Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This happened in CK2 a lot as well...mostly as a kid...so it's not unexpected.
Basically everything the player can do, the AI can do as well. The gold is poisoned, but it doesn't kill you. Just if your health is already very low, you can die from it - same like e.g. getting wounded from the flagellation stress event.
At the very least it might make the murderplot progress.
Otherwise you might get a good treatment from your physician, and get rid of the "not feeling well" debuff.
Yeah, poison was the most common way to kill people in those days. I wonder how many kings, queens, or future kings or queens, or dukes, or counts, or barons, or even just minor title holders throughout history actually died due to undetected poison plots, and were recorded in the history books as "natural death at age 24."
Almost every count and duke in medieval history had one or two of their children just die at the age of 3, 4, 6, 7, 10 and so on. Half of them could've been poisoned for all we know, by jealous uncles who stood to inherit if they died, or step-mothers who stood to have their own child inherit if they died. We'll never know how common this was.
It's just that another ruler completed a murder scheme. They already went through the effort of starting the scheme, finding agents and working through the different decisions that progress or hinder it, and they've passed every check required to complete the scheme, so you don't have an option to just refuse them. Otherwise murder schemes would be completely ineffective on players.
I think the player has some Agency actually
I've noticed that going on Hunts and Feasts when you're widely hated will likely in result in a Murder triggering