Crusader Kings III

Crusader Kings III

View Stats:
Liberator48 Jan 2, 2022 @ 10:51pm
Play as Theocracy
Would it make sense?

I want to play not as the pope, but the county I want to play as is a theocracy, so I can't pick them :(

Any chance they might add this in the future or is there a mod?
< >
Showing 1-9 of 9 comments
Lukas Jan 3, 2022 @ 12:53am 
Probably not anytime soon since the focus of the game is on the dynasty, not really the country.
Liberator48 Jan 3, 2022 @ 2:45am 
Originally posted by Lukas:
Probably not anytime soon since the focus of the game is on the dynasty, not really the country.
True but they already have elective inheritance systems.
Your titles could be inherited by an heir who is not of your dynasty, right?
So the same thing with theocracies, someone has to inherit them.
In the case of the pope, the heir is one of the cardinals.

I think it could be done and hope they do it as it would open up new ways to play this great game.
Azoniar Jan 3, 2022 @ 2:53am 
Originally posted by Liberator48:
Originally posted by Lukas:
Probably not anytime soon since the focus of the game is on the dynasty, not really the country.
True but they already have elective inheritance systems.
Your titles could be inherited by an heir who is not of your dynasty, right?
So the same thing with theocracies, someone has to inherit them.
In the case of the pope, the heir is one of the cardinals.

I think it could be done and hope they do it as it would open up new ways to play this great game.
Yes and no, this game is about dynasties aka bloodlines. Maybe some mods have what you look for?
Liberator48 Jan 3, 2022 @ 3:38am 
Originally posted by Azoniar:
Originally posted by Liberator48:
True but they already have elective inheritance systems.
Your titles could be inherited by an heir who is not of your dynasty, right?
So the same thing with theocracies, someone has to inherit them.
In the case of the pope, the heir is one of the cardinals.

I think it could be done and hope they do it as it would open up new ways to play this great game.
Yes and no, this game is about dynasties aka bloodlines. Maybe some mods have what you look for?

I think i know what this game is about after 125 hours and finishing a game where I held 4 empires and countless kingdom titles.
Sputnik Jan 30, 2022 @ 4:41am 
I'm not sure how they worked theocracies in CK2, but I'm guessing the politics behind Papal elections would need be pretty complex. Hopefully they'll bring all that in, and Eastern theocracies as well.

As for the idea CK is only about dynasties and bloodlines, many of the Popes fathered offspring, and headed dynasties who manged to retain the Papal throne as a kind of family business.

There's little argument that Rodrigo de Borgia became Pope Alexander VI for the very purpose of elevating his existing dynasty and placing his kids in the highest positions of power. He was genius 'intrigue ruler' who repeatedly resisted removal, rebellion and invasion - playing off one challenger against another.

All that's gotta be a fun challenge to play

https://en.wikipedia.org/wiki/List_of_sexually_active_popes
Last edited by Sputnik; Jan 30, 2022 @ 5:06am
Rodi Jan 30, 2022 @ 5:43am 
They did Promise playable theocracies if i dont misremember entirely, so i sure hope they wouldnt reneg on that.
In ck2 it was not possible
mateuszn2007 Dec 19, 2023 @ 7:38am 
Ej to jest jakaś teokracja czy jej nie ma, wdzięczny bede jeśli odpowiedzi będą po polsku
CrUsHeR Dec 19, 2023 @ 8:14am 
IIRC there are several minor mods making theocracies and republics playable; though they don't seem to fix the succession system. So with a playable theocracy or republic you always get a "game over" whenever your heir isn't of your dynasty, and then have to select the same realm again, though now with a different ruler.

Even if you fix that, the problem is that these governments don't have any of their own mechanics at all. A republic in CK3 is just another realm, except that the succession isn't inheritable. And they don't suffer from partition laws, so having these as vassal is kind of bad.



Look at the merchant republics in CK2; They play nothing like any other government.

The patrician families all have their own Family Palace even if they don't own any counties.
Doge elections were always annoying and invited to just chain-murder all competing houses down to the last man, but at least they had their own system for that.

Most notable are the trade posts, creating trade zones with a heavy development impact for the affected regions. So the control over the trade posts was most important for republics, rather than constantly seeking new land for your kids to inherit.
Last edited by CrUsHeR; Dec 19, 2023 @ 8:23am
mateuszn2007 Jan 2, 2024 @ 10:26pm 
mod more gane rules gives an experimental option to enable theocracy and republics but it is experimental and at your own risk
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Jan 2, 2022 @ 10:51pm
Posts: 9