Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are different CB but in this case I'd recommend to look at how claims work, as I suppose you saw an AI push a Kingdom claim or more.
1) you and the target are tribal, or
2) you and the target are of an Eastern religion (ie Buddhism), or
3) you are a temporal head of faith and the target is of your faith
The main way to take vast chunks of territories is pressing claims, as EA Latium said. However, in the early stages of the game, you can only press one claim at a time. There's a specific innovation, blanking on the name at the moment, that unlocks the ability to press multiple claims at once.
Yes, if for example you have a claim to a kingdom or empire you can press that claim and take that "country" in that war.
Another way I suppose would be the Holy War for Kingdom CB.
I believe there's also Invasion for kingdom CBs that tribal rulers get, right?
So yea its fairly easy to do whether by claim or religion or whatever.
Also, I'm no history buff, but I think the concept of a "country" didn't exist for most of the game's playtime.
Was about to say the same. It seems trivial, but it's actually an important mindset to get into if one wants to understand and enjoy the CK3 experience. The concept of nation states isn't coming for another 100-300 years after the end date of the game. Rather, the era we play in is defined by countless land owners whose property happens to be vast enough to be visible on a map.
Edit: When the house of commons came, the duchies where divided into provinces. The house of Nobles where already there, but was changed for the round table to the nobles, when Parliament came as a result of reduced crown authority later in the life of the Kingdoms, Empires.
Edit: If the county you want is not part of the Kingdom de jura claim waiting until the current King or Queen of that Kingdom dies, the confederat partition for more than one child partition any non kingdom land by that Kingdom away from that Kingdom.
In size, perhaps, but not in purpose and centralization. In a duchy, the duke's word was the final law, and the people who lived in the duchy were either his or his counts' property, in a sense. This is not the case of countries.
If you click on a potential enemy so that you have the option to decide what kind of war, and for what title, if the target has kingdom title/s you should be able to see it although you may not be able to choose it BUT it will tell you which conditions you do not meet ( eg you may not have the level of prestige or piety etc )
Would recommend caution when using the Kingdom Invasion CBs, however, as while yes you will gain the de jure territories of the defending king, you will also gain their vassals and thus whatever contracts they've been working with if they're feudal will be inherited by you.
This is essentially why the Norse invasions of England for instance tend to take up entire character's lifetimes, as they have to manage the new land *and* the unruly local warlords/peasants.
So ultimately if it's a good idea comes down to preparation for the peace that comes after the initial war. If you're a foreigner and an infidel, it can be profitable but it will take an insanely long time.