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You could try EU4 for an easier time. It's not as good as CK3 imo but I put 1200 hours into EU4 before I even started CK3.
If you're totally lost, find someone to do a quick co-op game with to learn the games. I learned a lottttt more from doing EU4 coop than I did watching tutorials. The rest came easy enough, learn as you go.
To that I suggest, if you do decide to try again... Set your own goals. Short-term goals. ("Short-term" in Crusader Kings means 5-15 years, generally.) The overarching goal of the game is to establish a dynasty that stands the test of time and, preferably, rises to great prominence. It's what happens between "zero and hero", so to speak, that makes the game fun.
But regarding the learning curve:
You could try the in-game tutorial to start with, although I never had luck with that. I tried three times, and it froze up on me all three times at different points to where the only thing I could do was to completely back out of the games forever. So, I started watching all of the youtube tutorials, but then, I would get a lot of information without knowing how to apply it.
What I did that ultimately helped me with the learning curve was to play on debug mode and for stage one, just be okay at first with a lot of cheating. I cheated like crazy in stage one, but the utility of this is that you get through the game easily enough to finally be able to see how everything fits together. You're able to get a bird's eye view of the game instead of just being enmeshed in all of the details that you can't really move left, right, or any direction in at first. Once you see how all of the parts fit together, it's much easier to develop strategies for future games, even if you don't really know exactly how to effect all of the little details into action.
For stage two, I picked a facet of the game that I wanted to master as much as possible. So, armed with some hours of already cheating in the game, when I went back to youtube tutorials and focused only on one aspect- I think 'how to make money' might have been my first learning goal- and by then, everything I watched online made more sense. Then, I went back to the game and let myself cheat with the debug console on everything EXCEPT making money. And so on.
As I mastered each facet of the game, I then just continued selecting different aspects of the game, researched them intently online, and then went back and let myself cheat with everything that I still hadn't researched, but I had to play for real everything I'd already learned plus whatever I was currently learning.
I then quickly weaned myself mostly off the debug console. I still play with it, though, not to really do much with it, but I like all of the extra information you get with it just by hovering your cursor over things.
EDIT: the debug console can be accessed through the Paradox launcher before you load the game. Instead of clicking RESUME or PLAY on the main launcher screen, go to the bottom of the left menu, click on 'game settings,' and then scroll all the way down to 'open game in debug mode.' Click the little oval that says 'launch' to the right of that.
That is false. CK3 is waaaaayyyy easier than EU4 to learn as of today (May 25th, 2022). The mechanics are a lot simple to learn and the game itself is too easy. Maybe in a few years your statement will be right, but not today.
Regarding the OP question. Hard to say.
The game right now can't offer much because the differences between governments, regions and religions are minimal, but due to it the learning curve it is not hard. You must consider what you already said about CK2, it is "what you will find here": You choose your start and set your goals. Once those goals are done there isn't much to do but a different start with other goals, or directly play for achievements. Only you can know if such "set up" (you decide your start and you chose your goal) is something that fits you or not.
Also note that CK series is done around characters no land/countries so despite having some map-paintism (yes, it is a faith XD), it is not supposed to be the main theme, the thing is make a good/strong/however-you-want-to-call-it dynastic tree.
Or make an alt version of you and act like this alt version would handle things.
Min-maxing, war conquering dont giving a ♥♥♥♥ about nobody in your court or vassals is the wrong way honestly. First it will become boring after the second time you do it and its repetetive so you will feel burned out fast and lastly you wont have something like a memorable story if you reach the goal.
If you manage to build an large empire in 50 years but you dont know anything around you what happened, no memorable characters or storys because you skipped alot things then yeah was it worth for you then? For grand strategy this game is very simplistic and wont give you satisfaction like Eu4 or Hoi4 when you manage to build nation XY.
if you really only care for map painting Eu4 and Hoi4 are way better suited to you. CK3 is a sandbox rp game and should be playes as that. Even Ck2 was mostly played for rp. Many peeps forget this and blame then pdx for not enough content.
Yeah ofc there is not enough content if you only do warmongering around painting the map for your third roman empire approach as viking.
Be creative. Thats the difficult part of playing this game. You need creativity and immagination because the game wont tell you a story like a book.
If the OP were to answer YES or NO to this question, his/ her own question would be answered, methinks.