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And Armies are never going over 100.000 Troops, the most armies are around 4.000 - 6.000 Troops in KoH2.
I'm sure Paradox Interactive cry themselves to sleep about this at night. Those 40,00+ players of HOi4 who are buying each DLC that come out must devastate the developers.
Here's a link to an interesting article that should help the OP out:
https://en.m.wikipedia.org/wiki/Capitalism
People should be able to make up their own minds and if they choose to purchase a game ok and if they don’t want to invest in a game they will certainly have paid DLC then that is also ok.
Saying that paradox or any other video game company preys on their customers is hyperbole. Banks can prey on customers, utilities can prey on customers. When a company’s product itself is a luxury purchased with disposable income, that is not preying.
If a customer can’t prioritize their spending or control their spending that is not the developers fault. When did people stop being accountable for their own actions and start blaming everyone/everything else?
I still don't have knights of Honor. But I am thinking about getting it within a month. Hopefully, it does have better features and better mechanics.
But, word of warning, if you let companies erode what you think is acceptable, they'll just keep eroding that bar. You need to eventually call out predatory sales practices when you see them. Sure, your bar for that kinda stuff may be high, good for you, but I know people who have addictive personalities and I don't really consider companies targeting them to be a method of sale we should encourage either passively or actively. When you accept and encourage companies to pull bull, then you're allowing them to pull bull on everyone even on those who are most vulnerable.
Not even sure how to respond to this one... Those numbers are completely made up. Are you saying the majority of CK2 players didn't play with Sword of Islam, Legacy of Rome, and The Republic, or are you saying 99% of CK2's playerbase started playing in the first year? There's no reality where these statements make any sense.
None; a Steam review literally requires you to own a DLC to review it. All of those people who say "This is the last time, I swear" never actually stop buying the DLC. Maybe they'll join the "I'll wait for a sale" camp on a good day, but they certainly aren't voting with their wallets in any meaningful numbers to effect change.
Finally, a logical statement. Unfortunately, Paradox already solved that problem. Those free updates that drop with every paid DLC are exactly the solution to that problem. All buying a DLC does in a Paradox game is unlock content that already exists in the game; you already have all of that content forcibly downloaded by the free patch, you just need proof of ownership for it to actually appear in your game. That's why when you host a multiplayer game, every other player doesn't need to download all of the DLC you have; there is only one build of CK3, some people just have more or less permission to see content than others, based on the DLC they've bought.
This was in response to the horrible situation the 3rd gen had to deal with due to needing to install dlcs in a specific order to not bug anything out (and because they were built on top of each other, you HAD buy all of them if you wanted the features of one released later). And you couldn't play with anyone unless they had the same dlcs as you.
4th gen+ put a stop to that. It doesn't matter what dlcs you buy or in what order, the underlying code-base is the same. Since the idea was to release more modular focused dlcs that people could pick and choose at their leisure what they wanted, instead of getting an all or nothing grab-bag of random features like the 3rd generation expansions were.
Likewise you can play with other people even if you don't have the dlcs they do, since the important parts of the code are integrated already.
we used to pay 60$ for expacs because they where worth it and added value to already well made games.
what they do know is release a game bear bones and spend years putting in content that should be there day 1 selling it to you at 10 to 40$ price tags.