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Ended the game in the 1400s... dynasty of 9256 living members. the entire world count was 32,000 ish..
Thats 29% of the world under my dynastic heritage.
Of course were talking over 580 years.. many generations... but my main ruler never had more than 8 children at a time..
So... its doable...
Of course this many family members generates a certain level of inbreeding.. when all your neighbors are cousins from one branch or another.. This produced a lot of giants, dwarves, albinos, twins, genetic defects a plenty...
good times....
I had rulers with 30 children with this trick, Also you can use mods where you can impregnate spouse/lover every year, but not in ironman.
Easiest way to land your children and spread your dynasty seed without too much family infighting is to try and have all daughters outside your male heir and matrilineally marry all your daughters and give their husbands titles so your dynasty ends up in control of those lands after a generation.
religions allowing polygamy/concubines help a lot. Although you are capped at 14 legitimate kids.
More with the help of mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=2247668815&searchtext=children+limit
Keep seducing, land your children when they are able to defend themselves, defend them, matrilineal marriage for every daughter, always hunting for positive traits, specially +fertility ones.
Then start landing the distant sons of your descendants that are not in line to inherit anything so they can start their own dynasties, and arrange marriages matrilineal marriages with your landed descendant's daughters so they keep the bloodline going, and keep landing their sons.
Careful not to land their husbands, specially if the religion allows divorce, concubines or multiple wives.
In my empires there are usually few, or no nobles of any other dynasty within the main/core kingdoms, and I often try to remove from top to bottom the rest of them in the newly conquered kingdoms as well.
Nowadays you can't farm as much splendor just by having a huge dynasty, so once I get a few kingdoms I start landing other members of my dynasty as kings, the smaller the kingdoms the better, venice is a good candidate, there are a few within the empire of hispania and the byzantine empire as well, easy splendor for little land, let them go independant defend them.
The goal by the 2nd or 3rd generation is to have every single bloodline bonus, strong blood, consacrated bloodline, many crowns, etc...
Possibly 4th if you start with an older ruler
When you conquer new lands through holy wars browse the list by dynasty, look for unlanded members who aren't in line to receive anything, but are competent enough to defend themselves and land them, pay attention, different religions will probably revolt at some point and they have no MAA to defend themselves, make sure their capital is well defended and join their anti rebellion wars to get rid of them before they siege down the capital, rebels kill a lot of nobles, even the babies.
If my homosexual king can father children with his homosexual wife you can build a dynasty.
Just do it
Never had trouble, if my character lives long enough, creating a large dynasty. The first character in my latest play-through lived into his 90s (thank you, Learning pathway) had just six children himself, but each of his kids had between 4-7 as well, and most of his grandkids lived long enough to pop out at least four themselves, and his great grandchildren were having kids, and even a few of his great-great grandchildren were old enough to start having kids before he died.
By about halfway through his life, the number of "children of the dynasty" he had to name became so overwhelming that I couldn't go a month without having to come up with some random great-grandchild's kid needing a name. His heir inherited a dynasty that had close to four hundred people in it (and promptly found half-a-dozen cadet branches break away, none of which have yet to get beyond thirty or so people in it). By my fifth character in this campaign took charge, we'd hit over a thousand. Finding marriage candidates outside the family has become increasingly difficult. so I started thinking about reforming the religion to allow for close-kin marriages.
I'd be horrified to consider what the size of the this family might have been had I picked a character\religion that allowed for concubines, or if I'd bred fecundity into the line.