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Let us imagine what would happen if there is no duchy limit. We take your average emperor say 15 domain limit, we take 15 duchy capitals but no other counties.
We build to those 15 duchy capitals a building called Military academy what we get? 15*6=90 Knights 15*75%=1125% knight effectiveness now you know why there is limit.
(add to that desert duchies have camel building which add even more knights. It would make any MAA or any army obsolete because those +100 knights and that 1125% effectiveness deletes anything + Edit: Regimental grounds +15 knights).
Not to mention instead of having 10 dukes or 5 kings as vassal now you have 100 counts as vassal and add that to every AI king and emperor game would choke and burn hole to mb processor socket.
It was simply copy and pasted to CK3.
you can also just destroy any extra duchy titles so you dont have to give away duchys and you can keep your vassals weak.
hmm... hadnt thought of destroying the titles to keep vassals weak. i give them to the most powerful vassals with the lowest opinion of me.
I'd actually recommend against this strategy because when you remove the duchy between the counties and kingdom you lose the "rightful liege" bonus. The "rightful liege" of the duchy of Wessex is the Petty King of Wessex for example, not the king of England.
Non rightful liege vassals have a reduction in troops and taxes. Next to their opinion of you it'll show a little coin with a red arrow pointing down. In addition non-rightful vassals are more likely to join factions. The easiest way to get rid of a faction if you have duchies to create is to just make a duchy and then give it out to someone in the area (preferably the guy with the duchy capital). Then the rebellious vassals become his problem instead of your own. In general it's better to have your vassals lined up properly because it increases their opinion of you and prevents problems.
ah right ok, so should i destroy duchy titles until i need to give it to someone?
Yea if you have too many on your own head then destroying it is an option. But then you have to pay 250 to get it back, which can be worse in the early game.
My personal strategy is a bit out there on this, but it works like a charm in every game I've done it. I turn my counties and duchies into republics. If you grant a county to a mayor of a city in that county then it becomes a republic county, and if you grant a duchy to a republic leader (like the mayor of the county republic you just created) then the duchy becomes a republic as well.
A huge part of the game for me is trying to take away titles from my feudal vassals, say by catching them committing a crime, and then turning my territory into republics. Republics are awesome because the titles all pass straight down to a new mayor who spawns in, so basically Primogeniture. But even better, they don't have kids with claimant factions. So if you can get a decent chunk of your territory into republics it'll cut down your border gore massively because you won't have the sons of Dukes going to war with each other over this county or that county. Republic leaders just keep their head down and plug away at economic buildings.