Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am debating on doing a Jewish take over of England for my next play through.
The United States of India wasn't as fun as I thought it would be
With Ireland, wales, scotland and some english counties you can create the empire. England will technically be part of the empire but as an independent country.
ANd for you sons simply marry him to a 16 years old commoner. She will become queen as well as any french princess and he will have more heirs than you'll ever need
Marriage is so badly done in this game that there is no reason to marry an emperor's daughter.If it is only to get laid and have children a king can have all the women in his kingdom. Women are useless in this game and marriage is worhtless.
In the game a wife brings no land, no title and not even have a dowry, only a very weak alliance. And where did the devs see that a king can be accused of adultery ? By who ?
How do you do to have only an army of 2K in Ireland ? It should be between 8000 and 10000
You should revise your global stategy, develop and pacify the counties and spare some money before starting another conquest, or your empire will not survive the first peasant revolt.
How would I raise my army of Ireland to that number?
By heavily investing in your core domains buildings to increase your gold production and levies.
Gold production for being able build more, max your man at arms and hire mercenaries. You also do want to have siege man at arms since they make sieges much faster.
Levies are more of an extra bonus, since they are cannon fodder that keeps the AI/factions from getting uppity.
Remember that CK3 tends to be a bit more long term, so spending a couple decades in game building up your power base can pay dividends later. For example, having your steward improve the development of your capital, since each point increases feudal and clan taxes and levies.
Alliances themselves can break if people die, so one thing to look at is if one of the rulers has an unfortunate accident (ruler death can break alliances, and truces). Since for example if the King of England's heirs would fracture the realm or if their heir has traits that make them likely to not be loved by their vassals causing faction issues.
Late game it is actually possible to troll other countries via intrigue and gifts. Example is when I did mother of us all and controlled most of Africa,to pass time I would randomly kill the Byz emperor then if factions pop would gift the leader 5K gold.
By using a MaA shocktroop (I guess you have 4 or 5 MaA slots, so 1.2-2.5k) you reduce the combatwidth to a way lower number e.g. (your army + their army) / 2 * local modifier
That way if you use 2k elite MaA against 10k consisting of a mix of MaA and Levies, they will only be able to use 6k at the same time at best while you can use your full force. And trained MaA usually shred untrained levies. Combined with the advantage modifier and countering their MaA it will be a piece of cake