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What were the circumstances where you got reincarnation to work? Your wife doesn't have to be a believer right doesn't it just check the kids faith at the right age?
I have a sneaking suspicion i did something wrong somewhere, or triggered some sort of bug.
When you guys got reincarnation to work, was it off a preset religion or custom? If custom, did you add reincarnation did you just retain it from the base religion?
EDIT: pesky typos.
I was reading some code related to reincarnation and it builds a list of possible reincarnations that consists of grandparents and great-grandparents. I think this may explain at least part of what I was seeing because I made a custom ruler, which I don't think comes with grandparents or great-grandparents. So it wouldn't be until 3 generations in before there was even someone valid to reincarnate as.
If you take historical rulers, they have ancestors often dating back hundreds of years before game start. So in theory your firstborn son could be reincarnate however unlikely.
I also could imagine that it only takes ancestors of the same faith, so the custom faith *may* be an additional issue.
edit: ah found some more information about that trigger here
###REINCARNATION###
can_become_reincarnation_trigger = {
save_temporary_scope_as = reincarnated_child
faith = {
has_doctrine = tenet_reincarnation
}
any_parent = {
is_landed = yes
faith = scope:reincarnated_child.faith
}
}
can_reincarnate_trigger = {
is_alive = no
OR = {
has_trait = temperate
has_trait = greedy
has_trait = generous
has_trait = diligent
has_trait = calm
has_trait = arrogant
has_trait = humble
has_trait = deceitful
has_trait = honest
has_trait = brave
has_trait = gregarious
has_trait = ambitious
has_trait = just
has_trait = zealous
has_trait = compassionate
has_trait = stubborn
has_trait = forgiving
has_trait = lunatic
has_trait = dull
has_trait = intellect_bad
has_trait = shrewd
has_trait = intellect_good
has_trait = strong
has_trait = physique_good
}
}
is_reincarnation_trigger = {
can_become_reincarnation_trigger = yes
OR = {
AND = {
has_variable = reincarnation_of
}
}
}
Ok I can make a bit more guess: looking at the trait list, you actually have to have one of those traits in the grand/great-grand parent character to be possible to be reincarnated. You can immediately see that Fickle for instance is something that cannot be reincarnated, which suggests to me that some grandparents might be ineligible for reincarnation because they simply don't have any of the traits on that list.
Oh wait a second see that part where it requires a landed parent, that might also explain a lot since I don't land a lot of my direct line until succession happens.
Yeah a lot of these conditions definitely makes the chance less than just a flat 4% roll per character, I see why now, if not 100% clearly.
On the other hand, I have been landing dynasty members quite a bit since 2nd or 3rd gen so those vassals of mine or when they become independent should be reincarnating a lot by this point.
Anyways I guess I'll try landing my kids a lot more when running reincarnation so I get some actual mileage out of the tenet, I got so excited when I saw it gives +50 renown per that's pretty unusual for a tenet to generate any kind of renown.