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Just so you know MacOS was already a b*tch to port to years ago, it’s even harder nowadays. Lots of devs don’t even think about it as it asks more resources and money all to be wasted as every single OS update can make the games and app unusable for some reason. This way they also avoid rage riot over “broken scam game” and such.
I just got it to run on parallels but had to input "-dx12" into the launch option, which I got from another steam forum. Still need to figure out how to get images to work. I'm trying to search for options in discussions but will also post if I do find anything