Crusader Kings III

Crusader Kings III

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someblk Oct 9, 2020 @ 9:03am
How to extract myself from war?
So this is a little confusing...

I accepted a call to war from an ally against a small independent nation, ran by some small kid. Wasn't planning to actually get involved (they didn't even need me looking at the two sides).

Anyway just noticed my income has gone negative, and after looking around spotted I'm no longer on my liege's council (which is an obligation in my feudal contract). Went to speak to him about it, and was told I couldn't request council position as I;m at war with him.

What it APPEARS has happened is that the kid who owned the small independent nation has died, and it has been inherited by another vassal of my liege. Which has now placed me on the opposite side to my liege in this war, a situation that I 100% don't want to be in (plus I thought warring against your liege as an ally of an external attacking force wasn't allowed)

So how do I get out of this war?
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Showing 1-14 of 14 comments
someblk Oct 9, 2020 @ 9:51am 
Okay I am getting seriously p****d off now Paradox need to fix this stupid s***

Stuck 9 years in a war against my own liege, which shouldn't even be possible, and it won't end cos some other stupid nation is occupying the war target in a separate war.

I only accepted the initial war request (when the territory was independent/not under my liege) to avoid the huge loss of fame for rejecting, which is WAY WAY too high a loss. And now I;m being asked to join ANOTHER war when I'm now in desperately short on money because of this first war that I can't exit... And again I'm going to lose far too much fame for rejecting when I'm in a situation where I clearly can't, as any person with a modicum of common sense could see, join another war.

Why the hell is the penalty for rejecting a call to war by an ally, especially when the person being called is already in a desperately bad situation in another existing war, so stupidly high?
Last edited by someblk; Oct 9, 2020 @ 9:52am
doroboro Oct 9, 2020 @ 10:21am 
You can always assassinate the person that ties together the alliance. If your hover over the alliance icon you can see what marriage certifies it and get rid of the commitment.
someblk Oct 9, 2020 @ 10:25am 
My underlying issue though is I'm only in this situation due to an oversight on the part of the devs.

If for example I have an ally, and I declare war on their liege, I am not able to ask them to join that war because they are not allowed to war against their liege.

Yet due to above described events I am now warring against my liege, alongside an external nation.... So not for liberty, not for independence, but simply to take away a county from my liege and give it to this outside nation. This should not be allowed or possible - when my liege became the war leader of the opposition, I should have been removed from the war.
someblk Oct 9, 2020 @ 10:29am 
And just to add to that I honestly don't give a flying f that I'm not the war leader either.. I should be able to peace myself out of this war even if it means taking some kind of rep hit or losing my existing alliance. The original final defeat of the Roman Empire was largely due to one of their allies simply choosing to desert them at the last moment, so what I want to do is 100% realistically possible as demonstrated by real world history.
Zsrai Oct 9, 2020 @ 10:57am 
Why do you think it's an oversight? Why don't you, you know, help win the war? Or even go help lose it (get into lopsided battles and lose them so warscore goes down for your side). You can assassinate people as stated above too. You have options available to you and the situation isn't the devs fault in the slightest.
someblk Oct 9, 2020 @ 11:44am 
Liege is in a separate holy war and off fighting halfway across the world, so there are no armies to battle against. I did go and take a good 10 territories, including their capital, but still war score was only at something like 30% and at max from counties etc (another -35% from lost battles by the ally earlier in the war).

Because the county that was the wart target was occupied by somebody else in a separate war, we had no ticking war score (and also they had no ticking war score) to tip the balance one way or the other over time. So in the real world middle ages, if an army wants to take a territory, and they see a third party occupied it first, they remain at war but also can't just go in and take it for themselves? Sorry the whole situation here is totally full of holes.

It's against the rules of the game to enter a war against your liege with an external ally, that's simply about them trying to claim territory from your liege. Start one against somebody then try and invite an ally of yours that is also a vassal of theirs and you will be plainly told it's not allowed.

So yes this is an oversight by the devs as it's a situation they had not considered which breaks those rules.
Last edited by someblk; Oct 9, 2020 @ 11:49am
someblk Oct 9, 2020 @ 11:59am 
Also I don't think assassination would have even been an option, anyway. In the past I have had an alliance which has existed due to my ruler being married to somebody from the other nation. Mid-war my ruler has died (thus breaking the alliance), but the nation I was allied with has remained part of the war. So I don't see how this suggestion would possibly work.

For the record that's a mechanic I completely agree with, as I don't think any party should leave a war due to an alliance breaking in such a way mid war. Although they should have the OPTION to leave the war if they wish, along with some type of penalty for not honouring the original agreement.

Exactly as I'm saying I should have been able to do here. Even if we ignore the fact I shouldn't be able to war with my liege anyway, I should at the very least be able to peace out with the opponent war leader (in this case, my liege) at the cost of losing my alliance and/or something else such as fame. After all my ally doesn't OWN me, so they shouldn't control if I remain part of the war or not.
Last edited by someblk; Oct 9, 2020 @ 12:02pm
Mandre Oct 9, 2020 @ 12:47pm 
Originally posted by D4Deez:
You can always assassinate the person that ties together the alliance. If your hover over the alliance icon you can see what marriage certifies it and get rid of the commitment.

I mean, that defeats the whole purpose of the alliance. The point is this issue shouldn't be a problem to begin with. I've had it happen to myself several times.
someblk Oct 9, 2020 @ 1:11pm 
As above, just shouldn't happen. You're not supposed to be able to war against your liege (excluding internally for liberty or independence), and if this was a player initiated action that favoured the player (rather than a programming oversight which doesn't) it would be described as an exploit. Unfortunately I feel like I'm mostly debating with fanboys who won't accept anything could possibly be incorrect in the working of the game itself.

Also 100% confirmed from a current war I'm in... The person on their side holding together our alliance just died. Got message that alliance no longer exists. Yet I am still in that war. So assassination would have solved nothing (but as I said earlier, I do agree with this mechanic - I should still be in this war).
GorishiDan Oct 9, 2020 @ 1:16pm 
Never found myself in a position such as yours, being at war against my liege for something other than independence or liberty but i do agree we should be able to peace out of wars cuz AI can be really dumb at times (most of the times tbh lol), ive had stupid calls to join their wars when they have like 12K troops against a small duchy with 4K and no alliance to help them, so like ???????? YOU DO NOT NEED MY HELP STOP CALLING ME TO WAR ♥♥♥♥♥♥♥♥♥♥

sigh
someblk Oct 9, 2020 @ 1:21pm 
Haha yeah funny enough that's exactly what this war was to start (before my liege became the war leader). Got called by an ally to fight against HIS direct neighbour (but not close to me) who had 4x smaller army than him and no allies of their own. I simply wasn't needed and don't know he even asked for my help. I only accepted to avoid the loss of fame (which is too high).

The peacing out is a separate thing and currently I know it's designed the way it is and unlike my first complaint that ones not an error/bug. But I 100% do feel you should be able to peace out with the opponent war leader for just yourself, even if you're not the war leader on your side. Sure give a penalty for doing so that's fair enough, but not allowing it at all is unrealistic.
Last edited by someblk; Oct 9, 2020 @ 1:21pm
NorPhi Oct 9, 2020 @ 1:25pm 
I had those funky situations. A few times I could resolve this by just pulling back and let the other war resolve first. Another time I invalidated that war by eliminating the claimant (I arranged a marriage with a walking corpse, Black death AND Smallpox :D) and one time I just disbanded my troops, and used a claimant to declare against the other war's aggressor, he was surrounded by my allies so they just wiped him immediately. But yes, there should be an option to just sacrifice prestige and pull out.
Twelvefield Oct 9, 2020 @ 2:11pm 
Originally posted by NorPhi:
(I arranged a marriage with a walking corpse, Black death AND Smallpox :D)

That is Officer Thinking! Brilliant!
Nyx Oct 9, 2020 @ 5:03pm 
Originally posted by Zsrai:
Why do you think it's an oversight? Why don't you, you know, help win the war? Or even go help lose it (get into lopsided battles and lose them so warscore goes down for your side). You can assassinate people as stated above too. You have options available to you and the situation isn't the devs fault in the slightest.
No this clearly a bug you cannot fight your liege lord unless its for indpendance, liberty, or to put another person on the throne. You cannot be called to wars or call to wars outside of those three cases either. It is definitively a bug.
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Date Posted: Oct 9, 2020 @ 9:03am
Posts: 14