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I usually get as much Blood as possible. Marriage alliance, I don't worry about external ones, so I don't go that route.
After rank 4 in Blood, I usually try to get the Lifestyle experience perks in the trees that I like using (rank 3s in the Warfare, Law, Guile, Erudition, in no order). I go with whatever I feel like I'll be needing for that run, but usually Guile and Erudition come first for me.
Most of the Tier 5 unlocks are garbage IMO, so I hit rank 4 and then switch.
Once I make Empire, I'm pretty good at creating stability. I mostly don't have an issue with Short Reign unless I have a terrible ruler inherit. The stacking penalties become a problem at that point, but any one penalty (like Short Reign) isn't a problem for me. (You just have to slow down conquest to avoid Offensive War penalty at the same time.)
I'd change a lot of these if I could. For example, I'd probably rather have a flat natural dread buff in guile than the 20% to dread gain. Things like this that can help you right away whenever you have a new ruler take over.
It's just Blood I take to rank 4 (to lock in the Quick/Genius line of traits), and then switch. Speeding up Lifestyle picks via experience gain is a big plus for me since I like hopping trees a lot.
Very few of the Legacies are that important to me outside of Blood... and Blood only works when making babies (and really important only for the Heir), so I guess that shows you how much I prioritize the Legacies.
Blood does seem like the one path that is almost unquestionably good for all playstyles. The intelligence inheritable traits in particular just kind of make everything better.
Yeah, I should probably have a theme. I sort of play it by ear, and usually end up falling back on diplomacy, because over a longer reign, you can get to a point where everybody just seems to like you and it greases the wheels to everything else you'd want to do.
If you make it to 1453 with everything unlocked, that's a good run, so whatever works for you is best.
Diplomacy is great indeed. Roleplaying with legacies can be fun, it's a small thing to spice things up.
I see a lot of people around here liking the learning lifestyle, and I have to admit that I almost never even looked at it before. ha! I could see where it could be useful a little later on when you've made your initial landgrab to form your empire, and you turn your focus to slow border creep and ensuring that your populace all share a common culture and religion.
otherwise I tend to go for control perk. and knight effectiveness perk. (don't remember which trees they are, at the top). control is always useful and knights effectiveness just created war machines out of your 20+ prowess brutes.
then whatever suits my fancy for rp or immediate/planned needs.
I've had blood a few times, but I can't say it's made any impact. At first I prefer to stay with Kin, because I immediately have measurable results. Learning is an integral part of all my rulers from the beginning. Massive piety gain in connection with the ability to buy duke titles with it is simply op. Then there's learning on the job, one of the best perks ever. Less stress is great and pedagogy is also extremely powerful.
Edit: For Blood to make sense you also have to focus on Blood in your playstyle, meaning you have to marry for inheritable traits
Well, one good thing about the Blood pathway--for me, anyway--is that eventually you'll get a lot of smart people in your dynasty that make excellent educators. Other than that, I guess it's mostly just a vanity thing.
Knights are amazing. I saw something funny on Reddit the other day where some guy had an all-knight army of like 58 knights, and had managed to get something like 400% knight effectiveness from technology and lifestyle perks. Crazy.