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Alchemical potions
The 'magic arrow' and human bones from the missing hunters quest also have mild reactions
But yeah blood & spirit rocks are probably the most economical
it also appears to be bugged atleast 2 ways- you can consume the seed and still turn it in to the howler's dell druids for good guy points, (at least if you show it to them first..), and you can sacrifice another rock after consuming the first seed to get another. (you can only have one at a time though, so don't sacrifice more hoping to stack them)
I'd say it takes 4-5 spirit rocks to produce the first seed. (maybe 15-20 vitality?)
So yeah, blood, stones, pneuma (if you're a mage) and alchemical potions (super-weak, so hardly economical) are the only replenishable things you can use. Everything else is just not worth using.
It's probably a point system. Need 16 points, offerings give between 1 to 4 points. Blood = # of vitality offered, rods = 1pt, spirit stones = 4 pts, etc.
Also - did you actually struggle with money that you consider 12 (or even 8) dragons to be not worth it? I kind of regretted that I didn't pick "I want to be rich" as my goal, because I hit the 100 dragons by 29th day and the +1 HP you get from fulfilling your goal is really handy.
But all in all, 12 dragons to save a settlement and open... pretty much everyone as a trusting friend is massive gain for zero effort. I mean that's 4 gambling victories.
There are several opportunities in game to get huge dumps of crowns all at once (trading commodities, some trophies, placing all rods, etc), but chances to achieve those without those items mentioned above are slim.
Whereas for Scholar, healing potions basically cost 2 dragons, and you even get 2 of them for free right at start of the game. Why not just use those?
When still in doubt - trade. If you aren't trading early and aggressively, you are setting yourself up for a vicious cycle of poverty, until you will scrap up big pay-off from some quest. You don't need a lantern early on and you do have enough to buy linen, which even at lowest possible price will be worth dragging to Foggy. Bam, free money to start the ball rolling.
And if you are buying food, or, even weirder, living off rations that you pay money for, you are doing something TERRIBLY wrong. Like really, really wrong. The only food there are to buy are 4 meals at Foggy's for 1 dragon.
But more seriously - you are going to get better results by sacrificing your own blood if you plan to do it cheaply, and then applying the potion to heal yourself, than by throwing the potion directly at the altar. You will get healed for curing the plague, too.
If I'm wrong, I'd like to be corrected by the dev. But as far as I figured it out, your blood has higher "value" than the healing potion.
I offer a magical item
I offer my magical power
for Magical Item here are all the items that count
The cursed coins
A spirit rock
The potion I found in the dolmen
A small healing potion.
One of my healing potions
One of my healing potions
My sharpening poison
The magic quills I’m carrying
A bronze rod that I got from Eudocia
Asterion’s cloak
The magic chisel
The Tool of Destruction
The Golem Glove
The dragon horn
The blinding powder
The withering dust
Not a dev but
What you donate adds points to the beholder and when a threshold is reached it spits out a fruit
Small healing potion +2 points
Generic +6 points
Slight cut +2 points -1 Health
deep cut +4 points -2 Health
Hurt myself +6 points -3 Health
As much before I faint +9 -4 Health
small healing potion +2 to health
generic healing potion +4 to health
So yes it is better to donate blood than the healing potion
if this statement
then you DO NOT get the Golem Glove.
the plague healed adds to the eudocia_invitation_argument_points but is not the only thing within that parameter there is the bandits quest, abandoned village, howler, etc etc so it is not necessary if the other parameters + eudocia_friendship+appearance_charisma are higher
I assume you mean gamble by taking on combat, not playing dice. I didn't want to save scum by rushing headlong into everything and just rerolling the encounter if I failed, but early on even after throwing axes several times at Pelt, as Scholar even the smallest encounter will leave you with 1 to 3 hits on your gambeson (costly early on) or Vitality (even worse since it costs time to recover generally). IMO it costs more in the long run through repairs and healing to take combat risks early than it does to buy the tools you need to get better results.
Well, I don't want to derail this thread too much by talking about economy, but yeah I definitely trade the commodities, I built the lantern later myself, etc. Still found that everything is such a huge money sink. There's only 1 linen, 1 elk pelt, etc, for the big payouts, and for some of them it's only worth it if you have good relationship/appearance first or it barely breaks even. To keep it on topic, though, you could get 2 spirit stones or you could buy a crossbow. Crossbow gets you more value (unless you're a mage and can just cast a crossbow spell).
I'm surprised the blood was higher value. I tried a few combination of different items and different cuts, and it seemed like I got there at the same rate using the potions directly. But if so, then you're right. For a Scholar, though, especially if you're at this point in the game, a healing potion should cost 2 dragons (Buy each component from Thryssus for 1 dragon each, brew for free with druid) so that's why I was using them.