Coral Island

Coral Island

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Arandur87 Oct 12, 2022 @ 5:15am
steep price tag
Just wanted to throw that out: 25€ for an early acces indie game is a relatively hefty price.
On top of that, you advertize that EA includes the first year of the game, but the first festival is allready not yet implemented conpletely and the main event is just not working.

I was looking forward to get the game. Glad it is part of the game pass, otherwise I would have passed right away.

You may want to reconsider the price during EA. I can get 3 copies of Stardew for that price.

Game has huge potential, but I doubt you will hit high sale numbers with that price tag. Hope Microsoft pays you good for including your game in GP though.

Cheers!
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Showing 1-12 of 12 comments
Soltanis Oct 12, 2022 @ 7:08am 
At least where I learnt to add numbers together 13.99 Euro doesn't go into 25 Euro three times.

Either way as the product was crowd funded the price was set long ago.
Last edited by Soltanis; Oct 12, 2022 @ 7:14am
Kalimico Oct 12, 2022 @ 8:28am 
I'm sorry to say this to you but stardew valley is a one man game with the help of his wife. Coral Island is a compagny game with people to pay at the end of the month. Pixel art in stardew valley need maybe 2 softwares to put the art in the game. so like 2 softwares to pay for 1 person.. for a compagny doing 3D games there is like 4 software needed and depending on the number of people working you have to pay for more than one. This price means that if you buy it now you are helping them get new people maybe to speed the production or maybe recrute senior artists that have lots of knowledge and will be able to make the game even better.
Cahlum Oct 12, 2022 @ 8:37am 
Stardew is a pixel game, this is totally uncomparable. The game is very, very cheap, if you can't afford it wait for a sale.
Supgad Oct 12, 2022 @ 8:39am 
Originally posted by Stelle972:
I'm sorry to say this to you but stardew valley is a one man game with the help of his wife. Coral Island is a compagny game with people to pay at the end of the month. Pixel art in stardew valley need maybe 2 softwares to put the art in the game. so like 2 softwares to pay for 1 person.. for a compagny doing 3D games there is like 4 software needed and depending on the number of people working you have to pay for more than one. This price means that if you buy it now you are helping them get new people maybe to speed the production or maybe recrute senior artists that have lots of knowledge and will be able to make the game even better.

I do not disagree wholesale with your reasoning, but this game already received a staggering amount of Kickstarter cash. The software costs, etc. are well and truly sunk at this point.

I also agree that $25 for this game is a bit steep considering the dearth of content and the many egregious bugs and issues that are currently keeping some buyers and backers from even playing the game. It feels like a quick cash grab, especially when they haven’t ruled out they may increase the price at launch.
Last edited by Supgad; Oct 12, 2022 @ 8:40am
Arandur87 Oct 12, 2022 @ 8:51am 
Originally posted by Soltanis:
At least where I learnt to add numbers together 13.99 Euro doesn't go into 25 Euro three times.

Stardew is available for mobile, for the price of 5$. You can even get 5 copies there for the price of one EA Coral Island.

Originally posted by Cahlum:
Stardew is a pixel game, this is totally uncomparable. The game is very, very cheap, if you can't afford it wait for a sale.

Originally posted by Stelle972:
I'm sorry to say this to you but stardew valley is a one man game with the help of his wife. Coral Island is a compagny game with people to pay at the end of the month. Pixel art in stardew valley need maybe 2 softwares to put the art in the game. so like 2 softwares to pay for 1 person.. for a compagny doing 3D games there is like 4 software needed and depending on the number of people working you have to pay for more than one. This price means that if you buy it now you are helping them get new people maybe to speed the production or maybe recrute senior artists that have lots of knowledge and will be able to make the game even better.

Why is it not comparable? Coral Island is in fact a visualy enhanced copy&pasta version of Stardew Valley with a different setting. They put no effort in game mechanics, because they just copied Stardew. Don't get me wrong, stealing good stuff from other games is what made companies like Blizzard big, but beeing like "It's not comparable, DUH!" just because Coral Island is not pixel art is a little ridiculous.

Furthermore, the game is done with UE. There is literally no way at all it is more challenging or demanding to code/program/model this game, than it was for a single man to make Stardew Valley.

It's not my intention to ♥♥♥♥ on the game or something, I enjoyed what I tried on the Gamepass Version so far, but charging 25€ for an EA game that is literally a copy of a dfferent game with some sprinkles of "our own thing" is just a hard "let me think about that" nowadays. Espacially if you can play the game in the Gamepass in the first place, without extra cost.

I would have liked to support the devs directly by purchasing a copy instead of giving Microsoft my money, but not for 25€. And I think I'm not the only one thinking that.
Scruffy Sage Oct 12, 2022 @ 8:53am 
Originally posted by Arandur87:
Just wanted to throw that out: 25€ for an early acces indie game is a relatively hefty price.
On top of that, you advertize that EA includes the first year of the game, but the first festival is allready not yet implemented conpletely and the main event is just not working.

I was looking forward to get the game. Glad it is part of the game pass, otherwise I would have passed right away.

You may want to reconsider the price during EA. I can get 3 copies of Stardew for that price.

Game has huge potential, but I doubt you will hit high sale numbers with that price tag. Hope Microsoft pays you good for including your game in GP though.

Cheers!
Game feels like it's worth more than the $25 pricetag, based off the 17 hours I put in yesterday
Cahlum Oct 12, 2022 @ 8:55am 
I can't take anyone seriously who says X is a copy of Stardew Valley when SV is a copy of Harvest Moon. Its called a genre, look it up. Coral Island has so many more additions to the genre than SV ever did, diving and managing the coral reefs for example.

If you think 25€ euro is expensive for a game of this quality already then I don't know what to say, wait for a sale, or don't buy it?
Last edited by Cahlum; Oct 12, 2022 @ 8:56am
GoodFaery Oct 12, 2022 @ 9:04am 
Originally posted by Cahlum:
I can't take anyone seriously who says X is a copy of Stardew Valley when SV is a copy of Harvest Moon. Its called a genre look it up. Coral Island has so many more additions to the genre than SV even did, diving and managing the coral reefs for example.

If you think 25€ euro is expensive for a game of this quality then I don't know what to say, wait for a sale, or don't buy it.
This exactly.
Sure all these games share the same basic mechanic ideas but you can’t tell me they’re exactly the same to program/implement. They’re completely different gaming companies with different software.

Also buying early access still grants you the full game upon release so they’d really be undervaluing their final product to put the price now at say $10 or whatever.

If you don’t think the game is worth the money at this moment - either don’t buy it or if the game looks promising but it now to save a few bucks in the future.
Arandur87 Oct 12, 2022 @ 9:11am 
Originally posted by Cahlum:
I can't take anyone seriously who says X is a copy of Stardew Valley when SV is a copy of Harvest Moon. Its called a genre, look it up.

Well, and I can't take anyone seriously who feels the urge to be defensive about something, although I did not say anything particual negative about.

Stardew Valley took the farmin genre way further than Haervest Moon did.
HM didn't have combat, or ressource refining, or crafting. Just to name a few.
Stardew set a new stadard there.

Coral Island copied the systems 1 to 1, and AGAIN, that is not a bad thing. I just said, that the devs of the game did not have to put much work into creating game mechanics. The only two "new" things so far are bug catching (which was allready a thing in Zelda games and what not) and the underwater stuff.
Granted, that idea is something the game has. The rest IS a copy of Stardew, mechanically wise.
If people really want to argue about that, I don't know what to say. But hey, what gives. I just wanted to give feedback to the devs, that they could maybe sell way more copies, if the reduce EA price to like, don't know, maybe 16,99?
If they make more money that way in the end or not, I don't know. But I think plenty of people will pass on a 25€ tag when they realize, that the game essentially brings nothing new to the table outside of "harvesting stuff underwater with a scythe".

Cheers.
Last edited by Arandur87; Oct 12, 2022 @ 9:12am
§avaģє Oct 12, 2022 @ 9:14am 
Stardew Vallet came out YEARS ago, even if we're not talking about the graphics and dev work being put in to a 3D game, we can talk about how over time, games are worth less money. 25 dollars is reasonable knowing on release, you will own the full verison, and also knowing that you're supporting development on a game your enjoying.

Nobody makes you buy a game. Some of us are avid early release buyers ( I've bought a couple dozen ) and though sometimes it can be a little lack luster, it's a nice change. I play other video games regularly, but I enjoy casual games on self-care days.

I, cannot play the same game over and over again, I go back to games every once and awhile, but Stardew Valley came out in 2016, 6 years ago. I know I have played it quite a bit, not just on steam, but also on Xbox.

6 years worth of playing it off and on, though I love the game, I would like something new. I love farming/life sims. I've played My Time is Portia/Sandrock which are also very basic, which I bought both early release and still go back to them every now and then.

I've bought Dinkum, and even Garden Paws. I even got Hokko Life and though I think out of the three, I've played Garden Paws the most, I still enjoyed all 3 games.

My son is more in to Astroneer/Terra Tech/Space Scavemgers/Subnatica/Scrap Mechanic, but anytime a game like those hit early release, I pick those up and play those with him aswell.

Maybe you're not the market they're looking for and that's fine. But I have a gaming household and we're always buying/trying new games!
Cahlum Oct 12, 2022 @ 9:15am 
Harvest Moon (Story of Seasons) had crafting, and Rune Factory (same devs) had combat long before SV was a thing. SV is great, but it was not original in anyway shape or form. It's price point and accessibility as a game playable on a potato was what helped its popularity.

If the devs wanted to charge $16.99 they would? They aren't going to change the price at this point so wait for a sale.
Last edited by Cahlum; Oct 12, 2022 @ 9:19am
§avaģє Oct 12, 2022 @ 9:24am 
Originally posted by Arandur87:
Originally posted by Cahlum:
I can't take anyone seriously who says X is a copy of Stardew Valley when SV is a copy of Harvest Moon. Its called a genre, look it up.

Well, and I can't take anyone seriously who feels the urge to be defensive about something, although I did not say anything particual negative about.

Stardew Valley took the farmin genre way further than Haervest Moon did.
HM didn't have combat, or ressource refining, or crafting. Just to name a few.
Stardew set a new stadard there.

Coral Island copied the systems 1 to 1, and AGAIN, that is not a bad thing. I just said, that the devs of the game did not have to put much work into creating game mechanics. The only two "new" things so far are bug catching (which was allready a thing in Zelda games and what not) and the underwater stuff.
Granted, that idea is something the game has. The rest IS a copy of Stardew, mechanically wise.
If people really want to argue about that, I don't know what to say. But hey, what gives. I just wanted to give feedback to the devs, that they could maybe sell way more copies, if the reduce EA price to like, don't know, maybe 16,99?
If they make more money that way in the end or not, I don't know. But I think plenty of people will pass on a 25€ tag when they realize, that the game essentially brings nothing new to the table outside of "harvesting stuff underwater with a scythe".

Cheers.

Imma stop you right there, Stardew is a almost EXACT copy of Rune Factory which is an expanded verison of Harvest Moon. You're right Harvest Moon didn't but Rune Factory did. Rune Factory came out in 2007 NA, 2006 in Japan. There isn't MUCH differences between Rune Factory and Stardew Valley.

Yes, there is more crafting etc, but the system was in place 10 years before Stardew Valley was ever released. Rune Factory is often forgot about in these discussions, but it's literally on the title " A Fantasy Harvest Moon " it as a spinoff of Harvest Moon/Story of Seasons which are all made by the same branding.

I remember playing Rune Factory as a child, and there isn't NOT much difference between Stardew and Runefactory other than slight changes in the story. Stardew was more accessible than Rune Factory unless you had a DS, as it wasn't on PC.

Runefactory is also less known to most streaming platforms, even youtube, because Stardew Valley was the first " Rune Factory " like game to come to PC right in the middle of a streaming/content creation boom.

Rune Factory 4 only came to PC in 2021, before then it was a Nintendo ONLY exclusive. For 4 games. Rune Factory 5 will not be RELEASED on PC until July 13, 2022 for 59.99.

Yes, Harvest Moon/Story of Seasons started the Genre, and Runefactory is the inspiration for Stardew.

This isn't really an argument, if you don't believe me, look it up. Coral might be a copy of Harvest Moon/Rune Factory, but Stardew is not " original " by any means.

Stardew can take it's title for being successful, but not for other games " copying it" because Stardew itself is a copy.
Last edited by §avaģє; Oct 12, 2022 @ 9:29am
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Date Posted: Oct 12, 2022 @ 5:15am
Posts: 12