Coral Island

Coral Island

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LordBlade Nov 19, 2023 @ 1:14pm
Bugs and issues I've found so far...
So, ignoring all the incomplete content, like the tech you can't research, the merfolk not being done, the main quest not being finished, etc...

There's countless glitches with getting stuck in terrain, glitching through rocks and trees and bushes and getting stuck.

There's bugs where as you clear out your farm and find an item (like a coffer) the game will get stuck with your character holding the scythe up and nothing can fix it outside of using stuck (which currently punishes you horribly) or just exiting the game.

The "stuck" command is overly punishing. It should NOT force you into the next day, especially not with a stamina penalty. It should either reset you back to your bed (basically teleport you home) or reset the CURRENT day.

There's many random crashes when talking to or gifting villagers. Seems to happen at random.

There's an issue with fishing, where you will succeed at reeling in a fish, yet get nothing (stamina and bait are still used, but you don't reel anything in).

There's sound glitches, such as the underwater trash cleaning machines. When you leave the ocean near one of those machines, the hum of it keeps playing, even as you're on land.

There's a bug with a bug on your farm. You'll see the ? and then ! as if a bug is there and sees you, however there's nothing actually there.

There's a bug with some tiles on the beach or on diggable areas not being diggable. So you can till most of the beach except for a couple of random tiles here and there.

There's an odd stutter with the game. Where you'll get tiny lag spikes just walking around or interacting with people. It seems to slowly reduce over time.

There's a slew of typos and broken conversations. People who will make comments that are out of place. The odd missing text (game will show things like [REF:SUNNY/HAPPY] or some such instead of what the character is supposed to say, so it seems like broken scripting.
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ArdiStairway  [developer] Nov 19, 2023 @ 11:50pm 
Hi. Thank you for the report. The devs has been informed about the issue. Thank you for understanding.
LordBlade Nov 20, 2023 @ 4:55am 
Originally posted by ArdiStairway:
Hi. Thank you for the report. The devs has been informed about the issue. Thank you for understanding.
No problem. I'm enjoying the game, despite the issues. And am happy to help make it better.

Something else found, is that using the architect desk to move stuff on your farm is also buggy.
Items get visually moved, however they're still tracked by the game as being where they originally were.

For example, I had some kegs on my farm, and used the desk to move them around as I was expanding my ranch area into where the kegs were. I wasn't able to place grass starters in the spots where the kegs were. When I walk there, while I don't see the kegs (they show in their new positions), if I walk up I'll see the popup saying there's a keg in front of me.

It seems that to fix it, you have to click where the items were before you moved them, and you'll end up picking them up again (and they vanish from where you'd moved them to). You can then move them again, and it seems to track properly the second time. Basically making you have to do the move on two separate days for it to proper count as moved.
HuskyGal Nov 20, 2023 @ 5:46am 
Having massive 'Unreal' crashes, it's so annoying because you do tonnes of work the game crashes and you have to start all over again! :TPCTears:
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Date Posted: Nov 19, 2023 @ 1:14pm
Posts: 3