Crusader Kings III

Crusader Kings III

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Creating a religion need advice
Hey I'm creating a new religion but sorta confused by something which is when filling out the name and description it has a section that says "single follower" & "many followers" what does this bit mean exactly? Also if anyone has advice on what doctrines are best to pick, can gimme heads up on which 1s to avoid & choose. Also it says "create new Christian faith" but I don't want to create a new Christian faith I want to be a heretic and have my own religion. I don't see the option to have it not be Christian, if can tell me how to switch it thx in advance x__x
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Showing 1-14 of 14 comments
Gestum Oct 7, 2020 @ 1:33pm 
Singular and plural. A "single follower" could be a bumpkin, many followers bumpkins, for example. I'd say that there are no "best" doctrines as it depends on what you want to do and your playstyle. As for "new Christian faith": CK3 allows only creation of new faiths based on an existing religion, but they can be "Christian" only in theory; no one stops you from creating a cannibalistic, witch-friendly heresy. Alternatively, you could first switch to an existing non-Christian religion (the small button on the top right and show not only Christian faiths) and then create your new faith based on that.
Twelvefield Oct 7, 2020 @ 1:59pm 
What I discovered is the more "liberal" and "forgiving" you make your religion, i.e. be kind to homosexuals and deviants and have polygamy and kinslaying, etc. etc. etc., the fewer criminals you will have. If nobody is a criminal, it's a lot harder to imprison people without incurring tyranny.

I don't have the list of tenets in front of me, but there's one that allows you the freedom to wage wars on your neighbours, that one's pretty hot. That, and tenets that give your religion extra fighting power during war.
AcesPlusEights Oct 7, 2020 @ 2:10pm 
Originally posted by Gestum:
Singular and plural. A "single follower" could be a bumpkin, many followers bumpkins, for example. I'd say that there are no "best" doctrines as it depends on what you want to do and your playstyle. As for "new Christian faith": CK3 allows only creation of new faiths based on an existing religion, but they can be "Christian" only in theory; no one stops you from creating a cannibalistic, witch-friendly heresy. Alternatively, you could first switch to an existing non-Christian religion (the small button on the top right and show not only Christian faiths) and then create your new faith based on that.
I know the difference between singular and plural -_- Why are u being rude? I just wanted to know what I put as follower or what it does whenever I put in whatever I want
Gestum Oct 7, 2020 @ 2:12pm 
I didn't intend to come across as rude, sorry. But that is simply what "single follower" and "many followers" means: enter the singular and the plural of how your followers are called.
Markus Reese Oct 7, 2020 @ 2:19pm 
The game ties you to an origin orthodoxy of sorts when you refrorm or found a religion. There are effectively three states. Unreformed, reformed and new faith.

When you reform or new faith a religion, it is still based of a core principle. For example, My first religion experimentation was the Waadi, which have a basis as abrahamic, eastern or pegan. So If I reform, it is still Waadi, but the previous version is old waadi. I can then make a new faith which now means I can name, new symbology etc. But is still Oromo-Somali based pegan religion.

These bases are core multipliers. So I can reform it to be say identical near to say the muslims, but the previously mentioned differences and core values of Brave/just/compassionate still cause some tension.

If you want to make heretical christians though, you will still be abrahamic with the chaste/compassionate/forgiving giving you relation bonuses to other christians. But if you change your laws and tenets? While still "christian" based, you will be viewed as potentially hostile faith or even evil if extreme enough changes like if lust became virtuous and polygamy, etc

If you seriously want to not be christian, first you must adopt as ruler a different faith. Easiest way is to wed a person of different core faith and adopt it. This is only way to have different core values outside of tenet changes.
Xef Oct 7, 2020 @ 2:28pm 
If you're a warmonger then warmonger is a must. Also probably a good idea to combine that with fundamendalist to revoke titles without tyranny from characters of most religions as they won't like your warmongering.

It is a good idea to make everything criminal. That way you can have strong hooks on almost everyone with a secret in your realm. Those can then be used for various purposes, milked for gold every 5 years with golden obligations if nothing else. Strong hooks also prevent them from joining factions against you. As a downside to this your heirs might do criminal activity and have hooks on them even before you play as them. That's nothing an unfortunate accident or giving them a new comfortable home in prison won't fix though.

In general I'd say go with whatever you feel like though, avoiding stuff too much isn't probably the best way to go and discovering the bad choices or realizing that a bad choice isn't necessarily bad is part of the fun.
Markus Reese Oct 7, 2020 @ 2:30pm 
I kinda liked having no criminality as well. Everybody was cool with eachother, no bad opinions!

Plus is kinda fun causing problems in a kingdom when you start giving rulers bad traits by announcing children are theirs
Ashantai Oct 7, 2020 @ 2:45pm 
If you like war then Pursuit of power and Armed Pilgrimages is a must. Gives two sets of CBs for everything, allowing you to conquer 2 kingdoms in a single ruler's lifetime.
AcesPlusEights Oct 7, 2020 @ 2:47pm 
Originally posted by Xef:
If you're a warmonger then warmonger is a must. Also probably a good idea to combine that with fundamendalist to revoke titles without tyranny from characters of most religions as they won't like your warmongering.

It is a good idea to make everything criminal. That way you can have strong hooks on almost everyone with a secret in your realm. Those can then be used for various purposes, milked for gold every 5 years with golden obligations if nothing else. Strong hooks also prevent them from joining factions against you. As a downside to this your heirs might do criminal activity and have hooks on them even before you play as them. That's nothing an unfortunate accident or giving them a new comfortable home in prison won't fix though.

In general I'd say go with whatever you feel like though, avoiding stuff too much isn't probably the best way to go and discovering the bad choices or realizing that a bad choice isn't necessarily bad is part of the fun.
I saw that perk in religion that gives the option to revoke sinful vassals titles its soooo op I laughed when I saw and said to myself OHHH YEA I'm picking that 1 hahahahahaha
Rabob Oct 7, 2020 @ 2:47pm 
With enough piety you can adopt basically any faith from the religion window. From there on you can reform that type into a new type. So Catholic (Christian) to a new Christian or Norse to new type of norse (pagan?)

Personally I like to get things that give more health and opinion. So vassals don't rebel the minute your ruler dies.
AcesPlusEights Oct 7, 2020 @ 2:51pm 
Originally posted by Rabob:
With enough piety you can adopt basically any faith from the religion window. From there on you can reform that type into a new type. So Catholic (Christian) to a new Christian or Norse to new type of norse (pagan?)

Personally I like to get things that give more health and opinion. So vassals don't rebel the minute your ruler dies.
I was going to create but my character died at age 62 I was a bit disappointed cuz I thought he'd hold out a bit longer cuz I had some health perks from learning skill tree I was desperately trying to get the last health perk to keep um going bit longer so I could save up the piety but it cost like 8k altogether.... idk if I'd have made it even if i had lasted another 10 years. I had 5k piety time of death x__x
Last edited by AcesPlusEights; Oct 7, 2020 @ 2:53pm
Xef Oct 7, 2020 @ 3:00pm 
You can check your character's health by placing cursor over the heart next to the age. If it's poor you'll have an increased chance of dying sooner rather than later. I occasionally check it when characters start to be old to have an idea of how much time they have left.
Last edited by Xef; Oct 7, 2020 @ 3:17pm
Markus Reese Oct 7, 2020 @ 3:15pm 
If I know I am gunning for a reformation, I hard focus on learning and the learning perk education. Prioritizing the piety focus and tree, then health one. Even without any genetic bonuses can hold til close 70s. My king was even able to get the witch coven and herbalist for more. I cannot imagine how long woulda held out with athletic and herculean.

If gunning for a heavy reform, really need that focus tree and never miss a pilgrimage. That king had 8k piety in life. I was hoping to consecrate bloodline, but alas.... died too soon.
Last edited by Markus Reese; Oct 7, 2020 @ 3:17pm
Hairy Coo Oct 7, 2020 @ 6:39pm 
Just whatever rocks your boat. Why not free love gender equality society of wisemen that don’t wear clothes?
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Date Posted: Oct 7, 2020 @ 1:14pm
Posts: 14