Crusader Kings III

Crusader Kings III

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Baelyn Sep 5, 2020 @ 9:11pm
Brain Dead AI
Title kind of tldr's it but ♥♥♥♥♥♥♥♥♥. Had a civil war start as Ireland, I called all my allies in to help fight them off and every ally showed up at the same time and landed one at a time onto a land tile that had the enemy army on it. We had a 2 or 3 to 1 ratio in terms of troops and the AI just dogpiled in the stupidest way possible to completely get rid of our numbers advantage. Ai needs a serious look at holy crap
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Showing 1-15 of 20 comments
Messsucher Sep 6, 2020 @ 2:42am 
Admittedly CPU have problems with naval operations. Other than that this have much better battle AI than many other games, and far better than in CK2, which even makes it the sole reason to play this than CK2.
LP Maiden Sep 6, 2020 @ 2:49am 
Play in England. Run after the last % hold by a 300 troops army running and jumping into boats again and again and again.
BreadandYeast Sep 6, 2020 @ 2:52am 
They said that getting rid of navies was mostly to help the AI but it just made them even stupider, they constantly send small armies onto my capital being lead by the war target. I've won a war against a blobbing francia just because the king landed and got suplexed instantly.
Azoniar Sep 6, 2020 @ 2:55am 
Originally posted by Maiden:
Play in England. Run after the last % hold by a 300 troops army running and jumping into boats again and again and again.
Yes this happend to me too.
Nats Sep 6, 2020 @ 2:58am 
Yeah the AI is always pretty stupid in these real time games, if you want a decent match you need to play turn based games like Field of Glory: Empires. I find these more exciting to play than turn based games usually, despite the rubbish AI, but 'excitement' is relative lol.
Last edited by Nats; Sep 6, 2020 @ 2:59am
CrUsHeR Sep 6, 2020 @ 2:59am 
Originally posted by Messsucher:
Admittedly CPU have problems with naval operations. Other than that this have much better battle AI than many other games, and far better than in CK2, which even makes it the sole reason to play this than CK2.

This i defnitely have to agree. If you don't check the expected results before every battle, get prepared to lose with 2x or higher number advantages. Because the AI is very good at luring you into spots where they have extreme defensive advantages.

In CK2 they would just run from county to county to siege, with no regard to enemy armies (unless they had 10x more troops).
Fenarid Sep 6, 2020 @ 3:04am 
EU4 and Stellaris have good AI. CK3 have worst AI in all Paradox games and bad gamplay mechanics like nothing limited conquest.
BreadandYeast Sep 6, 2020 @ 3:05am 
Originally posted by Fenarid:
EU4 and Stellaris have good AI. CK3 have worst AI in all Paradox games and bad gamplay mechanics like nothing limited conquest.

What, thats just completely false wtf
Janfin Sep 6, 2020 @ 3:05am 
Originally posted by Fenarid:
EU4 and Stellaris have good AI. CK3 have worst AI in all Paradox games and bad gamplay mechanics like nothing limited conquest.
Damn someone is salty.
Stellaris AI is ♥♥♥♥
CrUsHeR Sep 6, 2020 @ 3:09am 
Originally posted by Fenarid:
Stellaris have good AI. CK3 have worst AI in all Paradox games

Evidently the exact opposite is true. Stellaris AI is about the most pathetic i've ever seen.

Last edited by CrUsHeR; Sep 6, 2020 @ 3:09am
Nats Sep 6, 2020 @ 3:21am 
HoI4 isnt bad, AI wise, I have found from my limited time playing it (100hrs). But all of their strategy games suffer from poor AI generally. You cant do much in a real time environment.
Sebastian Sep 6, 2020 @ 3:23am 
I experienced both a smart and a stupid AI.

Poland attacked my kingdom with 12,000 troups against my 6,000. the Poland-AI placed their 2-3k units never more than 1 or 2 provinces from each other. It was impossible for me to jump on smaller stacks without having the rest of their army coming in to help.

So I called in some allies. Ally smart. Ally throws his 2k stacks into the polish 12k stack.

At -80% I surrendered my kingdom.
Last edited by Sebastian; Sep 6, 2020 @ 3:24am
Messsucher Sep 6, 2020 @ 3:25am 
Originally posted by CrUsHeR:
Originally posted by Messsucher:
Admittedly CPU have problems with naval operations. Other than that this have much better battle AI than many other games, and far better than in CK2, which even makes it the sole reason to play this than CK2.

This i defnitely have to agree. If you don't check the expected results before every battle, get prepared to lose with 2x or higher number advantages. Because the AI is very good at luring you into spots where they have extreme defensive advantages.

In CK2 they would just run from county to county to siege, with no regard to enemy armies (unless they had 10x more troops).

Yeah, that. I so much hated it, very frustrating, and how you could play attrition war with them, making them take attrition losses like no end. Now that I remember it good I don't want to do much else than get a shovel and dig a grave for CK2.
Last edited by Messsucher; Sep 6, 2020 @ 3:27am
Pretty much all Paradox games have their strongpoints and weakpoints in AI. In terms of overall competitiveness, EU4 probably got farthest in some patches.

It comes down to game design a lot as well rather than the actual programming of the AI in many cases. If it's easy to get a static permanent advantage on the AI (even EU4 does that a lot with various OP modifiers) the game will be much easier.

While CK3 is easy (and it really would be no point trying to make a competitive AI for this game either) the AI isn't doing too much eye rolling stuff fortunately. Biggest thing I saw so far is passivity making allies fairly useless. I think offensive alliances require a redesign either way because it's not fun being called to join a war without any preparations.
Last edited by SumatranRatMonkey; Sep 6, 2020 @ 5:06am
SahilF1 Sep 6, 2020 @ 5:24am 
Its so annoying when you and an ally army are a county apart, and you want to go after the enemy army thats weaker overall but they won't help you. Just let us control the overall army.
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Date Posted: Sep 5, 2020 @ 9:11pm
Posts: 20