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https://www.youtube.com/watch?v=12_soMaOLyg
My most memorable one was in CK2, and I was the duchy of wessex. married an italian princess, 6th in line to the throne. in one year, I was the emperor of italy. All her siblings and their familes died kinda violently.
Turns out princess was kinda stabby.
For ck3, what are you struggling with? I have advice, but don't know where you need it.
If it helps, don't approach it like a standard strategy game even in comparison to other Paradox titles like EU4 and Stellaris. Play as the character you are, not the nation itself. CK2 stood out to a lot of people cause of the roleplaying aspect, and CK3 took those mechanics even further since so many liked them. That isn't to say your character can't have goals, and part of the fun is forming your own goals like forming the Kingdom of Ireland, but think of it almost like the Sims with strategy elements. Someone pissing you off while you're playing a character with the wrathful or vengeful traits? Make them pay, scheme up murder plots, be tyrannical, etc. Get dethroned maybe later or murdered yourself in consequence, the game usually doesn't end either way and you just play as the next character in your dynasty and then you roleplay as them.
Thanks, I'll take a look! Maybe it'll help me understand something.
I'm actually struggling to understand anything I am doing. One time I went into a war, and when I clicked on the banner bottom right representing the war, it selected my own.. country? and I couldn't see any enemy on the map? I don't understand anything I am doing.
Thanks for the tips, I guess I will just take a look at the traits of my character and try to roleplay them. Is there a goal to the game? Survive X number of years? How do you consider you've "won"?
This is something that sounds super fun, one thing i don't get is if i have the head of a fort killed how would i then go about taking over that for for myself?
I think so long as you have a heir to the throne if the current character dies the game carries over to the next heir. As for "winning" im not sure, only played the game a day myself.
Don't think of it in terms of traditional win states like a game of Civilization. I think by default there is an "end date" to each game and it will calculate a score based on your dynasty and some other factors, or at least that's how I remember CK2 being so I can't say exactly for CK3. It might be more helpful to not even think about winning in general. All of the Paradox grand strategy games are in simple terms like that though, CK3 included, where it's more about just whatever you want to do and dealing with things as they come up. More like a step-by-step small victories than an overall win-state like a Civilization cultural victory, if that makes sense. For CK3, think of it in terms of what you feel like would be victories for your current character. Do they want to take part in the crusades? Do they want to seduce their liege and have a bastard that could claim titles to the throne? Etc.
Your banner is one side, the enemy on the other. You just clicked on your own banner. :)
Something I've noticed is its really hard to see the country you're fighting against in this game. It'll be surrounded by a flashing red line to indicate that is who you're fighting against. Clicking on their banner will also bring you to it.
Yeah I'm not exactly sure how CK3 handles it as I haven't gotten to a point where the game ends by no bloodline left. Could need a primary heir, or if at worst the next landed member of your dynasty? But I haven't encountered the situation yet to know tbh.
I think this game is for folks that like to *seriously* role play. For me, I don't really care about characters and personalities. Nothing sounds more boring than spending 15 minutes examining possible arranged marriages for a half-brother and then have the battles be literally point, click, wait. It feels like Rimworld without the base-building or Stellaris without the exploration and with more incest. (And WOW are fans of this game into the incest...)
This. I've never managed to really blob a territory and keep it - usually the infighting and vassals end up kicking me down a peg or two.