Crusader Kings III

Crusader Kings III

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dannyvader007 (Banned) Feb 26, 2023 @ 11:48am
Emperors should hold 3 duchies
I strongly believe that, as emperor, you should be able to hold 3 duchies without penalty. Kings may have 2 duchies; therefore, emperors should hold 3 duchies instead of 2.

3 is the perfect number of duchies to hold as emperor.
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Showing 1-15 of 28 comments
AC Denton Feb 26, 2023 @ 12:40pm 
I would say yeah but being en Emperor is easy enough as it is.
As an Emperor, you could have partition yet still never need to worry about succession problems or losing territory. Most people quit their run after forming an Empire because the game is so easy.
Kimlin (Banned) Feb 26, 2023 @ 12:47pm 
I agree too but I think there needs to be a lot more that differentiates an Emperor from King.

There should be much more instability, also the larger your realm the more likely others should join together against you, and I think outside forces should be able to support factions against you.

I guess a complete overhaul to empires is really what is needed.
dannyvader007 (Banned) Feb 26, 2023 @ 1:00pm 
Originally posted by Denton Ravenclaw:
I would say yeah but being en Emperor is easy enough as it is.
As an Emperor, you could have partition yet still never need to worry about succession problems or losing territory. Most people quit their run after forming an Empire because the game is so easy.
Playing as an empire is very fun for me. But the game could add more difficulty by fixing warfare and supply and the factions. I feel like armies need to be a focus in order to increase difficulty and add more life to the armies and war.
dannyvader007 (Banned) Feb 26, 2023 @ 1:02pm 
Originally posted by Kimlin:
I agree too but I think there needs to be a lot more that differentiates an Emperor from King.

There should be much more instability, also the larger your realm the more likely others should join together against you, and I think outside forces should be able to support factions against you.

I guess a complete overhaul to empires is really what is needed.
Definitely, empires need a lot of attention and detail to be put in. They don't differ that much from kingdoms. Empires needs a great DLC that focuses on empires in order to add life.
VoiD Feb 26, 2023 @ 1:20pm 
Originally posted by Denton Ravenclaw:
I would say yeah but being en Emperor is easy enough as it is.
As an Emperor, you could have partition yet still never need to worry about succession problems or losing territory. Most people quit their run after forming an Empire because the game is so easy.
The main issue is the predictability of CK3, RNG barely plays a role, you know the outcome of everything you do, every plot is scheduled to end at some point no matter what, nearly every time you die you get huge warning signs telling you the end is near, so you can adjust accordingly, sucession has a button to cancel all laws and rules to simply disinherit anyone instantly, etc...

These issues won't go away without major overhaul to systems, no event predictions, no warning signs, an overhaul of the entire health system, no instant actions, everything turns into a plot, including disinheritance, etc...

But other than those obvious issues another problem with being an emperor is that the world is dead, and you're the only one with goals in there, dukes and kings should have their own goals unless they truly were content, and when they had goals they shouldn't really care too much about you, or their relationship with you, just like a player doesn't care about his +100 relations with a neighboring kingdom when he attacks, if a king's goal is to take the empire he should ALWAYS be plotting, openly or not, against the emperor to take the throne, if the king's goal is to expand his dynasty he should be eating a ton of tyranny and simply unlanding everyone within his domain, specially the emperor's relatives, to land his own family as he seduced his own wife every year to breed 10+ children, just like the player too.

The game has at least 2 layers, the dynasty layer, and the strategic layer, AI only plays, at a very basic level, in the strategic layer, anything related to goals, internal politics, dynasty affairds is completely ignored and/or just randomly reacted to in a very passive way.
Kimlin (Banned) Feb 26, 2023 @ 1:36pm 
Originally posted by VoiD:
Originally posted by Denton Ravenclaw:
I would say yeah but being en Emperor is easy enough as it is.
As an Emperor, you could have partition yet still never need to worry about succession problems or losing territory. Most people quit their run after forming an Empire because the game is so easy.
The main issue is the predictability of CK3, RNG barely plays a role, you know the outcome of everything you do, every plot is scheduled to end at some point no matter what, nearly every time you die you get huge warning signs telling you the end is near, so you can adjust accordingly, sucession has a button to cancel all laws and rules to simply disinherit anyone instantly, etc...

These issues won't go away without major overhaul to systems, no event predictions, no warning signs, an overhaul of the entire health system, no instant actions, everything turns into a plot, including disinheritance, etc...

But other than those obvious issues another problem with being an emperor is that the world is dead, and you're the only one with goals in there, dukes and kings should have their own goals unless they truly were content, and when they had goals they shouldn't really care too much about you, or their relationship with you, just like a player doesn't care about his +100 relations with a neighboring kingdom when he attacks, if a king's goal is to take the empire he should ALWAYS be plotting, openly or not, against the emperor to take the throne, if the king's goal is to expand his dynasty he should be eating a ton of tyranny and simply unlanding everyone within his domain, specially the emperor's relatives, to land his own family as he seduced his own wife every year to breed 10+ children, just like the player too.

The game has at least 2 layers, the dynasty layer, and the strategic layer, AI only plays, at a very basic level, in the strategic layer, anything related to goals, internal politics, dynasty affairds is completely ignored and/or just randomly reacted to in a very passive way.
While everything here you say is true, hidden in your response is another issue. The player not caring about their relationships. If my brother is roughly my age and we grew up together and are close friends with 100 opinion of each other, would I really attack him?

Sure if I am ambitious, sadistic and arbitrary I might but in most cases I wouldn’t.

Something like that which not only goes against a personality but human nature in general should cause an enormous amount of stress. Up to level 3 and risk depression.

It’s absurd that the idea of the game is to be the ruler but whenever the player sees fit they can go completely against the character with no repercussions.
VoiD Feb 26, 2023 @ 1:51pm 
Originally posted by Kimlin:
Originally posted by VoiD:
The main issue is the predictability of CK3, RNG barely plays a role, you know the outcome of everything you do, every plot is scheduled to end at some point no matter what, nearly every time you die you get huge warning signs telling you the end is near, so you can adjust accordingly, sucession has a button to cancel all laws and rules to simply disinherit anyone instantly, etc...

These issues won't go away without major overhaul to systems, no event predictions, no warning signs, an overhaul of the entire health system, no instant actions, everything turns into a plot, including disinheritance, etc...

But other than those obvious issues another problem with being an emperor is that the world is dead, and you're the only one with goals in there, dukes and kings should have their own goals unless they truly were content, and when they had goals they shouldn't really care too much about you, or their relationship with you, just like a player doesn't care about his +100 relations with a neighboring kingdom when he attacks, if a king's goal is to take the empire he should ALWAYS be plotting, openly or not, against the emperor to take the throne, if the king's goal is to expand his dynasty he should be eating a ton of tyranny and simply unlanding everyone within his domain, specially the emperor's relatives, to land his own family as he seduced his own wife every year to breed 10+ children, just like the player too.

The game has at least 2 layers, the dynasty layer, and the strategic layer, AI only plays, at a very basic level, in the strategic layer, anything related to goals, internal politics, dynasty affairds is completely ignored and/or just randomly reacted to in a very passive way.
While everything here you say is true, hidden in your response is another issue. The player not caring about their relationships. If my brother is roughly my age and we grew up together and are close friends with 100 opinion of each other, would I really attack him?

Sure if I am ambitious, sadistic and arbitrary I might but in most cases I wouldn’t.

Something like that which not only goes against a personality but human nature in general should cause an enormous amount of stress. Up to level 3 and risk depression.

It’s absurd that the idea of the game is to be the ruler but whenever the player sees fit they can go completely against the character with no repercussions.
That's also true.

Some harsh penalties, or even a straight block from certain actions could add to the gameplay.

Saying "my character is too good to kill people, so he will take a very minor stress penalty if he does it" doesn't really stops anyone from doing anything, the fact that many stress related events are of little consequence, or even positive, doesn't help it either.

I agree, if say, your ruler has a good nature, is an old friend of his brother, and in good relations, he shouldn't take a "stress hit", he should go straight into a suicidal mood with a very high mortality chance, max stress levels and be unable to reduce it for a decade, until the memory starts to fade away, but that isn't how it works.

I've been playing Old World recently, great game btw, and even though there weren't too many choices I could make on my own, I felt like the game was much better in the roleplaying aspect too, I'd get several events with many ways to solve them, some positive, some negative, some expensive, some cheap (at the cost of legiptmacy), and many events had certain requirements, like having wisdom above 2, having one of the personality traits that include cruelty, like sending a messenger's head back to the enemy kingdom and declare war instantly, or being pious to deal with a religious issue and possibly merge 2 religions so they both end up liking me.

None of this really happens in CK3, the resolutions are often binary with 2 choices, or very similar choices, none of it has any requirements, and at worst I'll get a minor stress penalty I couldn't care less about.
ShepherdOfCats Feb 26, 2023 @ 3:48pm 
I'd rather they just fix it so the vassals you have at the county-level don't get a -25 opinion towards you for holding the duchy title where your kingdom capital is.

This is not how it worked in CK2. I brought it up to the devs and the response is it works as intended. If you have 4-5 counts sharing a duchy with you (typical after confederate succession if you have many kids and haven't expanded) and you're a king, expect instant factions. So frustrating.

If anything they should be honored to live in the same duchy as their king, like a viscount our something.
Last edited by ShepherdOfCats; Feb 26, 2023 @ 3:52pm
dannyvader007 (Banned) Feb 26, 2023 @ 4:45pm 
Originally posted by ShepherdOfCats:
I'd rather they just fix it so the vassals you have at the county-level don't get a -25 opinion towards you for holding the duchy title where your kingdom capital is.

This is not how it worked in CK2. I brought it up to the devs and the response is it works as intended. If you have 4-5 counts sharing a duchy with you (typical after confederate succession if you have many kids and haven't expanded) and you're a king, expect instant factions. So frustrating.

If anything they should be honored to live in the same duchy as their king, like a viscount our something.


Yes they should also fix that -25 opinion. But I don't know. Everything that I suggest, never gets fixed and is left ignored by the developers.
Last edited by dannyvader007; Feb 26, 2023 @ 4:46pm
garthurbrown Feb 26, 2023 @ 6:37pm 
Vassals should definitely be bothered by you holding more than 2 kingdoms, though.
Flybox Feb 26, 2023 @ 6:45pm 
Originally posted by Kimlin:
Originally posted by VoiD:
The main issue is the predictability of CK3, RNG barely plays a role, you know the outcome of everything you do, every plot is scheduled to end at some point no matter what, nearly every time you die you get huge warning signs telling you the end is near, so you can adjust accordingly, sucession has a button to cancel all laws and rules to simply disinherit anyone instantly, etc...

These issues won't go away without major overhaul to systems, no event predictions, no warning signs, an overhaul of the entire health system, no instant actions, everything turns into a plot, including disinheritance, etc...

But other than those obvious issues another problem with being an emperor is that the world is dead, and you're the only one with goals in there, dukes and kings should have their own goals unless they truly were content, and when they had goals they shouldn't really care too much about you, or their relationship with you, just like a player doesn't care about his +100 relations with a neighboring kingdom when he attacks, if a king's goal is to take the empire he should ALWAYS be plotting, openly or not, against the emperor to take the throne, if the king's goal is to expand his dynasty he should be eating a ton of tyranny and simply unlanding everyone within his domain, specially the emperor's relatives, to land his own family as he seduced his own wife every year to breed 10+ children, just like the player too.

The game has at least 2 layers, the dynasty layer, and the strategic layer, AI only plays, at a very basic level, in the strategic layer, anything related to goals, internal politics, dynasty affairds is completely ignored and/or just randomly reacted to in a very passive way.
While everything here you say is true, hidden in your response is another issue. The player not caring about their relationships. If my brother is roughly my age and we grew up together and are close friends with 100 opinion of each other, would I really attack him?

Sure if I am ambitious, sadistic and arbitrary I might but in most cases I wouldn’t.

Something like that which not only goes against a personality but human nature in general should cause an enormous amount of stress. Up to level 3 and risk depression.

It’s absurd that the idea of the game is to be the ruler but whenever the player sees fit they can go completely against the character with no repercussions.
Agree 100%. When I first played the game, I really enjoyed the stress system, because I felt it played nicely into an RP style of approaching the game, and I played successive rulers very differently, based on their personalities, trying to avoid any stress at all.

However, sometimes stress is forced on you, and it didn't take me long to realize that stress isn't all that big of a deal. So now, I find myself playing each character the way I want to play them, regardless of their personalities. I'd love for the game to make that much more difficult/painful.
dannyvader007 (Banned) Feb 26, 2023 @ 7:13pm 
Originally posted by garthurbrown:
Vassals should definitely be bothered by you holding more than 2 kingdoms, though.

Vassals shouldn't hate you for your kingdom titles.
dannyvader007 (Banned) Feb 27, 2023 @ 10:28am 
Originally posted by Crimson:
This discussion reminded me of when i did my 1453 end-run. I stayed a King the entire run,yet was more powerful than almost any Empire at the end. I also hit Legendary Renown in 240yrs,a personal best.
How? Title Integration....maybe a lil help from Dynasty of Many Crowns(What Nepotism?)
Integrating Titles takes about 1/2 a century,but when completed,adds a Duchy from a different Kingdom to yours. Do it 2-3 times & you're gonna be one tough King.(Of course,you also weaken your neighbours,by taking one of their Kingdom's Duchy's)

You can even 'Fracture' an existing Kingdom if you take a couple of Duchy's off it. If you're interested,keep reading.

Starting as Count Giselbert of Brabant. He has 2 sons,& is a Vassal of King Lothaire of Lotharingia,& is as vanilla as they come. Its his Location-Location-Location!
Theres also a great Int/Comely french girl for your Heir at start(a great foundation for any Dynasty)
If you use your steward to convert your 2 French counties to Dutch & take Antwerp,Giselbert will control the Dutch Culture,essentially driving the bus til 1453.
He has 3/4 counties of Brabant so can become a Duke asap.(Antwerp being the 4th)
Take Aachen(+5% renown) & Cologne(build the Cathedral,another 5% renown)
Become independent of Lotharingia & then take the Kingdom of Frisia. The farmland is all money!
Integrate Julich(Aachens Duchy) to the Frisian crown. Takes 50 years or so,so start asap.
Now you will want a nice,safe house to live in for the next 500 years. The Tower of London.
Conquer & Integrate East Seaxe to the Frisian crown. Take the south of England & Integrate Hwicce to the Frisian crown.
By Integrating E. Seaxe & Hwicce to Frisia,you will Fracture the English Kingdom.
The English Kingdom will now consist of Norfolk to Northumbria(the East Coast)
The Kingdom of Mercia will be created & consist of Mercia,north along the West Coast,up to Scotland.
You now control Aachen,2 Cathedrals(Kent being the other),the Tower of London, Stonehenge,& you're one tough King. What Nepotism? is one Kingdom easier(Mercia) & your Renown will be thru the roof. The game made me wait 12 years to even BEGIN to study High Medieval techs,renown was so high.(NOT teching like this is a definite flaw in the mechanics of the game,imo-i mean,who isnt always progressing to advance their power?)
Dynasty of Many Crowns adds 2 Stewardship points to ALL Dynasty(among other buffs),so ,as King,your PERSONAL holdings will be Duchy of Julich(3 counties),Duchy of E. Seaxe(6 counties),Cologne(Cathedral) & Wiltshire(Stonehenge). Eleven great holdings,& if your Stewardship is high enough,you can take the Barony in Cologne(Neuss?) for the 12th.
I recommend filling the Law tree for Home Estates(+1 holdings)

And you're still just a King.

Obviously,you dont need this roadmap to Integrate Titles & Fracture Kingdoms,but,to me at least, it was interesting that it was possible.
...forgot to mention-Building Cambridge University will give even more renown(& yet another holding)

Speaking about kingdoms, I think emperor should also have the option to integrate duchies to the kingdoms they have, instead of the duchies always going to the primary kingdom title.

Do you know what I mean?
dannyvader007 (Banned) Feb 27, 2023 @ 3:39pm 
Originally posted by Crimson:
[quote=dannyvader007;3771239453237700651)

Speaking about kingdoms, I think emperor should also have the option to integrate duchies to the kingdoms they have, instead of the duchies always going to the primary kingdom title.

Do you know what I mean?

Sort of. Do you mean the ability to allocate a newly-integrated title to ANY of your Kingdoms?..or,more specifically,one of YOUR Kingdoms,bypassing any Vassal who may hold the Kingdom said Duchy rightfully belongs to?
That kinda makes sense,as long as you're not trying to do it w/a Duchy that's miles away. No integrating an Irish Duchy to Brittany,for example. [/quote]


I mean, integrating duchies whose kingdom I don't want to create, and so I integrate it to one of my kingdom titles so that the dike can consider me at his rightful liege, instead of creating a title that I want to destroy because I don't want

For example, I play as the Roman empire and my main kingdoms are Thessalonika, Bulgaria, Nikaea and Pontus and every time I reconquer all of Spain I like to destroy the kingdom of Alandalus, and so I would rather intagrate the duchies such as Sevilla, Córdoba, Badajoz and Algeciras to one of my vassals kingdom, let us say, for the Kingdom of Valencia. So the despot of Valencia will get the vassal with the duchy of Cordoba and then that vassal will consider the despot of Valencia as his rightful liege, instead of not considering him as his rightful liege. Sometimes, I rather give my despots dukes so that that duchy can become part of their despotates. I wish, as emperor, I could also have that option/mechanic (the power of letting my kings become rightful rulers of certain duchies that I want them to rule). The thing is that duchy titles are so hard to mange once they become part of an unwanted kingdom.

Or I could have the option to shift a certain duchy to one of my kingdom tiltes that I want the duchy to shift to. Let's say I could, pick the duchy of Algeciras to shift to the despotate of Nikaea or to the Kingdom of Thessalonika (primary kingdom title) or to the kingdom of Pontus because those oare my main kingdoms that I always hold. So then the duchy of Algeciras can shift to Pontus or Nikaea and then that vassal can consider me as his rightful ruler instead of having to create a kingdom title that I don't want to create and want to destroy, kingdom of Alandalus for this case.

Or just grant that duchy to one of my king vassal, such as Galicia, to shift to his kingdom title.

Do you see what I'm trying to say?

I want to have the decision to either shift a duchy to one of my Kingdom titles or have the option to let a duchy shift to the kingdom of my vassal so that my vassal can become the rightful ruler.

Duchy titles are too stiff in this game. I believe that when you have full control over a duchy, especially an emperor, you must have the power to pick where you want to shift that duchy.

I hope you understand this clearer.
Last edited by dannyvader007; Feb 27, 2023 @ 3:42pm
dannyvader007 (Banned) Feb 27, 2023 @ 4:02pm 
Originally posted by Crimson:
[quote=dannyvader007;3771239453237700651)

Speaking about kingdoms, I think emperor should also have the option to integrate duchies to the kingdoms they have, instead of the duchies always going to the primary kingdom title.

Do you know what I mean?

Sort of. Do you mean the ability to allocate a newly-integrated title to ANY of your Kingdoms?..or,more specifically,one of YOUR Kingdoms,bypassing any Vassal who may hold the Kingdom said Duchy rightfully belongs to?
That kinda makes sense,as long as you're not trying to do it w/a Duchy that's miles away. No integrating an Irish Duchy to Brittany,for example. [/quote]

I also like to give my kings vassals so that I won't have a lot of dukes. It reduces the number of vassals in my realm.
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Date Posted: Feb 26, 2023 @ 11:48am
Posts: 28