Owlboy
Kanrie Jan 11, 2017 @ 9:42am
Another Ending!!!! (SPOILERS)!!!!!
guys holy sh*t!, there's a huge chance of exsitng an another ending,

SPOILERS











well as we know at the end of the game otus dies and while he is a ghost he talks with an owl ghost that looks like asio , or it is asio , anyway if you paid attention he says it's ''not over'' for otus and that there's always a ''second chance" then he metions that maybe in another loop otus would had another chance..., do you see what he is pointing at!!?, think of it , ""The Loop"", i think it's an era of time that keeps reapting that doesn't have astart or end , what's about it you say?, well when you start the game you have 4 different saves, if i am right "The Loop" is the saves, as in every save the same world keeps reapting , so when the ghost owl that looked like asio said "there's a second chance"to otus and "maybe in another loop", maybe he is trying to tell us that in another save the ending is different, my point is the 4 save files are the loop and that after you finish the first loop which is the first save file and the loop is started all over again in the second game file, you aren't starting over, you are actually living everything again in another loop, so the second chance the ghost owl metion might be hinting that if you finshed the game in another save files you will get another ending, a happy ending maybe?, i don't know, but this theory is really making me think deeply, as is there 4 more endings, for every time you finish the game in different save file the ending changes be cause every save file is another loop?.....


that's too much for my mind, but god think of the possiblties! ,maybe "The Loop" is explained in another save file, maybe the end is different , maybe we get to fight moltstorm in one of these 4 loops...., or maybe i am just overthinking, but there are many things unanswered like the grave otus gets sad over it might get explaind in another loop in another save file where the game might be different in a thing or two, my theory after the end of the first save file otus died ,in the second save file the second loop he woke up in his house and the loop was never broken, the hex and the anti hex never destoryed it , and the game start all over again from the second game file, why owls were obssessed to destory "The Loop"?, be cause they were livng in an endless world that keeps reapting....




man that's alot to think of...., what do you guys think?!
Last edited by Kanrie; Jan 11, 2017 @ 9:47am
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Showing 1-8 of 8 comments
Artek [General] Jan 12, 2017 @ 11:11pm 
Well, as far as i'm concerned there is no alternative endings. There are only the implications caused by listening to Noctae and his thoughts on the whole thing.

I've tried everything to get a different ending, but nothing worked.
There's only one ending for now and no alternatives.

Using a new save in the same time makes sense and doesn't. The save slots are there for different people to play the game for themselves without receting progress of others.

I guess we'll have to wait for some kind of update or maybe even the DLC.
Momma Polly Jan 18, 2017 @ 10:34pm 
In my opinion and belief, Otus isn't dead, and here's why.

1. Noctae's hologram says that if Otus was standing in front of the hologram, it would be a strange inconsistency. Meaning possibly that Noctae's prediction was actually wrong or miscalculated.

2. Noctae says that Otus dies in battle above a Flying CITY, the research station/library where the final battle occured was just that, a library.

3. The only specific flying city we know of is Advent(or WAS Advent..........too soon?), and when it was destroyed by Molstrom, most if not all the people who didn't evacuate were killed. Meaning that if Otus had originally listened to Asio and stayed inside during the raid by the pirates, then most certainly Otus would have been killed by Molstrom's blast. So, maybe Otus going into battle during the siege actually rewrote the timeline or changed it in some way.

4. The white ghost of the ancestor of Asio in the dream sequence at the end says that everything's going to be alright and everyone is okay(I would list specific details, but I cannot exactly remember what the ghost said.)

And that's my idea on the whole ending. I believe that Otus does get a happy ending and survives. And, until I am told otherwise by the creators or given evidence that he is dead, I believe that the ending was indeed happy, although a bit cryptic. Still, I love the game through and through. It is by far one of the best of 2016.
JBG™ Jan 24, 2017 @ 3:18pm 
I did a second play through of the game and started it on the second file just to test this... Unfortunately, after unlocking everything (finding all coins, visiting the sanctuary and all that) I even tried visiting the campfire again after hitting the sanctuary just to see if the characters would have any input on what you find there (they don't, which makes sense since it's Otus's memories). Nothing seems to alter the ending. I think it'd be best just to wait on some sort've confirmation from devs or maybe even a DLC where you'd get a chance to explore the world with the islands back in place.
Prince Nocturne Jan 30, 2017 @ 9:23am 
I think it's less an issue of DLC and more them leaving it open for a sequel/prequel. I do agree that the ending is a bit cryptic, and the Loop is definitely the theory that life is reoccuring in a cycle.

As for 'Otus is dead,' 2 theories arise:

1: Otus did die at Advent, as the falling cutscene there is similar to the falling cutscene at the end (though this might also just be a resuse of animation for time/budget sake. Also it's pretty).

2: Otus was named after a warrior of old, one of his ancestors perhaps. A great warrior that died heroically, or a tragic figure that is honored through passing on names. Something like that.
Axetaka Feb 27, 2017 @ 6:44pm 
I think for the casual players, you can say that Otus is dead. When he walks around the village at the end and he sees everyone glowing white I think that some of those are past memories. As his last memories before dying kind of deal. And when he reunites with Asio, dont you think it is kind of odd that the developers also placed them at the graveyard? Its too much coincidence. Why not make the reunion at the Lookout place Asio always liked to stand? Thats my take on a casual way.

In a more in-depth look at the story. I see it as a time travelling story. When he reunites with Asio, he greets him by saying that Otus is probably confused, that he is not dreaming and he is seeing vision of the past, present and future. I take this as in time doesnt matter anymore since he helped activate the Anti-Hex machine.

I made a detailed ending explanation discussion, researching in and out of the game. I will link it. It is a bit extensive since it took so long to make.

http://steamcommunity.com/app/115800/discussions/0/135510194252376208/
Prince Nocturne Feb 28, 2017 @ 8:24pm 
I've never liked the 'dying halucination' trope. Very few things does it fit without a sledgehammer (FF8 being an example), but even then. It's another version of 'it was all a dream' which is a lazy copout writing trope, and very hard to execute well.

That said, I don't believe that this is the case here. I believe that Otus is dead, and this isn't a dying dream, but his journey to the afterlife. The past and present mean nothing to spirits, so it makes sense that there's both past people and future conversations. It could also be a biproduct of the anti-hex machine, as he had to carry the essence of the anti-hex in himself, it could have somewhat broken his soul, trapping him between time and space and thought.
Sutterschlepzi Mar 9, 2017 @ 3:04pm 
Tl;dr
Prince Nocturne Mar 11, 2017 @ 2:03am 
Originally posted by ★ FØ$$BØ$$420 ★:
Tl;dr
Thank you very much for your wonderfully insiteful addition to this discussion.
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Date Posted: Jan 11, 2017 @ 9:42am
Posts: 8