Coral Island

Coral Island

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hodiree Dec 20, 2023 @ 5:15am
It's game over for me
Cant play this game any more every time i walk out of my house it crash the game so far i tryed 10 times to play the game but it keeps crashing this save? I guess there is no way to recover this?
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Showing 1-8 of 8 comments
malou Dec 20, 2023 @ 5:36am 
Strange, I haven't had a crash since October, I think, before V1.0 was implemented.
It's funny how some people have so many problems while others have none at all. Is it a PC configuration problem?
Piperbird Dec 20, 2023 @ 5:50am 
It's possible it's an issue with the computer specs, but you've provided us nothing to troubleshoot with. It's possible your computer specs are fine, but the issue is controller, brand of GPU, anitvirus, anything. But with what you've provided, no one can even begin to help you.
t3gk Dec 20, 2023 @ 6:17am 
the game doesn't get updates with usefull fixes so don't expect so much
Jouchebag Dec 20, 2023 @ 12:49pm 
Last edited by Jouchebag; Dec 20, 2023 @ 3:56pm
ArdiStairway  [developer] Dec 20, 2023 @ 11:45pm 
Hi. Thank you for the report. Can you describe more about what actions/activities you take leading to the crash? Did you receive any crash log from the crash? Can you copy paste your it here?
hodiree Dec 21, 2023 @ 1:42am 
Hey I just crash when going out my house, just was frustrating to lose my game I put a lot of hours in.


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008

ProjectCoral_Win64_Shipping!AC_FruitTreeManager::TurnTranslucent() [E:\c53c6c68105ac80f\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\FruitTree\C_FruitTreeManager.cpp:320]
ProjectCoral_Win64_Shipping!UC_TranslucentableOccluderComponent::OnComponentOverlapBegin() [E:\c53c6c68105ac80f\ue4\ProjectCoral\Source\ProjectCoral\_Player\Components\C_TranslucentableOccluderComponent.cpp:36]
ProjectCoral_Win64_Shipping!UC_TranslucentableOccluderComponent::execOnComponentOverlapBegin() [E:\c53c6c68105ac80f\ue4\ProjectCoral\Intermediate\Build\Win64\UE4\Inc\ProjectCoral\C_TranslucentableOccluderComponent.gen.cpp:48]
ProjectCoral_Win64_Shipping!UFunction::Invoke() [d:\denny-ue4\engine\source\runtime\coreuobject\private\uobject\class.cpp:5680]
ProjectCoral_Win64_Shipping!UObject::ProcessEvent() [d:\denny-ue4\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2018]
ProjectCoral_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [D:\UnrealEngine\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:488]
ProjectCoral_Win64_Shipping!FComponentBeginOverlapSignature_MCSignature::Broadcast() [d:\denny-ue4\engine\source\runtime\engine\classes\components\primitivecomponent.h:149]
ProjectCoral_Win64_Shipping!UPrimitiveComponent::BeginComponentOverlap() [d:\denny-ue4\engine\source\runtime\engine\private\components\primitivecomponent.cpp:2744]
ProjectCoral_Win64_Shipping!UPrimitiveComponent::UpdateOverlapsImpl() [d:\denny-ue4\engine\source\runtime\engine\private\components\primitivecomponent.cpp:3328]
ProjectCoral_Win64_Shipping!USceneComponent::UpdateOverlapsImpl() [d:\denny-ue4\engine\source\runtime\engine\private\components\scenecomponent.cpp:2827]
ProjectCoral_Win64_Shipping!UPrimitiveComponent::UpdateOverlapsImpl() [d:\denny-ue4\engine\source\runtime\engine\private\components\primitivecomponent.cpp:3354]
ProjectCoral_Win64_Shipping!USceneComponent::EndScopedMovementUpdate() [d:\denny-ue4\engine\source\runtime\engine\private\components\scenecomponent.cpp:858]
ProjectCoral_Win64_Shipping!FScopedMovementUpdate::~FScopedMovementUpdate() [d:\denny-ue4\engine\source\runtime\engine\private\components\scenecomponent.cpp:3518]
ProjectCoral_Win64_Shipping!UCharacterMovementComponent::PerformMovement() [d:\denny-ue4\engine\source\runtime\engine\private\components\charactermovementcomponent.cpp:2477]
ProjectCoral_Win64_Shipping!UCharacterMovementComponent::ControlledCharacterMove() [d:\denny-ue4\engine\source\runtime\engine\private\components\charactermovementcomponent.cpp:5578]
ProjectCoral_Win64_Shipping!UCharacterMovementComponent::TickComponent() [d:\denny-ue4\engine\source\runtime\engine\private\components\charactermovementcomponent.cpp:1368]
ProjectCoral_Win64_Shipping!FActorComponentTickFunction::ExecuteTick() [d:\denny-ue4\engine\source\runtime\engine\private\components\actorcomponent.cpp:1014]
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask() [d:\denny-ue4\engine\source\runtime\core\public\async\taskgraphinterfaces.h:886]
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [d:\denny-ue4\engine\source\runtime\core\private\async\taskgraph.cpp:601]
ProjectCoral_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete() [d:\denny-ue4\engine\source\runtime\core\private\async\taskgraph.cpp:1533]
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [d:\denny-ue4\engine\source\runtime\engine\private\ticktaskmanager.cpp:564]
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup() [d:\denny-ue4\engine\source\runtime\engine\private\ticktaskmanager.cpp:1585]
ProjectCoral_Win64_Shipping!UWorld::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\leveltick.cpp:1494]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
McStorm Dec 21, 2023 @ 1:10pm 
I have found a game breaking bug on xbox gamepass pc. I have just completed the heal coral tree quest, now when i try to do a kelp run i cannot use the button promt on controller or keyboard, all i can do is swim,
enymara Dec 21, 2023 @ 1:35pm 
I'm married to Mark but he has nothing more to say !!!! Just like real life lol
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Date Posted: Dec 20, 2023 @ 5:15am
Posts: 8