Coral Island

Coral Island

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Phantom Mar 15, 2023 @ 5:44pm
Tool Enchantment
They seem to be the same pool

You can get the same enchantment more than once, it will level up from

No Colour -> Green -> Blue

Hit Drop - % Chance for a hit to drop items - 2/4/6
Rare Drop - % Chance for a rare drop - 2/4/6
Swift Swing - Decrease charge time - 20/40/60
No Energy Drain - Chance to not use energy - 10/20/30
Mighty Swing - % chance to destroy thing in 1 hit - 5/10/15
Extra Drop - % chance for more items - 5/10/15

What I've observed

Hit Drop = Works to drop what you are hitting, but I'm unsure if it triggers when you one hit kill things
Rare Drop = Basically the same as the skill, chance for a 'rare' item to pop out (ex silver ore from regular rocks)... haven't had it produce anything from the bronze/silver/gold ores other than the ore themselves
Swift Swing = Faster charge time if you want to... basically garbage because it consumes a ton of your energy and is less accurate than doing it slowly
No Energy Drain = As it says, but basically garbage because food isn't hard to come by
Mighty Swing = As it says, one hit kills things, also basically garbage
Extra Drop = more items is always more good... particularly good on the scythe, I haven't seen it add more from crops, but more scrap is always needed




I haven't gotten anything above blue with many attempts... of course single person and law of large numbers could be playing into bad luck :shrug:

As tools get upgraded you get more slots unlocked
Osmium is needed for the third one, no real source exists in the game yet (aside from the single event meteor)

So the scythe is stuck with just one upgrade slot

Also many effects are useless on many things

Ex. Pickaxe can't get more range so the swift swing is worthless, and it currently destroys pretty much everything in 1 hit at gold so mighty swing is also worthless

Edit - I did not observe any benefit to going over 100, having 300-400 seemed to be the same results as 100
Last edited by Phantom; Mar 15, 2023 @ 5:47pm
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Showing 1-4 of 4 comments
bipu_keren Mar 15, 2023 @ 10:54pm 
I want to add more things

* For watering can, there's no mighty swing and drops, but save water instead. I use swift swing for both the can and schyte, the animation is a lot faster, reduce boredom. I think I used it for shovel too.

* Gems etc has different value for enchantments. I think the initial earth gem has the most value of 100

* Adding enchantments will require 100, enhancing enhancement will require 200. So it's better to enchant than upgrade.

* Enchantment will use up 1 slot, so as mentioned currently schyte only have 1, and the gold items have 2. Bug net and fishing rod has 0, so despite able to enchant them, the enchantment can't be kept
Phantom Mar 16, 2023 @ 4:14pm 
I found more items on the scythe to be insane underwater

you are able to directly and manually upgrade the thing? How? Putting it in then clicking it or something?

All my upgrades were brute force random odds
bipu_keren Mar 16, 2023 @ 6:45pm 
More trash is not good lol. The animation is super fast, you can clear the ocean in no time. Just keep trying the enchant, and yes it's random. So if you don't find it nice, restart and repeat
Phantom Mar 16, 2023 @ 6:47pm 
Originally posted by bipu_keren:
More trash is not good lol. The animation is super fast, you can clear the ocean in no time. Just keep trying the enchant, and yes it's random. So if you don't find it nice, restart and repeat

Yeah that was what I was doing, when you said enhancing for 200 I figured you had something else in mind (although I haven't done it since the mini patch they might have increased costs?)

The ocean wears down pretty quickly after you've done the content, I can run 500 energy and come out with 100+ fossils and chests
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Date Posted: Mar 15, 2023 @ 5:44pm
Posts: 4