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a few examples of what it adds, It adds in 2 new dynasty legacy trees, a few more cultural armies for the lords of norse culture to chose from and it allows you to start an invasion of another lords realm, leaving your old realm as independent.
My biggest gripe with the DLC is also linked to the update is that duels are super rare. I was really expecting to play a mighty Norse warrior king but there's no battle events where your character fights. It's a missed opportunity imo.
But there is a lot of gameplay content as well. Thing is that the Norse were already playable since release, but with less - or without - distinct features/mechanics/style.
So this will give the same complaints by the whiners and trolls in all future flavor packs.
Yeah i agree, it's really lame. This is why i play in debug mode. I often duel enemy knights on the battle field.
Norse start with multiple new cultural innovations that are OP as well as getting access to 2 new dynasty legacy trees. The Pillage tree in particular is ridiculously powerful once you hit the 4th tier and get gold for kills while battling.
If you aren't playing Norse you'll essentially get to fight against them when they aren't fighting eachother (assuming you play in an area of the map near them). Dealing with the new Norse invasion feature can be frustrating or a lot of fun depending on your mindset.
A cool part is that the invasions can happen at various intervals depending on what you set the game option as. I believe there are 3 different options that allow for achievements (yearly, 5 years and 10 year invasions). Yearly invasions will make your game completely insane as its armies of 5-9k usually.