Crusader Kings III

Crusader Kings III

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Akim Sep 3, 2020 @ 4:31pm
Innovation a bit slow?
I know, starting 800-something people were... stupid. But it's a game, as they say. heh.

Really, I am trying to move from Tribal to Feudal here, and good riddance "it will take 400 years for that to discover." Seriously?

With that I am having unding divied inheritance. It seems just a tad imbalanced on the taking long side.
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Showing 1-15 of 20 comments
Ogami Sep 3, 2020 @ 4:33pm 
Yup but it took that long in real life to truely innovate these new systems.
You can speed it up a bit with some traits and interests of your ruler but not by much.
Tenzek Sep 3, 2020 @ 4:34pm 
Silly technology and its exponential growth.

As you get more knowledge, you get more knowledge faster. Just build up your realm for now.
Erwann Sep 12, 2020 @ 3:09pm 
Originally posted by Ogami:
Yup but it took that long in real life to truely innovate these new systems.
You can speed it up a bit with some traits and interests of your ruler but not by much.
Lol. No. And using the "in real life" argument is never valid in this game because it is mostly not historically accurate.

Let's take primogeniture.

It was instituted in the kingdom of France just before the year 1000 with the beginning of the Capet dynasty so if you start in 1066 you should already have it if you play as the French king.

Instead, it's locked behind hereditary rule which itself is locked behing the royal prerogative. Which is ABSOLUTELY stupid. You can get the first but you might not ever get the later in a full gameplay meaning you'll never get hereditary rule even your cultures knows about it and how it works...

The innovation system is far too poorly balanced. It's no suprise people rather play with with the North Korea tactic or other game breaking ways or mods.
Al120 Sep 12, 2020 @ 3:13pm 
A high learning character with the perk seems to be able to knock out tech innovations pretty quick. Alot of mine was boosted by exposure that I got like at least 4 or 5 unlocked in her life time some weren't even focused on.
kesat Sep 12, 2020 @ 4:13pm 
Originally posted by $piderTrash:
It was instituted in the kingdom of France just before the year 1000 with the beginning of the Capet dynasty so if you start in 1066 you should already have it if you play as the French king.

Not really the topic, but the CK3 partition system is already a soften up version of the salic law, just like gavelkind in CK2. E.g. if you have only a single kingdom title (and can't create a second one), than your realm isn't split up among your heirs (like it was historically), but you have a designated primary heir to the throne. It's pretty much a hybrid of primogeniture and actual partition/gavelkind.

Simply because IRL there was no such thing as "primary title" or "de-jure kingdom".

Originally posted by Akim:
Really, I am trying to move from Tribal to Feudal here, and good riddance "it will take 400 years for that to discover." Seriously?

It doesn't take 400 years to research anything, unless you have no exposure and no fascination selected. As an example: as Björn Ironside (Duke of Uppland), who is a pretty stupid guy (only 3 learning), you need to research 7 techs.

Right from the start you have it takes 34 years to research one tech with exposure + fascination (with higher learning it would be faster - stupid björn). So, assuming that nothing would change and Björn the Unwise would live forever it would take a total of 238 years to research everything.


But because you are hopefully starting to develop your country and you would get yourself a ruler who has focus on his learning skills, your are going to progress much faster than that.

E.g. a high learning character + learning lifestyle perks is getting >100% fascination - which means you are researching two techs at the same time (one by exposure, another by fascination).
Mad Max Sep 12, 2020 @ 4:17pm 
Make your Heir a Scholar in the Learning Tree and you will blast through those techs in a single lifetime (or at least a good portion of them)
MasterKroket Sep 12, 2020 @ 4:21pm 
it is slow... But i suppose its supposed to be...
I do hope i get to heriditary rule though... You can jump to the next time frame with only half techs researched... Also i think you ll keep getting exposure for early middle ages tech if you are in high?
I am basically a century behind in tech having just gone feudal. Luckily i have the biggest empire save for the Abbasids but they are no danger anyhow.
You want a leader with good learning, better development of counties for a bonus
(think there is one which allows you to go to level 35 development without penalties so that could be a priority. I might pick it second after i am done researching royal prerogative which seemed like a nobrainer to do first cause you can have higher crown authority)
and then there is perks in the learning tree which help fascination even more.

Sadly you have no influence over 'exposure' it seems its random? First one it picked for me was the utterly useless one concerning casus bellis which for my people is utterly pointless as we dont need em!

kesat Sep 12, 2020 @ 4:39pm 
Originally posted by MasterKroket:
it is slow... But i suppose its supposed to be...
I do hope i get to heriditary rule though... You can jump to the next time frame with only half techs researched... Also i think you ll keep getting exposure for early middle ages tech if you are in high?

He's playing as a tribe and wants to become feudal. To become feudal, you need all (common) innovations in the tribal era. He can't jump to early middle ages.

(think there is one which allows you to go to level 35 development without penalties so that could be a priority.

Also not really an option, because he's a tribe. Because as a tribe you lack certain buildings to increase development growth (like trade ports), and because of that, the development growth is pretty slow.

And there's still a penalty with this specific tech - but the maximum penalty is delayed.

It does help... but not as much as it does for feudal realms.
Last edited by kesat; Sep 12, 2020 @ 4:40pm
Development is key to tech progress. This is very hard as Norse because of their huge areas of crap development.

Even if you've got 100% progress from fascination and learning, your development affects how much of the bar gets filled for each successful 100% progress roll.
Last edited by =яενєηąŋŧ=; Sep 12, 2020 @ 5:02pm
morph113 Sep 12, 2020 @ 5:07pm 
It doesn't take 400 years. Also the speed increases as time passes. Especially once early medieval innovations become available. I think something like 150 years maybe is more accurate. It depends what culture you started with.
Wraith Sep 12, 2020 @ 5:18pm 
As a tribal you can use the steward to help with your development and it will endlessly loop on that territory and help you as the average development of your county help boost it.

In addition if your culture is small to start out with, your average development will seriously boost it.
Last edited by Wraith; Sep 12, 2020 @ 5:19pm
Billfunk Sep 12, 2020 @ 5:25pm 
They need to link innovations to the build system. Temples in particular should offer build options to boost innovations. And the whole innovation system needs fleshing out a lot more.
kesat Sep 12, 2020 @ 5:28pm 
Originally posted by Wraith:
As a tribal you can use the steward to help with your development and it will endlessly loop on that territory and help you as the average development of your county help boost it.

Hm, not really. At some point the progress is slowed down because of the malus for higher development (which is less, if you have a specific tech).

And using your steward increasing development in a single province all day long is actually ineffective. You are better of switching your steward to different provinces, because the malus will be lower - and because of that you can increase the average development faster.

Originally posted by Billfunk:
They need to link innovations to the build system. Temples in particular should offer build options to boost innovations. And the whole innovation system needs fleshing out a lot more.

There are already buildings that give a bonus to development growth. And innovation is based on development... so it's already linked.

Last edited by kesat; Sep 12, 2020 @ 5:30pm
Wraith Sep 12, 2020 @ 5:54pm 
Originally posted by kesat:
Hm, not really. At some point the progress is slowed down because of the malus for higher development (which is less, if you have a specific tech).

And using your steward increasing development in a single province all day long is actually ineffective. You are better of switching your steward to different provinces, because the malus will be lower - and because of that you can increase the average development faster.
That what I'm saying.
Babarigo Sep 12, 2020 @ 6:02pm 
Yeah I find it quite slow. Even when I prioritse buildings innovations I end up having fully built my domain way before I discover the innovation for buildings.
Also, I think exposure should depend of the neighbouring cultures rather than the cutlures of the same religion. For exemple, I was playing in the 867 start as Asturias and an innovation had the exposure bonus from the Assyrians. I think it would make much more sense if rather came from the Andulusian culture which is just one the south and logically more prone to cultural exchanges.
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Date Posted: Sep 3, 2020 @ 4:31pm
Posts: 20