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Seriously? Did the dark ages make people forget how to do naval battles within that 1000 year gap? Is that the reason why CK3 has no naval battles?
Just the fact of having boats to manage and control made playing viking and raiding more fun, I hope Paradox will consider adding this feature, because I think they can make it user-friendly quite easily.
CK2 naval mechanics is tedious and pointless. No combat. Only outcome is slowing down the player by requiring more clicks and microing sprites for boarding/unloading. Anyone that wants naval mechanics within ck3 does so with uninformed intent, either from lack of perspective on defining characteristics of the setting or fundamental misunderstanding of what Crusader Kings is about.
There were a lot more naval battles in those times as opposed to CK3's timeframe. Medieval naval battles were fairly rare, outside of very specific years and maybe the Mediterranean.
Ships, forts, army organization, medicine, even the freakin' concept of cuisine. Also remember...the context pf the Dark ages primarily takes place from the perspective of Europeans.
there were still naval battles. And cannons on ships came in the 1,300's. So why not have raiding vessels that can damage the transport ships and then have them evolve to early carracks
I'm glad that at the moment it's not a priority.