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Focusing on Learning and occasionally Stewardship I've never played a game when I couldn't take out Byzantium at will. I play vanilla Iron man.
Once you get the press multiple claims at once advancement (around year 1100) you can just eat them piece by piece (if you want too). Target two duchies, perhaps 10 or 11 county's, hit them hard and fast before they can react you get the war score. And repeat.
I've no interest in the bad lands of the Balkans; get into Greece through the heel of Italy.
It gets boring after a while.
Early game I will ally with them if I can. It doesn't matter how big they get, they will implode at some point.
Byzantium is a great choice to play; no hassle with inheritance from the off. Compared to Catholicism the religious heresy's are a walk in the park.
Yes, was able to conquer the whole of Europe, North Africa and Russia. But I had to chip endlessy at the Byzantines, the more I chipped the faster they grew.
Then the pope declared a Holy War for the kingdom of Syria (partially in the Byzantine Empire) and we won. Not 5 years after that the entire empire started breaking apart, and its breaking apart fast. Egypt, Nubia, Iraq and others swooped in and all got themselves a piece, now it should be easy for me to overtake the area. I'm around year 1230 now btw.
https://steamcommunity.com/sharedfiles/filedetails/?id=2257887921
e.g. I've had battles where ~11K men-at-arms just obliterate a Byzantine army of 36K+ -- ~130 losses on my side, *15 survivors* on theirs. If you shatter their army like that, their problems will probably increase even after your war with them ends, because both internal factions and other neighbors will smell weakness.
Murdering their rulers until they're replaced with children, and then murdering their guardians and any particularly competent adult council members etc. can also help, but murdering emperors is difficult if you're not pushing Intrigue hard, I believe.
With the CK2 mechanics, i've never seen them get visibly beyond their original borders. And with the HIP mod (which largely inspired CK3), there is a lot of historical direction to make sure that e.g. the BE does not expand, and in turn the conquerors like Seljuk or Gengis actually succeed with their invasions (and these also stay within the historical areas).
Honestly it is laughable to see an empire which already starts with primogeniture, expanding as far as central africa almost every game. Most coastal areas around Palestine/Syria and Egypt are already conquered by them before a crusade can start.
Why don't other historical empires have primogeniture? It doesn't make any sense. Abbasids and Seljuks fail every game because of this issue.
The same also goes to a lesser extent for the HRE, which also has a tendency to expand like no tomorrow at least in eastern europe but often also France, Spain, etc.
Its not really a "problem" with BE, but its kind of strange compared to other realms...
anyway i feel bored in the lategame when i formed a empire because you have endless money and compared to the AI so much troops.
i hope they improve the late game in a DLC or patch...