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1.1 is not the full game. There are still 1.2 and 1.3 left to do until it's a full game. Here is the roadmap https://blog.stairwaygames.com/post/february-2024-dev-update
Then apparently Stardew Valley is an incomplete game, considering it recently released 6.0 update.
Man, I guess most games are incomplete, then.
According to what you said: if they're still adding versions and content, then the game is incomplete.
Hence my laughter at such a thought.
And pointing out the much beloved Stardew still has content being added to this day, which by that logic, means it's incomplete.
SV had a full story at release, as I remember it. Everything after was extra stuff.
The Coral Island "Story Finale: Land & Sea" 1.1 update is in progress, and we will release it as soon as possible. Stay tuned for updates!
Steam states that "Steam Early Access enables you to sell your game on Steam while it is still being developed, and provides context to customers that a product should be considered "unfinished."" Which means the devs consider the 1.0 version of the game to be finished, and I strongly disagree.
Its a shame that we are at a point where people have a different opinion on whether a game is finished or not. I just wish they had been transparent with their customers on the steam page about the state of the game.
I highly recommend it as an early access game, however it is not finished to a point that I would consider it to be a 1.0 release or later.
On the steam store page, there's a section called RECENT EVENTS & ANNOUNCEMENTS
It had all of the release notes. If you had clicked on it, it would have told you exactly what was in 1.0 and what was still coming, and included a road map. It WAS on the steam store page.
Thank you for patiently explaining. I appreciate it.
I am going to not buy this game so as to not support this type of behavior by these developers.
Also be aware that users here that blindly support game developers are usually bots and AI chat-bots. I have realized this through many years of being on Steam.
You are mistaking additional updates which expand on the gameplay with an unfinished product.
SV was finished the moment it came out. The story was finished, the map was finished, all activities & interactions were finished. Every update after release were bug fixes or QoL updates gathered from the feedback of the playerbase or because the Dev learned new things while he was working on his new game.
Coral Island got released out from early access before the main story was even finished. There are still areas in the game that cannot be entered or used yet. We are not able to get our town to rank A or S, many items lack description, Merfolk lore is basically non existing.
I have been playing the game on my PS5 for the last few weeks and well, part of the long answer is that common practice today should be to look up roadmaps for games.
When I saw that the game was at 1.0 and had left Early Access I decided to not look anything up because I wanted to know as little as possible about the game when I jumped into it. I imagine a lot of people does this as well, which is fully understandable but like I was hinting at in the beginning here; it might not be the best choice if you expect a 1.0 release to equal a fully finished game.
I did not personally expect everything to be in place since I have been down this road countless times before. And I feel there are often two discussions going on here (generally) at the same time. One is focusing on the game in question, the other seems to be focusing on the definition of 1.0 and how it seems to either have changed or become more fluid. I will leave that discussion out of here and focus more on the game.
There are things in Coral Island that I feel is... Questionable. Aside from some poor wording here and there (which I am sure has been brought to their attention as well), I am also thinking of a certain altar which upon completion says it will give the player access to a certain area which isn't even in the game yet. Yes, the roadmap would have made it clear that it isn't in 1.0 but that doesn't take away from the fact that it is a questionable decision where one wonders why they didn't simply and maybe temporarily replace that reward with something else that the player can fully utilize in the current version of the game. Or simply implement an additional altar in the upcoming update that will reward the player with access to that area since that is also when the area in question first becomes available anyway. I mean there are so many ways you can avoid certain headaches and what not, and this is what is called and usually refered to as constructive criticism. Something every thriving community needs in order to grow, evolve and learn.
What is not needed is rudeness. I noticed that Stardew Valley was brought up, and as a very seasoned SV player I can say that it is also a great example of how a community should be. And listen, Stardew Valley has been a complete game since... Many years back. There is a big difference between adding new and adding missing content. The latest update for SV was supposed to focus mainly on the modding aspect of that game. So all of that totally unexpected extra player content that actually came with 1.6 came out of pure love and passion from the dev, and as a gift for the players.
To clarify: It became very clear mid game in Coral Island for me at least, that there are indeed chunks missing. That sort of thing doesn't happen in Stardew Valley. So when the new content for Stardew Valley came, it came as a nice surprise and bonus. Not sure how else I can explain this, but hopefully I have made myself clear enough.
Anyway, my point is that I can see both sides of the coin here, and I am personally not disappointed with my purchase of Coral Island. I think for the price the games offers a good enough experience as it currently is. But no, it's not a finished game. And it does become quite obvious as you progress in the game that there are gaps to be filled.
After looking at the roadmap now (after more than 100 hours of gameplay) I am actually more excited for what is to come. So in a way I feel like I have made a good investment, and maybe others can look at it that way as well...? It's up to each and everyone.
So to those who for whatever reason didn't look into the roadmap and are feeling disappointed; try and focus on what is coming instead.
And note that it is coming without a price tag. Coral Island is a beautiful game, with great attention to detail and which I imagine is going to keep me very very busy in the future as well. It's not perfect, but then again no game is. Not even Stardew Valley.
And just as a side note; I am quite impressed with the console version of Coral Island. I haven't experienced a single crash and I also find the controllers to be easy and comfortable. This is a good accomplishment because I can think of a bunch of other games that has been quite catastrophic when ported over to console. So to the team I lastly want to say; Keep up the good work.