Crusader Kings III

Crusader Kings III

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Rivazar Nov 17, 2022 @ 4:14am
Do I need ruler with high learning skill if I am not creating new religion?
I play Ireland and I thought of going Catholic later. If I am not creating new religion is it better to just give next heir high stewardship? Or scholar ruler is still worth smt over steward?
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Showing 1-14 of 14 comments
Supercow ツ Nov 17, 2022 @ 4:59am 
Well, the higher the stewardship, the more domains you can keep on your own. This means more gold and levies, so more power for your heir. With each 5 points, you can keep one extra domain for yourself without any minus points.

Learning also affects cultural innovations, but at the beginning it is better to keep as many domains, as you can.
ShepherdOfCats Nov 17, 2022 @ 5:30am 
The insular (irish) religion is kinda OP with piety. I've had rulers getting near 10 piety/month without even trying, so it is probably one of the easiest religions to reform/convert away from. Just don't be greedy, they hate that.
bulbatrs Nov 17, 2022 @ 5:35am 
All stewardship trees are total trash, while learning trees are very good. It's better to get high stewardship through other means, like events and wife. Also if you become a culture head learning becomes very important.
Last edited by bulbatrs; Nov 17, 2022 @ 5:37am
PDX-Trinexx  [developer] Nov 17, 2022 @ 5:45am 
Learning skill is useful for increasing the development rate in your counties, and your culture's fascination progress. Stewardship is useful for taking advantage of that development and fascination progress.

Think of it as increasing capacity vs filling capacity.
Mo0on Nov 17, 2022 @ 5:59am 
Learning tree is way more useful because of the Scholar tree is OP and the whole of body just becomes a necessity I put on all my characters. Without whole of body you die of natural causes at like 53, with whole of body you die at like 90, its stupid there is way too big of a difference. You're basically just sacrificing 20-30 years on your character by not picking up whole of body.

Learn on the Job:
Gain 20% of the Councillors' primary Skills.
This shouldn't be in the game, none of the other trees get stat boosts like this. All the other trees are like, Yo here is +5 to combat advantage, Here is +10 to attraction opinion. None of the other trees give you base stats except for the focus you choose.

And then you have the learning tree, Yo here's 20% of your councillors BASE stats. So if you have 20 in all your base stats, and your councillors have 20 in what they are doing, you now have 24 instead of 20 to everything.

Sanctioned Loopholes:
Can use the Buy Claim Interaction. (250 Piety for county, 500 for duchy)
(This should cost more piety because I can buy multiple kingdoms in one lifetime)

Get the cultural fascination "Divine Right" so you can wage multiple claims per one war. This way you can buy all the claims of a king with saved piety. Once you win the war, you won't have any of that kings vassals, it will all be your land to give to whomever, the whole kingdom.

In my personal opinion unless you're roleplaying there is literally no reason to take anything but the learning tree since all the other trees are garbage.

The learning tree makes you live longer, helps you get claims on land easily, and increases your stats. You want more money? Don't take stewardship, take learning for easy claims so you can expand=money.

Stewardship is only useful for the less construction time.

So for OP's question, yes. High learning is very important on all ruler characters.
Last edited by Mo0on; Nov 17, 2022 @ 6:47am
Reaper King Nov 17, 2022 @ 8:34am 
Originally posted by bulbatrs:
All stewardship trees are total trash while learning trees are very good. It's better to get high stewardship through other means, like events and wife. Also if you become a culture head learning becomes very important.
I would disagree. Most suck but the Architect one ain't half bad at all. It adds defense to your cities for free, increases levy reinforcement rate, adds more income from taxes but most importantly it allows you to build a building on the cheap very quickly and adds two to your domain cap. Scholar def better. But if you want to fully control a large duchy early in the game ( Talking about the 867 start date) those 2 added domain cap is massive. As if the building bonuses as it means you can quickly ramp up compared to others.
Dragoon Nov 17, 2022 @ 10:12am 
Originally posted by bulbatrs:
All stewardship trees are total trash, while learning trees are very good. It's better to get high stewardship through other means, like events and wife. Also if you become a culture head learning becomes very important.

I'd have to disagree here. Architect is great for rapid development, avaricious gets you a lot more gold which is used for basically everything, even administrator is good at keeping an unstable realm together with larger levies and less likely factions.
bulbatrs Nov 17, 2022 @ 11:02am 
Originally posted by Reaper King:
Originally posted by bulbatrs:
All stewardship trees are total trash while learning trees are very good. It's better to get high stewardship through other means, like events and wife. Also if you become a culture head learning becomes very important.
I would disagree. Most suck but the Architect one ain't half bad at all. It adds defense to your cities for free, increases levy reinforcement rate, adds more income from taxes but most importantly it allows you to build a building on the cheap very quickly and adds two to your domain cap. Scholar def better. But if you want to fully control a large duchy early in the game ( Talking about the 867 start date) those 2 added domain cap is massive. As if the building bonuses as it means you can quickly ramp up compared to others.
we are definitely playing 2 different games, unless ramp up quickly is like 100+ years in your game.
Defense bonus adds nothing, unless you think 1 extra month of sieging will change something. reinforcements is ok but largely irrelevant, Adding 2 extra domains is nice, but to get there you have to take 10 crap perks that do nothing along the way.
Of all perks in stewardship there is only 1 that is actually good for early non tribal game, that is golden obligations, the rest adds nothing or close to nothing.
Mo0on Nov 17, 2022 @ 11:17am 
Have a high learning lifestyle education and only marry for sum of skills+inheritable traits. Go down diplomacy just for these, I don't finish the patriarch tree.

[Diplomacy]
Groomed to Rule: (Only one that really matters if you don't have time)
Children receive +1 to +3 skill points based on their childhood trait

Friendly Counsel:
Each Friend and Best Friend gives +2 random skill points (up to 5)

Sound Foundations:
Each living Child gives +1 random skill points (up to 5)

Then get the whole learning tree. Do this for all the characters you will play as. I end up having 10+ points to spend in learning and I can't spend because I live to damn long on medicine focus.

When your heir turns 16, appoint him the court physician, chaplain, and tutor.

The difference between your dynasty members and everyone else becomes a joke.

Edit: This is of course only if you want to trivialise the game or just to create gods for fun.
Last edited by Mo0on; Nov 17, 2022 @ 11:21am
KoV Nov 17, 2022 @ 3:34pm 
I just love martial +4 knight then just take the perk on the bottom that comes with it
Be the best duelist nearly double your knight and increase their power by 75%

No need for big levies or big armies just send 10 knight wrecking crew
Mo0on Nov 17, 2022 @ 4:11pm 
By the second or third character starting as a count I'll usually have close to 20 knights with 30-20 prowess. Having lots of land gives you access to more potential high prowess knights.

Going into the marshal tree doesn't make your army as good as just expanding and having better knights, more troops, and more gold.

Going through the ranks of count, duke, king, emperor gives you lots of knights. You also get some knights from the dynasty trait tree. All my other knight bonuses come from cultural traits.

All my tribal starts I usually go marshal tree just because its fun, fits, and helps muh immersion.
dwarfpcfan Nov 17, 2022 @ 9:19pm 
stewardship IS op. Paired with learning nothing comes close to it.

Combining both essentially makes martial, intrigue and diplomacy focus completely unnecessary and flat out sub-optimal choices because combining these 2 focuses makes your realm exponentially grows so strong you don't need to care if you aren't the best in other areas. Just crush your opposition under the weight of the resources you can muster that will completely overpower anything in quality and quantity.

Taking domain focus allows you to personally hold huge amount of counties. keeping the balance of power with your vassals firmly in your grasps and allows you to hold all your counties for your 2 duchies you are allowed to hold at kingdom/empire level even large 7+ county duchies if you have a 20+ stewarship score. That's with huge income even before the other benefits start paying dividends.

Architect tree gives bonuses to realm capital development and rebates on buildings costs and time of construction allowing you to boost up income to ridiculous levels. I routinely triple my income in a single ruler's lifetime with the architect tree on top of powering up my men at arms by constructing buildings that make them stupid strong.

The administrator tree makes all your vassals love you and gives you a flat +25% bonus to the taxes they pay up to you and with even with just ok diplo stat with 0 investment in diplo tree it practically kills any ability of factions to ever get any traction.

Then learning keeps your ruler alive and allows you to research techs at ridiculous speeds, allowing you to quickly acquire permanent improvements that carry on from one ruler to the next.

Really if you want to sail through multiple rulers who are filthy rich with ridiculously good realms. Just train every heir in stewardship, then once they finish architect or adminstrator (and if you invest in blood dynastic tree so they can all be geniuses who live to 90+, both). Your realm will completely outpace all neighbors.

Once they hit 50 ish, jump into learning, choose health focus and make your ruler live long enough to save money and improve enough the realm that succession is a breeze.

Stewardship, then moving into Learning is the way to go to forge unstoppable expanding empires.

no other focus trees can keep up with a dynasty of stewards that switch into learning once they finish 1-2 trees of stewardship. With the right cultural traditions, you max acquire all the techs in an era WAY ahead of the required years to move to the next age and all your counties are built up and maxed out.

because money and technology are where real power lies.
ShepherdOfCats Nov 18, 2022 @ 7:04am 
Originally posted by Mo0on:
Gain 20% of the Councillors' primary Skills.
This shouldn't be in the game, none of the other trees get stat boosts like this. All the other trees are like, Yo here is +5 to combat advantage, Here is +10 to attraction opinion. None of the other trees give you base stats except for the focus you choose.

And then you have the learning tree, Yo here's 20% of your councillors BASE stats. So if you have 20 in all your base stats, and your councillors have 20 in what they are doing, you now have 24 instead of 20 to everything.

Have you tried the family focus tree on diplo? Your kids get better. You're better because you have kids. You're better because you have friends. You can easily make more friends. You can bring stress gain down to 0. They tried to cap it to a limit of 5 but as far as I can tell the cap has no effect (they tried to "fix" that once and broke it more, so I'd almost rather they leave it as it is).

I suppose if you wanted to be really over powered you could fill out the family tree in diplomacy and then go for the 20% council bonus from 'learn on the job'.
Last edited by ShepherdOfCats; Nov 18, 2022 @ 7:05am
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Date Posted: Nov 17, 2022 @ 4:14am
Posts: 14