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- Marriage alliances disabled because of distance. The fact that i can invite the Byzantine empire to defend against some viking guy who attacks me as Wessex or Alba is one thing. That they actually show up with 9-12k troops to help some random anglo-saxon guy because he married the second daughter to the third sun is just too stupid.
You would think but you can just counter it by not marriaging your heir until you become him and have him betrotheled or betrothel him when you become him with some 3 year old kid that have a daddy with an army. Break bethrothel when you stabilize and marriage someone you actually want to marriage. or already have the strongest alliance through the marriage of your heir.
in 90% of cases you can renegotiate alliances with your new ruler... its his sisters (previous kings daughters) that are married to foreign rulers, there is no reason for you to not continue the alliance all the way till your sister/aunts deaths
For example i conquered South Italy and before that sicily as the viking of Mointaignu in - some wars with the help of marriage alliances - in only a few years by just attacking every independent lord in that region after each other until everything was controlled by this Vikingking.
The Byzantines (counties in south italy and sicily), The Italians, a cathlolic Duchy in south italy and muslim duchy in sicily and a few italian counts just accepted their faith to be eaten by a random viking dude within a few years after his arrival. They made zero attempts to block these actions, they didnt try to stop this viking invader by combining forces or something. A viking leader who did not have any relation or contact with these leaders. Only thing he did was raid, attack, kill, conquer and claim the title of king of Siciliy after only a few years of war. A few months/years later Italian Sardinia and Independent Corsica were also eaten, just like independent Crete. Totally destabilizing the region, destroying families and realms without any real challenge.
Before he went on this quest he became the king of Burgundy within a few years by attacking Italy for Provence, after that Lotharinge for the duchy north of Provence and then again Italy for the duchy east of Provence. In the first 1/2 wars he did not have strong marriages down so actually did it by himself with some mercaneries. But the fact that the french king was very mad at me for some reason and stilll did absolutely nothing against the creation of a hostile kingdom at its southern border lead by a agressive viking of a pagan faith felt odd. Especially because the French king should be totally aware of the dangers of having Vikings establishing a foothold in Burgundy, because he is constantly fighting them anyway. Oh, the only thing the madlad French king did was demand an artifact. The viking king LMFAO'ed and gave it to him and ignored the French king for the rest of his life.
My relatives marriages are better used to bring in Great Knights, Traits or Councillors/Courtier Jobs. Or to get your family on foreign thrones (tho I find it is easier to just conquer land and give it to them, then go this route)
As for historical accuracy, aside from names and dates I don't think there's much of that either in terms of how the game plays out. That's not necessarily a bad thing, it's a sandbox after all but they could definitely work on some of the more ridiculous things that happen.
It would be interesting if the game had some kind of historical template so that, aside from player instigated actions, things in the game world pan out roughly according to what we know from history.
This so much.
However, I don't think that it's an issue with marriages. Rather it has to do with CK's negligence of logistical issues.
The long distance troop movements that are commly seen in CK3 would have been logistical nightmares. Levies should go home for harvest time. The campaign season (and thus also the "range" of armies) should be limited. "Standing armies" and "knights" might stay in the field over winter. But then winter attrition should be much, much harsher. Also, supply in neutral and enemy territories seems overly generous to me.
But I understand that any change here would result in chaos for the AI.