Crusader Kings III

Crusader Kings III

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Balanse Sep 24, 2020 @ 11:34am
The bigger the realm grows the more annoying it becomes
Does anyone feel the same way about this?

I'm having a really good game in siberia but compared to ck2 i just can't manage my vassals at all everything is just such a mess.

You lose lands without having a war declared on you, vassals don't ask for support when their vassals revolt on them, frequent conflicts , no clear vassal map mode those are basically the ones that come to mind rn.

Another major problem i have is the army mechanics , why do i have to raise 100k of my men each time i wanna deal with a 2k revolt? why isn't there a crush revolt button? why can't i just raise men at arms?

I love this game but it just becomes a mess real quick playing a huge tribal empire.

Maybe it's different playing a huge feudal empire idk but i would love to hear your guys take on what i said here.
Last edited by Balanse; Sep 24, 2020 @ 11:35am
Originally posted by -=Prepper_Jack=-:
Even feudal empires face the same problem, and yes it can become a management headache, particularly if you've overextended yourself in terms of expansion. It can also become hard to reign in, as powerful vassals will run off and take over entire kingdoms as your empire auto-expands. This invariably creates an issue of peasants rebelling constantly, as they don't like what religion you are.

I remember in a recent game, as the Emperor of Alba, where some vassal had inherited a splotch of land in India, and I only found out when I was brought into a peasant war down there. Took forever to get levies raised down there, and in the meantime there were like 4 other wars I was drawn into.

Now, growth can be a good thing, but sometimes you have to hit that absolute crown authority so they just stop so you can consolidate your gains.
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Showing 1-15 of 27 comments
Ruffio Sep 24, 2020 @ 11:39am 
If you set up several spawn flags (raise army flags), around, you can just raise local units an no need to raise everything.
Balanse Sep 24, 2020 @ 11:42am 
Originally posted by Ruffio:
If you set up several spawn flags (raise army flags), around, you can just raise local units an no need to raise everything.
I set one near my capital it's still says raise locally like 50k men
Ruffio Sep 24, 2020 @ 11:45am 
Originally posted by Pixelu:
Originally posted by Ruffio:
If you set up several spawn flags (raise army flags), around, you can just raise local units an no need to raise everything.
I set one near my capital it's still says raise locally like 50k men

Then you must have clicked on the raise all. and not raise local. And raise local only works if you have multiple spawn points around your empire/kingdom. If you only got 1, or several very close together you will still raise all.
Velimirius Sep 24, 2020 @ 11:45am 
been pretty much the smooth sail for me, especially the more im getting into late game with more dynasty paths unlocked along with cultural progress, cant remember last time that vassals started the liberty or independence war.

they just need to get used to absolute crown authority :)
Ruffio Sep 24, 2020 @ 11:49am 
Originally posted by Velimirius:
been pretty much the smooth sail for me, especially the more im getting into late game with more dynasty paths unlocked along with cultural progress, cant remember last time that vassals started the liberty or independence war.

they just need to get used to absolute crown authority :)

I like the early start, which also mean my vassals start rampage all over the world. They norsemen after all, but still. Look away for some time, and soon get involved in Africa, and another vassal started to capture lands from the pope... and everywhere in between.
The author of this thread has indicated that this post answers the original topic.
-=Prepper_Jack=- Sep 24, 2020 @ 11:51am 
Even feudal empires face the same problem, and yes it can become a management headache, particularly if you've overextended yourself in terms of expansion. It can also become hard to reign in, as powerful vassals will run off and take over entire kingdoms as your empire auto-expands. This invariably creates an issue of peasants rebelling constantly, as they don't like what religion you are.

I remember in a recent game, as the Emperor of Alba, where some vassal had inherited a splotch of land in India, and I only found out when I was brought into a peasant war down there. Took forever to get levies raised down there, and in the meantime there were like 4 other wars I was drawn into.

Now, growth can be a good thing, but sometimes you have to hit that absolute crown authority so they just stop so you can consolidate your gains.
Aurian Sep 24, 2020 @ 11:53am 
If you CTRL-right click to move however many troops you have gathered so far, they will start moving without any more troops being raised. But yeah, this could be much more intuitive.

My main beef is with vassals actually belonging to their de jure leaders. I don't understand why there isn't an option to automatically transfer ALL de jure vassals along with the title when I hand someone an empire or kingdom title... as it stands, giving part of your multi-empire realm away results in really messed up borders, where you still control a couple counties and a whole duchy in the middle of a new independant empire you just created.
Last edited by Aurian; Sep 24, 2020 @ 11:57am
Eddie Latium Sep 24, 2020 @ 11:57am 
If you Control click you'll get the Vassal map.
Balanse Sep 24, 2020 @ 11:59am 
Originally posted by -=Malovane=-:
Even feudal empires face the same problem, and yes it can become a management headache, particularly if you've overextended yourself in terms of expansion. It can also become hard to reign in, as powerful vassals will run off and take over entire kingdoms as your empire auto-expands. This invariably creates an issue of peasants rebelling constantly, as they don't like what religion you are.

I remember in a recent game, as the Emperor of Alba, where some vassal had inherited a splotch of land in India, and I only found out when I was brought into a peasant war down there. Took forever to get levies raised down there, and in the meantime there were like 4 other wars I was drawn into.

Now, growth can be a good thing, but sometimes you have to hit that absolute crown authority so they just stop so you can consolidate your gains.

I see so there isn't a difference between running a feudal empire to running a tribal empire.

So absolute crown authority means your vassals are no longer allowed to declare external wars?
Balanse Sep 24, 2020 @ 12:03pm 
Originally posted by Aurian:
If you CTRL-right click to move however many troops you have gathered so far, they will start moving without any more troops being raised. But yeah, this could be much more intuitive.

My main beef is with vassals actually belonging to their de jure leaders. I don't understand why there isn't an option to automatically transfer ALL de jure vassals along with the title when I hand someone an empire or kingdom title... as it stands, giving part of your multi-empire realm away results in really messed up borders, where you still control a couple counties and a whole duchy in the middle of a new independant empire you just created.

Thanks for teaching me that hotkey that might be just the thing to keep me playing the empire i have cause i'm gonna be honest i got frustrated to the point i start taking mental breaks.

And i get what you are saying about de jure vassals that feature can definitely make the game better.
-=Prepper_Jack=- Sep 24, 2020 @ 12:06pm 
Originally posted by Pixelu:
So absolute crown authority means your vassals are no longer allowed to declare external wars?

Correct. It doesn't exactly make your vassals like you, though,
Aurian Sep 24, 2020 @ 12:07pm 
Originally posted by Pixelu:
Thanks for teaching me that hotkey that might be just the thing to keep me playing the empire i have cause i'm gonna be honest i got frustrated to the point i start taking mental breaks.

You're welcome, I was also ripping my hair out before reading about that hotkey :)
CrUsHeR Sep 24, 2020 @ 12:20pm 
Obviously there is a point where Medieval / Feudal ways can no longer keep an empire under control. Look at all the historical empires, eventually crushed under their own weight.

So why not downsize? Give away some realms you don't need to exist as a powerful empire. If your dynasty can stay in power there - even better.

And if things are really stable, i also would see little reason to continue playing. The most fun part is always while you are growing and face realistic challenges from all sides.
BoydofZINJ Sep 24, 2020 @ 1:55pm 
In my empires, i will have decades of "revoke titles" wars followed by mass "MURDER" schemes as I put the empire back together... because the original +25 stat Steward Duke or king died and his son is a dunce and has a 3 on every stat except he is likeable and all the other kingdoms support his rule. Then Once I murder most or all my vassals or revoke their titles... I put the youngest vassals with the best specific stat in each spot and make them my counselors and work upwards and sideways like that.... until ONE of them goes to war and gets his or her arse killed and their son is a dunce and ... HOLY COW the process repeats itself.
Static VoiD Sep 24, 2020 @ 3:21pm 
There is also a "Raise Local Army" Button. It will raise only the local levies plus all your special troops and knights. This is perfect for quickly crushing a revolt at the other end of the world.
I use that a lot, because for most wars you don't need like 30k levies.
You just have to take your time with expanding and wait for the right succession laws. Esp. you need to try to prevent to amass kingdoms, because this will create very powerful and annoying vassals in the long run.
Try to get out of the succession law which automatically creates kingdoms on succession asap and destroy as many kingdoms as you can, so you'll end up with mostly dukes... Kingdoms behave a lot more aggressively.
If you reach your vassal limit, try to form just the kingdoms with the worst low income areas.
And then concentrate on a main area which you want to keep and from which you want to expand. If they start wars at the other end of the world and you need get out of em, just remember that you can always concede... This will usually just cost you a small amount of prestige and some land you didnt want to own in the first place.
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Date Posted: Sep 24, 2020 @ 11:34am
Posts: 27