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Either would make such a big QOL improvement
Also from My Time at Sandrock specifically, the ability to access anything in inventory or storage anywhere in the game world. HUGE QoL improvement (that their playerbase asked for after it wasn't in Portia) that makes that game a delight to play.
I had taken a break from Coral Island and man it was hard coming back to the same save file! I remember every time I went back to Stardew Valley I had to start a new file which is probably the reason that it is my most played game but I also haven't ever done everything there is to do in it!
It's so hard to come back and wonder where you were in your play-through and where you put all your crap! But I don't want to restart this game because I like the boost I got from the money I had earned before 1.0 dropped! I keep going and opening chests to re-familiarize myself with where I put everything but I'm doing it so much that it feels borderline obsessive.
I got around that issue by renaming the chests; it's a lot less hassle walking past a chest and seeing 'Flowers' or 'Grain' pop up instead of 'Chest'.