Crusader Kings III

Crusader Kings III

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Tribal to Feudal tutorial
Any youtubers/streamers that have made a tutorial just about the transition. I mean the most optimal way to do so. Is it best to do it as a count, duke, king, empire? What religion is it best to do it with? What's the first buildings to make and upgrade? Is it best to make a temple or city first? It'd be nice if Reman's Paradox could make a video for this. :)

Edit: GUYS. Not asking for needing money and prestige.
Last edited by Admod, the Equivocal; Sep 19, 2020 @ 11:05pm
Originally posted by -=Prepper_Jack=-:
Originally posted by Admod, the Equivocal:
For video games there are strategies that work well regardless of situation. The so called 'meta' strategy. Now I understand that you 'can' do things whatever you want to get things done, but I'm looking for the 'meta' method of doing something. Which means its generally most cost efficient and saves the most time. Would you build a city or a temple first? You have to build them both before you can get another castle, so which one would you build first to make getting the other one faster?

Cities ultimately generate more income when developed, though a basic city and a basic temple without upgrades yield around the same (very little). Specifically, a basic temple yields .5 income per month, while a basic city yields .8. But, you're only going to get a portion of that, and if the owner of that temple or city doesn't like you, you're not going to get much at all.

You can also own temples yourself, if you reform your religion with lay clergy, temporal revocation, and what have you. If you have enough stewardship so that you can have all the temples in your domain, that can yield a very nice income once those temples are upgraded. You cannot own cities yourself without penalty. If you're looking for a meta method to increase wealth gain rapidly, this might be one to go with.

However, while most of the buildings you can construct in all holdings are similar, cities and temples have buildings unique to them. Cities in particular have the guild building which gives tax income and improves development growth of the county. Combined with a trade port, this can lead to a huge boost to the prosperity of a county. Development is important, as it increases all income in a county, increases the amount of levies you get, and increases your tech speed (though this depends on all the other provinces in your realm too. Consider building cities on coastal slots.

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Showing 1-15 of 26 comments
BoydofZINJ Sep 19, 2020 @ 8:12pm 
Originally posted by Admod, the Equivocal:
Any youtubers/streamers that have made a tutorial just about the transition. I mean the most optimal way to do so. Is it best to do it as a count, duke, king, empire? What religion is it best to do it with? What's the first buildings to make and upgrade? Is it best to make a temple or city first? It'd be nice if Reman's Paradox could make a video for this. :)


Money and Prestige. Generally when you transition over all your tribal buildings go "POOF" and you will need to build the better versions. Religion, culture, and empire are just flavor text. There are a ton of youtube videos that give advice and strategy already...? (Even for CK3)
meiam Sep 19, 2020 @ 8:18pm 
The hardest thing is tech, so you just need to be big enough to be the head of the culture and then pick culture that don't have sharing bonus, maybe pick scientific in the learning tree. Otherwise size doesn't matter, but every tribal county you have before transition is going to get a free upgrade to castle, so try to grab as many before hand.

As for first building, the answer is all of them, you should have a giant pile of money before switching cause you'll most likely lose the ability to raid so your income is going to vanish. Something like 5000 gold should do.
So anyone have any answers to my question of the exact transition of tribal to feudal most efficient way to go about it?
BoydofZINJ Sep 19, 2020 @ 9:30pm 
Originally posted by Admod, the Equivocal:
So anyone have any answers to my question of the exact transition of tribal to feudal most efficient way to go about it?


We did type out the stuff... this is a strategy game. Depending on your country, culture, current situation, money and prestige your situation will be different than others. Ultimately speaking, having a decent amount of prestige and more than 2k gold can easily help you transition. If you are smart you can even conquer Feudal land and grant your old lands to a vassal and keep the new feudal lands that have updates already

https://steamcommunity.com/sharedfiles/filedetails/?id=2233880284

I ma a tribal government, but I went and took feudal land that had updates and buildings that someone ELSE bought and put in for me... and i took it over.

https://steamcommunity.com/sharedfiles/filedetails/?id=2233882667

Notice i have both tribal and feudal lands. I am the kingdom of Alba (Where the ancient Scotland starts) and moving into the more advance English lands and taking them for myself. Why worry about transitioning when you can TAKE what you want and have the computer do it for you.
Is it best to do it as a count, duke, king, empire?
What religion is it best to do it with?
What's the first buildings to make and upgrade?
Is it best to make a temple or city first?

^ any of those been answered?
Religion, culture, and empire are just flavor text. <--- FALSE

Only thing I've seen was it's best to have gold and prestige. Okay...so my questions?
Last edited by Admod, the Equivocal; Sep 19, 2020 @ 9:35pm
BoydofZINJ Sep 19, 2020 @ 9:41pm 
Originally posted by Admod, the Equivocal:
Is it best to do it as a count, duke, king, empire?
What religion is it best to do it with?
What's the first buildings to make and upgrade?
Is it best to make a temple or city first?

^ any of those been answered?
Religion, culture, and empire are just flavor text. <--- FALSE

Only thing I've seen was it's best to have gold and prestige. Okay...so my questions?


Its best to do it with what ever you are comfortable with. While yes this a strategy game, it is also a RPG or roleplaying game. Are you playing as a count then sure doing it as a count is do-able and might be much easier if you plan it... after all you only have a few lands or 1 to worry about. A Duke can easily do it as well. I am currently a kingdom and will transition to feudal with little to no problem... because i planned it that way. PLAN PLAN PLAN. this is also a strategy game and you can PLAN it correctly. Is going to feudal easy? Yes and NO. If you do not plan for it... then it is disastrous. However, as you can see i am already planning for it.
BoydofZINJ Sep 19, 2020 @ 9:45pm 
Originally posted by Admod, the Equivocal:
Religion, culture, and empire are just flavor text. <--- FALSE
This is true. If I was "SCOT" or "ENGLISH" or "FRENCH" it wont matter much. If I plan for a different religion then... well... why not?! However, if i was playing in a specific location such as Italy or jerusalem ... then yes location does matter. However, being a muslim or a norse viking does not matter... its how you roleplay and what you do with your culture that matters. As a norse viking, i could have taken over England and get the exact same results as the above pictures... or if i was french and planned an english invasion... or maybe if i did some sort of crazy muslim build.
Religion: There is something for some religions that give -10% to development. That is NOT good if you're going feudal at all. Some religions can't even go feudal without reforming.

Culture: Depending on what culture you are, you have different unlocks that may or may not improve or hinder you from the transition. Maybe your culture doesn't start off with the max development for a county being hindered below 20 so your county development, just from being the culture, increased without using the steward.

County, Duke, King, Empire: If you're a tribe, I know for a fact you get a 50% discount to forming a kingdom. Getting that after you become feudal doesn't seem good, but maybe it's still better to become feudal before kingdom and higher tiers?

Now, I just proved all those things are not just flavor text.

When you first become feudal and nuked all your buildings. What is the first feudal building you should start building in all your counties.

In order to build another barony in your county, you have to build a city and temple first. Is a temple or city more useful to have as a vassal in this game? In the previous game(ck2) getting a city was all ways more useful/efficient. Is it the same in this game? I really just want to understand all the mechanics of the game. I'm not looking for rpg ♥♥♥♥. I'm looking for how does this game work ♥♥♥♥. Meta stuff.
Ruffio Sep 19, 2020 @ 10:57pm 
Before you got feudal. You raid, raid, and more raid. You need a big war chest to pull you well into feudal. So you can establish more holdings and upgrades. Your men at arms is a no go for a while because you don't have the income needed to field them. And once you in feudal you can't raid for money. Find secrets and blackmail, or start abduct people for funds becomes more of a thing.
-=Prepper_Jack=- Sep 19, 2020 @ 11:12pm 
Originally posted by Admod, the Equivocal:
So anyone have any answers to my question of the exact transition of tribal to feudal most efficient way to go about it?

The fastest and most efficient method of transitioning to feudal is the following:

1. Get to top level tribal authority
2. Conquer a fairly advanced cultural area, that has all tribal technologies researched.
3. Move your capital there
4. Under "decisions", click "convert to local culture".
5. In the same decisions menu, convert to feudalism.

If you want to elevate your own culture to feudal levels, the process is less quick.

1. If you are not your cultural head, become your cultural head by conquering the most provinces of your culture.
2. Set your steward to improve the development of your capital province. Leave him there for a while. The higher average development of all provinces of your culture, the quicker science will come. There is a bit of bleed from province to province, and a province next to a highly developed province will develop faster. The higher the development, the slower it is to increase, and there are soft caps to consider here.
2. Go raiding as much as possible, hoping for the event that gives you slaves to send back to the capital to increase development.
3. Educate your heirs to have high learning skills. When they come to power, they want a couple skills in the scholar tree at the very least, which yield a +35% speed to cultural fascination growth, and a +20% increase to county development. Under the stewardship line, take the architect branch until you get to the +.3/month development growth in realm capital.
4. Research all techs in the tribal era.
5. Obtain maximum tribal authority.
6. Reform your religion if necessary
7. Hit the decision to go feudal.
Last edited by -=Prepper_Jack=-; Sep 19, 2020 @ 11:54pm
What's the first buildings to make and upgrade in the county? Is it best to make a temple or city first after you've become feudal?
BoydofZINJ Sep 19, 2020 @ 11:44pm 
Originally posted by -=Malovane=-:
Originally posted by Admod, the Equivocal:
So anyone have any answers to my question of the exact transition of tribal to feudal most efficient way to go about it?

The fastest and most efficient method of transitioning to feudal is the following:

1. Get to top level tribal authority
2. Conquer a fairly advanced cultural area, that has all tribal technologies researched.
3. Move your capital there
4. Under "decisions", click "convert to local culture".
5. In the same decisions menu, convert to feudalism.

If you want to elevate your own culture to feudal levels, the process is less quick.

1. If you are not your cultural head, become your cultural head by conquering the most provinces of your culture.
2. Set your steward to improve the development of your capital province. Leave him there for a while. The higher average development of all provinces of your culture, the quicker science will come. There is a bit of bleed from province to province, and a province next to a highly developed province will develop faster. The higher the development, the slower it is to increase, and there are soft caps to consider here.
2. Go raiding as much as possible, hoping for the event that gives you slaves to send back to the capital to increase development.
3. Educate your heirs to have high learning skills. When they come to power, they want a couple skills in the scholar tree at the very least, which yield a +35% speed to cultural fascination growth, and a +20% increase to county development. Under the stewardship line, take the architect branch until you get to the +.3/month development growth in realm capital.
4. Research all techs in the tribal era.
5. Obtain maximum tribal authority.
6. Hit the decision to go feudal.

\
What if i told you that there is no "perfect" guide out there. It depends on your style of play, what you are doing, what you want to do, what culture, faith, and location you are on the map vs what enemies and what your neighbors are doing. I showed you a tribal screenshots and explained how i did it. It works for me, since in my situation i am aggressively expanding to people and empires that already have Feudal. What to do is as endless as the situations you can find yourself in. It would help to ask you. WHAT SITUATION do you find yourself in?

Originally posted by Admod, the Equivocal:
What's the first buildings to make and upgrade in the county? Is it best to make a temple or city first after you've become feudal?


This is like asking a Chess Master "What should be my first move in chess." What gambit in chess do you want to run? Are you black or white? Is the game new or are you joining an existing game? Do you want to go for a quick end or a long game? did the other player already move? If so, what was it? Did you want to counter it, or ignore it?

What building DO YOU NEED in YOUR SITUATION? please tell us what situation you have... what enemies are attacking you? Are you being attacked or aggressively attacking other people? Are you low on money or needing to put more control on your land? Development is important too... do you need more development or do you need more levies and troops? Do you need more piety or prestige? That will help to understand what building you need.
For video games there are strategies that work well regardless of situation. The so called 'meta' strategy. Now I understand that you 'can' do things whatever you want to get things done, but I'm looking for the 'meta' method of doing something. Which means its generally most cost efficient and saves the most time. Would you build a city or a temple first? You have to build them both before you can get another castle, so which one would you build first to make getting the other one faster?
The author of this thread has indicated that this post answers the original topic.
-=Prepper_Jack=- Sep 20, 2020 @ 12:53am 
Originally posted by Admod, the Equivocal:
For video games there are strategies that work well regardless of situation. The so called 'meta' strategy. Now I understand that you 'can' do things whatever you want to get things done, but I'm looking for the 'meta' method of doing something. Which means its generally most cost efficient and saves the most time. Would you build a city or a temple first? You have to build them both before you can get another castle, so which one would you build first to make getting the other one faster?

Cities ultimately generate more income when developed, though a basic city and a basic temple without upgrades yield around the same (very little). Specifically, a basic temple yields .5 income per month, while a basic city yields .8. But, you're only going to get a portion of that, and if the owner of that temple or city doesn't like you, you're not going to get much at all.

You can also own temples yourself, if you reform your religion with lay clergy, temporal revocation, and what have you. If you have enough stewardship so that you can have all the temples in your domain, that can yield a very nice income once those temples are upgraded. You cannot own cities yourself without penalty. If you're looking for a meta method to increase wealth gain rapidly, this might be one to go with.

However, while most of the buildings you can construct in all holdings are similar, cities and temples have buildings unique to them. Cities in particular have the guild building which gives tax income and improves development growth of the county. Combined with a trade port, this can lead to a huge boost to the prosperity of a county. Development is important, as it increases all income in a county, increases the amount of levies you get, and increases your tech speed (though this depends on all the other provinces in your realm too. Consider building cities on coastal slots.

BoydofZINJ Sep 20, 2020 @ 1:06am 
Originally posted by Admod, the Equivocal:
For video games there are strategies that work well regardless of situation. The so called 'meta' strategy. Now I understand that you 'can' do things whatever you want to get things done, but I'm looking for the 'meta' method of doing something. Which means its generally most cost efficient and saves the most time. Would you build a city or a temple first? You have to build them both before you can get another castle, so which one would you build first to make getting the other one faster?

Welcome to Paradox games. There are not always a clear cut strategies. This is like asking a Heart of Iron player (which is another Paradox strategy game) what is the ultimate way to save Luxembourg from Germany without converting to fascism. There is no clear cut situation for that versus playing Germany versus USA versus Mexico.
Last edited by BoydofZINJ; Sep 20, 2020 @ 1:07am
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Date Posted: Sep 19, 2020 @ 7:58pm
Posts: 26