Roadwarden

Roadwarden

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Amir Sep 17, 2022 @ 3:51pm
All endings?
Every village ended up relatively well off, but my roadwarden got unceremoniously killed trying to help someone in a robbery. Are there any better endings?
Last edited by Amir; Sep 17, 2022 @ 4:31pm
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Rithrin Sep 17, 2022 @ 4:12pm 
I think that ending happened because you didn't meet all the requirements for your personal goal. I chose influence, and got the ending that basically said I was a power player in the region for a long time but not outside the peninsula.

There are all sorts of endings, though. You can choose to retire to some villages in the peninsula as well.
Amir Sep 17, 2022 @ 4:20pm 
Originally posted by Rithrin:
I think that ending happened because you didn't meet all the requirements for your personal goal. I chose influence, and got the ending that basically said I was a power player in the region for a long time but not outside the peninsula.

There are all sorts of endings, though. You can choose to retire to some villages in the peninsula as well.

Oh no, I did. Finished the 'helping people' personal goal midway through the game, and I completed every quest the best I could. Great game but it kinda sucks that the pcs ending mostly depends on a single choice you make at the start, before you really know *what* you want.
Last edited by Amir; Sep 17, 2022 @ 4:35pm
Rithrin Sep 17, 2022 @ 5:11pm 
Originally posted by Rali:
Originally posted by Rithrin:
I think that ending happened because you didn't meet all the requirements for your personal goal. I chose influence, and got the ending that basically said I was a power player in the region for a long time but not outside the peninsula.

There are all sorts of endings, though. You can choose to retire to some villages in the peninsula as well.

Oh no, I did. Finished the 'helping people' personal goal midway through the game, and I completed every quest the best I could. Great game but it kinda sucks that the pcs ending mostly depends on a single choice you make at the start, before you really know *what* you want.
Ah, interesting. I wonder if that ending is buggy because others have alluded to getting shot as being the bad ending for that personal goal, or you may need to have built up the villages more?

Either way, agree with what you're saying about the goal choice. I think it would have been nice if you got to pick a goal at the outset like you do now, but there would be one or two points (maybe when sleeping on the 15th or 20th day) where your character assesses what he's learned in the peninsula and you decide if their goals changed.

For example, like "I originally wanted to help people, but after seeing how brutal the people are, what happened to the ruined town, etc, all I want is to make enough money to ensure I never need to return" or "My experience with the druids and pagans in this unique nature, has taught me that it would be wrong to settle and tame this land, I just want to start a new life here in harmony with the people".
Amir Sep 17, 2022 @ 9:25pm 
Originally posted by Rithrin:
Originally posted by Rali:

Oh no, I did. Finished the 'helping people' personal goal midway through the game, and I completed every quest the best I could. Great game but it kinda sucks that the pcs ending mostly depends on a single choice you make at the start, before you really know *what* you want.
Ah, interesting. I wonder if that ending is buggy because others have alluded to getting shot as being the bad ending for that personal goal, or you may need to have built up the villages more?

Either way, agree with what you're saying about the goal choice. I think it would have been nice if you got to pick a goal at the outset like you do now, but there would be one or two points (maybe when sleeping on the 15th or 20th day) where your character assesses what he's learned in the peninsula and you decide if their goals changed.

For example, like "I originally wanted to help people, but after seeing how brutal the people are, what happened to the ruined town, etc, all I want is to make enough money to ensure I never need to return" or "My experience with the druids and pagans in this unique nature, has taught me that it would be wrong to settle and tame this land, I just want to start a new life here in harmony with the people".

Not sure how I could've built the villages more! I finished every quest I could find & exhausted every dialogue option, and as far as I know all the npcs (aside from that mayor) loved my pc. Definitely agree with you on the rest
Aureus  [developer] Sep 17, 2022 @ 9:43pm 
Hi, since it's the second topic on the issue, here's a hint.

The dream sequence happening whenever PC completes their personal goal presents a dialogue choice. In cases of Become a Hero, Help Others, and Gain Influence the picked answer influences the ending of the game directly.
carandiro Sep 18, 2022 @ 1:03am 
Originally posted by Aureus:
The dream sequence happening whenever PC completes their personal goal presents a dialogue choice. In cases of Become a Hero, Help Others, and Gain Influence the picked answer influences the ending of the game directly.
Ha! So I've guessed this correctly when playing!
It's funny. I've taken the religious stuff as just fluff - which it turned out to not be the case, to the point I've tried second run just to see how different it can get - but everything else I collectively put under being a Fisher King and thus weighting every single "fluff" option before picking any.
Amir Sep 18, 2022 @ 7:32am 
Originally posted by carandiro:
Originally posted by Aureus:
The dream sequence happening whenever PC completes their personal goal presents a dialogue choice. In cases of Become a Hero, Help Others, and Gain Influence the picked answer influences the ending of the game directly.
Ha! So I've guessed this correctly when playing!
It's funny. I've taken the religious stuff as just fluff

Haha same here. What difference does a high or low faith score make? For the church faith all I really remember is one convo with the necromancer, but everything worked out with him in the end.

I thought the motivation dream was just flavor too 😓 wish I knew it was the difference between good end and bad end. FYI -- choose "take it easy" for better results.
Rin Palora Sep 18, 2022 @ 7:51am 
Originally posted by Rali:
I thought the motivation dream was just flavor too 😓 wish I knew it was the difference between good end and bad end. FYI -- choose "take it easy" for better results.

Is that a better result? Truly? For your character maybe but what about all of those other people they help in the one where he eventually fails and dies?

Either your character is satisfied with only doing so much good or is never satisfied and keeps trying to do good until it kills them. The first is healthier the latter is heroic.
Last edited by Rin Palora; Sep 18, 2022 @ 7:53am
Mizal Dec 8, 2023 @ 7:29am 
Originally posted by Rali:


Either way, agree with what you're saying about the goal choice. I think it would have been nice if you got to pick a goal at the outset like you do now, but there would be one or two points (maybe when sleeping on the 15th or 20th day) where your character assesses what he's learned in the peninsula and you decide if their goals changed.

For example, like "I originally wanted to help people, but after seeing how brutal the people are, what happened to the ruined town, etc, all I want is to make enough money to ensure I never need to return" or "My experience with the druids and pagans in this unique nature, has taught me that it would be wrong to settle and tame this land, I just want to start a new life here in harmony with the people".

Bumping a very old thread here I know, but I'd been gifted this game by a friend and only recently got around to playing it. Having played through twice now i found myself wishing for this very much, there were some revelations each time that drastically changed how I looked at the peninsula.

I did complete the "helping people" goal the first time, thinking now it may be the simplest. Although by the time I finished reading through the epilogues did not feel like I'd made much impact. Which is reasonable being only one guy just hanging out a few weeks in a place (full of distrustful lying ♥♥♥♥♥♥♥♥) that has stagnated for ten years.

Didn't even manage to get around to visiting White Marshes the first time despite intending to all game, that 40 days goes fast when you're chasing every sidequest.

Loving this though, been completely addicted for three days. Easily the best IF game I've played all year and the character writing is unmatched.
Last edited by Mizal; Dec 8, 2023 @ 8:07am
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