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Thats a design flaw as they wouldn't all support the same laws across the entire world map, not to mention over 60% of the world would never use THAT law, most historical factions used Primogeniture.
I've already seen a few Devs posting here actually, which is why I am asking it here for a response by one of them.
Its also not fully about history, having 99.8% of the laws to be the exact same seems very lazy.
Is an (a)historical simulator. It is ALL about history.
Yes, thats why theres immortals, magic and other nonsense tossed into the mix, historical right?
Anyhow, back to the point here if you really want history I assure you 99.8% of the current playable factions would not even have the chance to talk to eachother, yet alone "share their laws" with eachother. Iceland has the same laws as India? Wow didn't know that was historical, how about Xingqing, crazy how they have the same as Dublin right? over what 2,000+ miles away and a good sail.
Theres no real excuse for them to be set the exact same when most of these countries never even heard of one another but all seem to follow the exact same laws right?
I know how the game works, you can see from all my other games i've played, I am asking to why its very sloppy and lazy put into the game like this, as I assure you, its not suppose to be like that in anyway.
There is no supernatural content in CK 3. And even in 2 it was a special DLC.
So that is a weak argument.
Again, thats not the point but if we need to discuss DLC inside of a game, then you really already know that CK3 will have 10-40+ DLC too right?
Back to the point if you would, please spend 5 minutes on the Faction Select screen, select each faction for about 5 minutes, until you realize the laziness put into it, this should clear some things up for you, or not. I can't spoon feed you, I can't open your eyes for you, I don't pay your sub. All I can do is ask, its your choice to realize it or defend the laziness thats infront of you.