Crusader Kings III

Crusader Kings III

The new alliance system is crap
Allies who have 1000 troops constantly attacking enemies with 6000 troops just because i had 5000. So all allies now expect you to win every war for them they can possibly start. There should be some kind of favours system like EU4 so it happens every 10 years or so not constantly. Its impossible to have more then 2 allies as it would mean to be at least 2 constant wars at all time. How do you suppose to expand yourself then?

The fact that you cant deny the alliance ♥♥♥♥♥ up the eugenics game.

Imo this change made the game way less fun and just a chore as you cant just go after your goals but have to babysit every ally you have instead.
< >
4646/46 megjegyzés mutatása
I do not really understand the issue here. As Emperor of the Danelaw and having over 100 dynasty members alive I've had multiple 'random' alliances as well. Mainly because like many I only ever arrange marriages based on solid inheritable traits. However when a weak ally 2.000 miles away requests me to join their war I simply say 'yes sure' and dont send troops. My ally probably loses, they lose their land and I keep the traits from their daughter/son. Now I do realize I am playing with a reformed pagan religion which favours war and gives an 'At War' bonus. So perhaps that simply alters my perspective.
< >
4646/46 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2020. szept. 29., 22:40
Hozzászólások: 46