Crusader Kings III

Crusader Kings III

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Dark Messiah Oct 1, 2020 @ 12:12am
AI keeps coming back over and over after defeat.
I have around 5000 men and my opponent has around 2500. As soon as I declare war over a duchy he just raises an army and runs straight to my domain to lay siege. First, was this a legit tactic used in the old times? I mean how does that make any sense to leave your kingdom and run after sieging other cities as soon as you are attacked?

So I run after it, and defeat it. It runs away with about 2000 army, then before I can conquere one castle it comes back and the whole thing start again. Funny enough, the AI did this so many times that my loses became higher after consecutive battles and in the end it managed to defeat me completely...! I don`t think this game really understands the concept of defeat and defence.
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Showing 1-13 of 13 comments
delete Oct 1, 2020 @ 12:20am 
You need to have lots of siege weapons to speed things up.

Attrition in pagan lands can really screw up large armies. split your forces in half and sit on two of his provinces. I've seen whole crusades in Northern Europe be decimated by attrition; causing the Crusade to last decades and decades.
Captain Crummy Oct 1, 2020 @ 12:21am 
Well the game knows you're most valuables are in your court at the capital, so if it thinks it cant beat your army, and you have your territory undefended, its only logical to go for undefended territory wouldn't you say? No general will ever walk his army into a situation he know he will lose massively.

I even use that tactic against the AI. Far away land declares war with 10k more soldiers than me? Wait till they have departed their lands; siege the capital and sue for a white peace.

Historically if you captured the king or queen, or the entire family of your enemy, wars would quickly come to an end.
Azoniar Oct 1, 2020 @ 12:22am 
I agree, warfare is a joke in this game so far. Magic ships, capitol/heir sniping, defenders attacking instead of defending, Muslim having to capture Rome to win crusades. Its a mess....
The Former Oct 1, 2020 @ 12:31am 
I've won wars against greater forces the same way. There are two things you can do to prevent the enemy from continually returning like this.

1. Get more Pursuit in your army. Pursuit increases the number of defeated enemies that are killed rather than routed. Light horsemen are an excellent source of Pursuit.

2. Make sure you fight in the open. If you fight on rough ground like hills, mountains, or wetlands, your enemy will be able to bottleneck you, meaning your numbers won't mean as much. The less your numbers mean, the more damage they can do to you.

As for your question, yes. In those rare cases when an army left an open path to its heartland, armies would prefer to bypass a pitched battle and cripple their enemy's economy. Hannibal did this. George Washington did this. Both sides attempted this in the American Civil War. Cao Cao did this to a lesser extent at Guandu. It happened a few times during the Peloponnesian wars as well. Indeed, one of the Thirty-Six Stratagems' winning stratagems is "Besiege Wei to rescue Zhao," meaning to attack something important to the enemy when they're too powerful to confront directly. The strategy lives on today in something called asymmetrical warfare.

What you describe is actually a perfect example of asymmetrical warfare. You outnumbered your enemy twice over. To expect them to stand and fight you head-on when they had half your men is ludicrous.

Essentially what happened is that the AI waged a guerrilla war against you and won.
Last edited by The Former; Oct 1, 2020 @ 12:41am
The Former Oct 1, 2020 @ 12:42am 
Originally posted by Azoniar:
I agree, warfare is a joke in this game so far. Magic ships, capitol/heir sniping, defenders attacking instead of defending, Muslim having to capture Rome to win crusades. Its a mess....

1. The ships aren't magic anymore than the armies are magic.
2. Protect your capital.
3. Destroying a powerful enemy's economy is they key to winning a war.
4. Actually this one could stand to be tweaked, if it is what it sounds like.
archonsod Oct 1, 2020 @ 1:27am 
Originally posted by World's Coolest Old Guy:
4. Actually this one could stand to be tweaked, if it is what it sounds like.

It's not, though for what seems obvious reasons if they manage to capture the Pope it's kind of an instant win.
The Former Oct 1, 2020 @ 1:33am 
Originally posted by archonsod:
Originally posted by World's Coolest Old Guy:
4. Actually this one could stand to be tweaked, if it is what it sounds like.

It's not, though for what seems obvious reasons if they manage to capture the Pope it's kind of an instant win.

Oh. In that case, not an issue whatsoever. Obviously if you capture the Pope you win, but if you don't have to, he misstated this issue.
Dark Messiah Oct 1, 2020 @ 2:34am 
Originally posted by delete:
You need to have lots of siege weapons to speed things up.

I cant even start a siege, as soon as I declare war the AI rushes towards my domain.

Originally posted by World's Coolest Old Guy:

Essentially what happened is that the AI waged a guerrilla war against you and won.

Still does not make sense to me that I defeat one army over and over again, they keep coming back again and again. If it would be real life, I would crush the army so that they cannot regroup and come back. I have twice the soldiers so what happens, my army just watches the enemy run away?! I can understand maybe this happening the first 2 times or something, but after that it becomes very silly watching an army go through a decisive defeat only to come back as if nothing has happened.
Last edited by Dark Messiah; Oct 1, 2020 @ 2:39am
Azunai Oct 1, 2020 @ 2:54am 
defeating inferior enemies is much less tedious in CK3 than it was in CK2.

in CK3 you actually wipe out armies when the battle ends within the "early battle" phase, so it's entirely feasible to completely destroy enemy armies. when your army is *really* superior you can often wipe out the enemy in a single battle. if it's just somewhat better you may have to whittle them down over a few battles until eventually they are small enough to wipe out the rest of them. or small enough so they can't siege down your castles due to lack of troops.
JuX Oct 1, 2020 @ 3:12am 
You can split armies you know. Build fortifications or even hire mercenaries. Your simply attempting resolve the situation with crudely primitive method.

You also need to learn the battle mechanics cause there are things like perks and traits to reduce casualties and regiment units with "screen" value to ensure most of the army retreats intact. While "pursuit" value is for inflicting casualties on battles aftermath.
Lera Oct 1, 2020 @ 3:42am 
You could also use the "More Game Rules" Modification and raise the amount of Regiments/Units you can have under your command. Allows you to have more than ten equally sized armies to spread out if you have a big empire.
CrUsHeR Oct 1, 2020 @ 4:27am 
Originally posted by Dark Messiah:
I have around 5000 men and my opponent has around 2500. As soon as I declare war over a duchy he just raises an army and runs straight to my domain to lay siege.

This is a known issue when your capital is at the coast, or within 1-2 clicks from a coast.

Example if you start as Haraldr Fairhair, you cannot really expand because you are in the middle of ALL the norse realms. You have to beat attackers at your capital so many times that leaving half your forces behind is enough to defend it reliably.

Many cultures like the Norse also start without siege technology, so a single siege of a castle would take many years, while the defenders can easily take your capital in a few months.

If you were sitting in Iceland instead, the distance would be too great so they wouldn't bother sailing all the way up there. Likewise any continental realm doesn't have this problem at all, because it would take attackers many years until they have sieged all counties on their way to your capital.
Last edited by CrUsHeR; Oct 1, 2020 @ 4:28am
ModerateOsprey Oct 1, 2020 @ 4:35am 
Originally posted by CrUsHeR:
Originally posted by Dark Messiah:
I have around 5000 men and my opponent has around 2500. As soon as I declare war over a duchy he just raises an army and runs straight to my domain to lay siege.

This is a known issue when your capital is at the coast, or within 1-2 clicks from a coast.

Example if you start as Haraldr Fairhair, you cannot really expand because you are in the middle of ALL the norse realms. You have to beat attackers at your capital so many times that leaving half your forces behind is enough to defend it reliably.

Many cultures like the Norse also start without siege technology, so a single siege of a castle would take many years, while the defenders can easily take your capital in a few months.

If you were sitting in Iceland instead, the distance would be too great so they wouldn't bother sailing all the way up there. Likewise any continental realm doesn't have this problem at all, because it would take attackers many years until they have sieged all counties on their way to your capital.

Having played Iceland a fair amount, I can assure you, they do come visiting!
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Date Posted: Oct 1, 2020 @ 12:12am
Posts: 13