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I am quite certain this is not possible. Titles would be restricted to the titles they are inheriting. So you would not be able to give a title to Kid #1 that Kid#2 is inheriting. In partition law, you cannot control what titles they inherit, although you can give it to them earlier.
This is only true for your first son (the player heir), you can give kid 2 to kid 100 anything you want and it will remove en equal amount of title from their inheritance, and it only cares about the highest title they stand to inherit so if it says they'll inherit 1 duchy and 3 counties you only have have to give them 1 duchy and 1 county as long as that county is de jure part of the duchy they're getting. Replace duchy with kingdom and counties with duchies if you're an empire.
Early on it will be hard to do with the renown cost but currently i am making 28,8 renown a month with over a 1000 living family members so the little bit of prestige and renown doesnt really hurt me and makes it so that my empire does nto break up!
More annoying constraints is the vassal limit with the scattered empire.
Early on it can be hard to afford the renown thats true... I rushed to get Kingdom and Empire before my ruler died and succeeded twice. If i hadnt wouldnt have been as easy as it was to conquer all of western and northern europe + a good bit of russia
You fk your renown by doing that and thus seriously limit your dynasty upgrades
Not a viable method.
Yeah, ridiculously costy way to deal with partition.
Learning tree, 2 perks to unlock and you can be celibate. Almost perfect, and if you're unlucky that's when other tactics can be used, like forcing your sons to be champions, desinherit ( to be avoided as much as possible ), and why not let the succession happen, the ruler can deal with one brother. If there's 15 candidates left alive, you're doing many things wrong.
I mean, yeah. I think there should be more dynasty planning and management options. Royals might have pumped out 12+ kids, but they also DEFINITELY had plans and laws in place to reasonably control their dynasty and land. That's pragmatism, and people in Medieval Europe were generally very pragmatic.
WATCH YOUR CHILDREN DESTROY EVERYTHING YOU CREATED!
STAB ALL YOUR SIBLINGS IN THE BACK TO REUNITE YOUR KINGDOM!
Then hope you live long enough to forge an Empire... or die suddenly to cancer and the cycle repeats itself.
CK2 created titles too, I haven't played in a long time but I remember it happening to me. I think with elective gavelkind.
One, if you have one brother, everything is split equally based on the relative value of the titles involved. If you only have one title, it means it's a very lucrative title.
Two, if you think confederate partition is killing all the fun, this isn't the game for you, friend. Might I suggest Europa Universalis? The point of CK3 is not to forge an empire. The point of CK3 is to forge a strong dynasty, and that doesn't require an empire. The point of Europa Universalis is to forge an empire.
LOOOOL...
Elective succession is NOT guaranteeing you to inherit anything. If you're using it you should make sure that voters under your control (hooks, high relationship) or will get a result like you'd received.
This is just a game... can't even imagine the family fueds you be having when someone in your close family dies and inheritance rolls in divided.
7 or 8 different choices across multiple playstyle variants is 'gamey'? Including those with the opportunity to fail or have repurcussions? GTFO.