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I don't think so. Soulmateness does not cancel lust. And some are eager to jump on the bed, especially if they can do it in secret.
But then again - she is an animal. Not human.
This is not about realism.
It is about Paradox's incompetence with the numbers and checks involved in balancing seduction and cheating to realistic levels while not giving a damn about it and finding the situation funny, bordering on trolling the players — and this is carried over from CK2, in which at some point in the game's patching history about 60% of landed women had lovers, bastards and other overt signs. And yes, I did research to check that and confirm that my impression on the scale of cheating in the game was not off the rocker. It wasn't. The game's focus was.
I would like to thank the OP for bringing this problem to attention and giving me another reason not to buy CK3 at a time when I was wavering in my resolve not to buy it.
So I'm back to my decision not to buy CK3 precisely due to the same old Paradox incompetence in design balancing and carelessness about the problems created by it.
By incompetence about the numbers I simply mean failure to scale the event checks, MTTHs and other relevant factors so that they produce a manageable and at least remotely realistic effect in-game.
Paradox has similar scaling problems in other areas, including monetary and piety costs and rewards (some features being scaled to early-game and some to late-game levels (e.g. the piety reward for granting a whole county to the Pope vs just allowing a single courtier to go join the Templars) while all being accessible throughout the entire game, with additional problems for patricians whose net income is a mere fraction of their gross income on which the costs of things are based, such as the construction costs in the business focus).
The way I see it, Paradox designers and to some extent programs simply are not up to a professional level of skill and care, more in the modder league, and by this I don't even mean the top of the modder league. The visuals and sounds and interface are all AAA-level, which to some extent conceals the problems with design, programming, scripting and AI, where the incompetence shows. Or doesn't show because it's hidden by AAA-level visuals/sounds.
Fair enough.
I still want chastity belt option. In my opinion it is mandatory and I am disappointed it is not in CK3.
That's pretty much it in a nutshell and thank you for providing all this info! I really am enjoying CK3 but it's really frustrating that Paradox has allowed a problem that plagued CK2 to resurface in CK3. Honestly until this is patched or modded this makes the game unplayable for me.
OP has a point and it's not about absolute power. It's rather silly to find your soulmate (or not) wife is the lover of some landless low born adherent of a hostile faith. Traits and age should matter more than they do when it comes to resisting AI seduction. Players can't seduce a character of their opinion is too higher of their spouse. Parity would be nice.
Not to mention that the more powerful you are, the more people want to try to bang your wife, so even if everyone has a 5% chance of succeeding, if every random dude from Brittany to Bavaria is trying, you're going to be screwed (like your wife, repeatedly).
Well, yeah. But I think women excel in hitting the types you mentioned, though, maybe not so much in medieval times and especially with people of color, since could have been very bad for health. Severe consequences override the desire to be a naughty girl lol.
On the flipside it's not usually a bad thing, you get a free divorce unless the Pope hates you, or you get to imprison and execute them, either way it's a new wife and more alliances and prestige for you. It is really stupid though.
I've actually got this weird bug a couple times where some one tells me a rumor that my spouse is cheating on me, so I confront him/her and they say it's false, and then I even get a scroll message at the top saying "Your spouse wasn't cheating on you" but then my kid is still a bastard and my wife still gets the adulterer/fornicator trait, and it still lets me imprison the spouse and her lover for cheating.
While its not guaranteed it is more likely as characters with chaste, honest, just, basically virtuous traits consider adultery a sin and therefor it causes them stress if they cheat, also causes them stress to be in a relationship outside of the marital one and this all goes against the A.I algorithms which leads back to a much lower chance of your wife going astray.
You need to be a masterful seducer to have any real chance of seducing someone who is 'good' so you can check your vassals to see which of them, if any are seducers and deal with them, same for anyone in your court, i.e anyone with access to your wife.
or
Play as a non Christian religion who have a more relaxed view of marriage.......ah how times have changed for the muslim wordl
Of course the Haura culture allows rulers to have concubines, so that might be part of the reason it isn't as much of a problem for me.