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That'd be interesting.
No. You need to start the war with the reason to claim that county/duchy/kingdom/whatever.
Thats the only thing you can get at the end when enforcing your demands.
So if you declare war for 1 county and then conquer all 20 counties of the enemy, you will only get the 1 when the war is over.
can so there isnt any way to "claim" anything against these 20 countries.....ok so it sounds like conquering the world as a single country will take some time...iplay hoi4 more or less often so i am used to just annex countrys...xDDD
If you have a blood claim then you can take the land by force. If you win no one complains, unless someone else has another claim...
Basically there are some more nuances but that’s it.
You can make up ♥♥♥♥♥♥♥♥ claims of course and it’s totally historically legit.
You CAN claim an entire country all at once.
Marry a lady who has a claim to a large piece of land (say, a whole kingdom), press her claim, win, she becomes queen/duchess, the children you have with her will inherit that stuff now.
However, now that gavelkind is enforced until the 13th century, those kingdoms will be partitioned when you die and your children inherit. It'll be hard for you to keep multiple kingdoms united.
it also depends on who you are, as some groups have a "Attack anyone for a single county just because" claim, while others need to come some legal reason to do it (either by having a legal claiment agree to become your vassal for pushing their heretitary claim or because you've managed to inheirt a claim, or managed to "find" one that fell off the back of a horse-cart).
Though generally speaking, the easier it is to attack people, the harder it'll be for you to actually hang on to it long term. Since that's usually a sign of the realm being fairly chaotic to begin with, and usually has poor succession laws or is prone to varying degrees of civil wars. Or both. Since it's not really that hard to make a big empire. having not collapse and burn 2 generations down the road is the hard part.
There's also stuff like subjugation, Crusades (and their equilvients) and Invasions, which lets you take huge amounts of land but usually have limitations on when/why/how often it can be used.
Well yeah, this is the Middle Ages we are talking about after all, not the modern world where World Conquest was (somewhat, barely) feasible ;) .
It is possible, but very unlikely unless you hardcore min-max and use all the exploits you can get. It's the case in EUIV as well.
The best and fastest way to expand in CK 2 and 3 is to invite claimants of titles, made easier in CK3 with a decision just for that and press their claims.
Best case you become their liege, if not make sure you marry one of your dynasty to them, as close as possible to your character.
Ireland in 1066 (not 867!) is one of the easiest places for beginners. You can start small, fabricate claims to conquer a duchy and learn how vassals work, keep fabricating and eventually become king, then expand into Wales and learn how to handle two small kingdoms and what happens when you die and they are partitioned, etc.
ok i will try that thanks.
It would take you, as the ruler, weeks or months to learn about events in surrounding games areas.
This is what limited kingdom sizes.
Also there wasn’t the concept of a government/state in the way you and I probably think about it.
There was a notion of a demeanor (domain) which was your personal holdings (you literally owned them) and then there was the area that provided you personal privileges such as taxes or a levy.
There wasn’t the option of anything like a constitution or government bodies, etc, except in large cities or remnant city states.