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I did ultimately bump my presets back up to Ultra/Epic, and restored my GPU clock to base. Otherwise, all other troubleshooting efforts as indicated above are still in place.
Instructions on how to adjust your Registry values can be found here: https://forums.unrealengine.com/t/does-anybody-know-how-to-fix-d3d-device-being-lost/235377/5
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
I've not yet encountered a game that crashes this often, and requires this much troubleshooting to resolve. A bit disappointing, since I genuinely love this game and want to play.