Crusader Kings III

Crusader Kings III

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DX11 or Vulken Question?
Has anyone noticed any major differences using the Vulken rendered?

Or, is it for lower end pc's, not too sure the difference myself and was curious if anyone else has tried it.
İlk olarak gönderen kişi: kalanyr:
It's primarily for Mac / Linux, Paradox recommends using the DirectX 11 Renderer for Windows
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It's primarily for Mac / Linux, Paradox recommends using the DirectX 11 Renderer for Windows
İlk olarak kalanyr tarafından gönderildi:
It's primarily for Mac / Linux, Paradox recommends using the DirectX 11 Renderer for Windows

Would it make the game run better on M1/2 apple chips on that case?
İlk olarak Atenvardo tarafından gönderildi:
İlk olarak kalanyr tarafından gönderildi:
It's primarily for Mac / Linux, Paradox recommends using the DirectX 11 Renderer for Windows

Would it make the game run better on M1/2 apple chips on that case?

Should do.
> Has anyone noticed any major differences using the Vulken rendered?

as it was in linux/DXVK so also in Native-Vulkan: the throneroom perfomance is horrible:

60+/barely 50+/15 fps in opengl/DXVK/native-vulkan,

I think they have a shader issue somewhere
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Gönderilme Tarihi: 1 Ara 2022 @ 16:59
İleti: 4