Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Because the game keeps generating new characters, even there are enough characters via marriage and birth.
Dead characters cost no performance and the most will be deleted and this frees up their ID.
I have not more than 24000 characters in my game, because I have increased the health penalty for wandering characters to 1 Point per year, so wandering characters are dead within 5 years.
I had to upgrade to 16gb since Royal court specifically because of what you're talking about. On 8gb I had long stutters whenever I moved the map, and end game would crash occasionally with memory errors. Get 16gb it makes a huge difference for CK3.
Only lag I get now are jihads or crusades with a million or more soldiers involved.
2. 16 gigs of RAM has been standard for the better part of a decade. Crappy HP laptops that they sell to old people have that much nowadays. The game also recommends 8 gigs of RAM dedicated to the game. Background processes from other programs/your OS are virtually guaranteed to drop you below that if you only have 8GB for your entire system.
3. When are these posts about supercomputers struggling to run the game from? CK3 has had many performance patches since it's release, so someone having a problem with version 1.0 is likely irrelevant to your situation. Moreover, are they using any mods or non-default game settings? Considering this problem is associated with too many characters all "thinking" at the same time, anything that affects the frequency at which characters spawn, map size, decisions available, etc. will affect performance.
4. The solution the other guy gave you was literally to reduce the CPU load by reducing the number of characters in the game. Read: a solution for needing better hardware.
This is the big one, if you have 8gb and windows 7-10. Then your CK3 is getting about 6gb of ram. You need 16gb total so that CK3 can get its 8gb.
It cost me $40 CAD total which is like $30-$35 USD for 16gb. It's really not that expensive and makes a massive difference.
Oooh, do tell how that can be done.
Open defines text file and search for, HEALTH_PENALTY_PER_YEAR_IN_POOL, and then you have to change value behind =, to any value you like, but it should not be too high, because then all wandering characters, will die the next secounds you unpause the game.
Thanks.
https://steamcommunity.com/sharedfiles/filedetails/?id=2219905226
My old PC from 2015 had zero problems on release, even when playing all the way through until year 1453. But once they added the function to split armies based on supply, it became unplayable once you could raise huge armies (100k+) and perhaps also started Great Holy Wars.
And there's some other stuff - like when you click on "educate child", the game seems to constantly iterate through all possible guardians in your realm, as long as that matchmaker window is open. With many courts in the realm, the old PC went into extreme slowdown as if the game had a memory leak. Talking about a handful of FPS and massive input lag.
Now my new PC is probably 10x faster, and no notable performance issues.
Yet the temperatures go up even when just launching the game, and i can hear the fans spinning as if playing a performance-heavy 3D game.
When i try to do that "educate child" thing, the framerate and input stays stable, but the fans are spinning on max as if running a 3D render application.
So PDX, please fix that stuff. Can't be right that a strategy game needs a 5000€ PC (like mine) to run properly.
Go back through the old versions and find out where you took a wrong turn. Finding guardians across all courts in your realm is completely unnecessary, and so is supply-based army raising.
Absolutly true.
Because I know that my PC is not very strong, but he has had no issues to run CK3 at Release.
For the Death penalty:
You need a common folder, then inside it, a Defines Folder and inside this, a file with a name of your own(but don't use define as name, it will probably crash the entire game, because you only have to modified 1 thing:
NOldAge = {
HEALTH_PENALTY_PER_YEAR_IN_POOL = 1.0
# For each year in the pool, your effective health is this much lower. This disappears entirely when you leave the pool
}