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Generally, it seems like abduction just isn't really worth using any more.
To me I think I might try abducting good courtiers from my vassals, as that way you avoid the ruler and foreign realm penalties. So maybe we still can get pretty decent success chances?
Also Sigent implies you can get some unlanded people from other realms if you have high intrigue too. I though the foreign realm penalty would apply but I could be mistaken.
What a stupid post. Celebrating completely neutering certain game playstyles is a small brain move, my man.
It does, but it's still possible. The best way to stack your odds is to get your spymaster to go and discover secrets in your target's court. Then, you can use those secrets as hooks to force people to help you with your kidnap or murder schemes. You can pretty easilly max out the new 85% success cap on kidnapping doing that.
I've also had mild success recruiting courtiers, like you said. The main reason i've done it was to steal people with VERY high martial, and either make them educate my children to make them generals, or recruit them as knights. This also saves you some prestige searching the realm for knights, who might be terrible fighters.
Without actually removing it, make it so impractical that it's no longer a viable option
A couple of other good ideas there too. Particularly the ones in relation to the children of other rulers.
I have some things to try now, so that's good!
agreed, this is the danger of having You Tube creators with too much influence. I tried using abduct pre patch and I only managed to get it to fire once. On a lowborn woman I was trying to bring to court who would never have agreed.
Yes, abducting a ruler and instantly winning a war looked very strong, but it would have taken a lot of work and luck to pull off. Was everyone doing it? I doubt it. So did it need to have the entire mechanic nerfed? Absolutely not.
Quite honestly I think that kind of dedication to a plan deserves the reward but thats beside the point.. At the end of the day its a game, and people are playing it to have fun. If I had pulled off a scheme like that I'd have been super happy. So from a perspective of delivering a good time to the player, they had met that goal beautifully.
There will always be those Aholes that abuse a mechanic so excessively that it seems like it needs to be nerfed if a dev is watching them do it on youtube " fOr THe vIEws mAN! " but they aren't the general population of the game. And why this bugs me enough to post about it is that now a perfectly enjoyable gameplay mechanic has been nerfed to where it's basically pointless to use and shouldn't exist.
Good job youtuber. Good job.
Exactly.
Also its a backup murder plot for some target - let's say you r murder plot got discovered, abduct and execute or jsut let them rot in the dangeons.
Abduct to win wars was just too OP and its fine that you need high intrique to pull off high profile abductions. It should be hard to abduct a king from his own castle.
Till they nerf that too anyway
Kinda the same when people say that Golden Obligations is "so OP" out of the box, but the fun only starts when you start spying on major foreign courts and start cashing in on them instead of your own vassals.
Yeah I tried using golden obligations because people were saying it was "Outta control!" Well I barely find a hook I can even actually exploit for money. So I think if you've got a really good spymaster in a foreign court generating those hooks for you that actually pay off. Great. Leave it alone. Hate the nerf bat so much. Stop beating the fun out of the game just because something is strong. Wasn't that the point ?
And I don't mean obvious balance points like stopping people from banishing rich wanderers with thousands of gold. I mean like actual gameplay mechanics that the majority of players have been using as intended which now got harder and or pointless just to stop the minmax crowd from abusing it beyond what would be considered intended gameplay. If that's fun for them. Who cares. If someone wants to spend 100 hours min maxing their bloodline so they have a god with all the best congenital traits and hundreds of stats, good for them! Congrats, they had fun playing your game. Why beat it out of them? I really don't understand this line of thinking for a game that is primarily a single player affair.
I dunno. I never used it at all. I'm not sure one perk should be central to anyone's strategy, even if it's only the strategy for one ruler who happens to be an intrigueboy. I'm honestly surprised Zortex was using it as a cash cow. Is he a youtuber?
I dunno who that is. I saw it being used as described above. A guy would abduct a ruler and right at the end would declare war while the window was up so that he could insta win wars with that realm. Obviously it wasn't intended to be used that way. But I genuinely don't care if someone was doing that. Like you said, you probably wouldn't have pulled it off without a highly intrigue specialized character anyway. Which is why I said if you dedicated that much effort to a plan you probably deserve the reward.