Roadwarden

Roadwarden

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Ullandon Sep 24, 2022 @ 7:58am
Achievements
I've completed my 1st playthrough but I still lack 5 achievements: (actually 6 but the armorer is straightforward)
Copper vein - No idea where to look
The Explorer - I assume that the location of the copper vein is what I'm missing, but maybe there is more to it?
The Breaker - broke the trap door in the dolmen and the door of the watchtower what else would be needed?
The Gentle heart - does spare mean only not kill or also bans the use of blinding powder, scaring away etc?
The Murderer - which character is killable?
Last edited by Ullandon; Sep 24, 2022 @ 8:16am
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Showing 1-12 of 12 comments
Stirling Sep 24, 2022 @ 10:16am 
Howdy, stranger. I can help you out with the first four, and can speculate as to the last one.


Copper Vein: The Vein is found on the eastern road, in the same area where you hunt for the Runner with Ilan and Tzvi. Visit it after it's been cleared out, and you can investigate after hearing a rumor about a dead man's camp (don't actually know where you hear this rumor, but I've never not had it so it's probably easy to get.

The Explorer: This achievement requires you to, aside from visiting all prior locations, to fully explore the Dolmen and, easily missed, find a bronze axehead that is hidden on the northern road. Specifically, it can be found in the abandoned hamlet that is occupied by Dusk Foxes, by searching in the right location (look at the picture of the area for clues).

The Breaker: You've got two of the three locations that can be broken already, the third one is a door in the tunnel south of Gale Rocks, on the far side of the cave in.

I can't help you with the Gentle Heart, haven't got it.

The Murderer: I haven't got this one either, but I *suspect* it's achieved by killing Orentius in White Marshes. Probably maybe take Glaucia's route or help Thais organize a raid on the hamlet?
Last edited by Stirling; Sep 24, 2022 @ 10:18am
Ullandon Sep 25, 2022 @ 5:21am 
Thank You.

Explorer: So basically Explorer is mutually exclusive with Gentle Heart because sparing the foxes locks the area.

Breaker: Breaking that door in the tunnel seems to require more then not having the key. (I tried missing the key and didn't see an option to break the door) Maybe You also need to do it before getting the quest from Gale Rocks?

Murderer: Gonna try also going to talk with the Necromancer and keeping a dagger on me.
Last edited by Ullandon; Sep 25, 2022 @ 5:25am
Passer556 Sep 25, 2022 @ 5:46am 
You can murder Orentius by either go with Thais' raid (and insist on talking to him alone) or Thyrsus' help (and don't disarm yourself).
You need to wait a few day after the deed is done for regret to finally kick in during sleep time for the achievement to pop.
Ullandon Sep 25, 2022 @ 6:49am 
Breaker: ok it was the door that requires a small key not the gate at the end :)
Passer556 Sep 25, 2022 @ 7:00am 
As for The Gentle Heart, you need to spare/save animals for about 8 times, moments that count toward this achievement includes:

1. The very first Griffons you encounter right out of tutorial camp, just wait for them to leave.
2. Try to cut the Beholder's root, but chicken out.
3. After talking with Thais for some times a kid will try to catch a seagull. Don't let him.
4. Leave the Dusk Foxes at the Ruined Shelter alone.
5. Agree to go bird catching with Ilan and Tzvi at Foggy's, but don't show up.
6. On your trip from Creek to remove the Fallen Tree, a bunch of goblins will show up. Talk Efren out of fighting them.
7. After killing the big spider in the Hunter Cabin, let the little spiders escape.
8. Wash yourself at the Old Bridge, then throw the piranha back in the river.
9. Let the Corpse Eater at the Small Cave escape. Apparently ghouls aren't undead in this world.
10. Don't steal from squirrels when foraging near the Watchtower.
11. When crossing the Heart of the Forest, endure having feces thrown at you for 3 times until the monkeys finally got bored and stop doing it.
12. In the Heart of the Forest, you can encounter some birds ganging up on a lizard. Help the lizard.
13. Also in the Heart of the Forest, some little bird just keep following you around. Ignore it.

I don't think non-lethally ending conflicts with Troll Urine/ Dragon Horn/ Blinding Powder count as sparing animals. Simply running away from dangers also wouldn't count.
Ullandon Sep 25, 2022 @ 8:47am 
Great comprehensive list. Thanks. :)
I'll add that being cruel to animals in those encounters seems to subtract from the count because at one point I went down from "some" to "barely any".
Last edited by Ullandon; Sep 25, 2022 @ 8:55am
Alicja Sep 27, 2022 @ 9:06am 
How about Ready for action?

A fighter character with best axe, upgraded gambeson, crossbow, spear, bow, shield, Asterion's cloak, dragon horn, golem glove, tool of destruction, healing potions, sharpening poison and +1 vitality seems to be not yet enough to trigger this achievement.
Ullandon Sep 27, 2022 @ 9:12am 
For me Ready for Action didn't unlock on purchase of improved axe (last item) but I think after sleeping.

You didn't mention blinding powder in your list maybe get that too. :)
Jezoskoczek Oct 1, 2022 @ 4:58am 
Originally posted by Alicja:
How about Ready for action?

A fighter character with best axe, upgraded gambeson, crossbow, spear, bow, shield, Asterion's cloak, dragon horn, golem glove, tool of destruction, healing potions, sharpening poison and +1 vitality seems to be not yet enough to trigger this achievement.

Interesting, I got the achievement and I never even had an option to get a bow anywhere. I don't think I had more equipment than what you described. I think to get the achievement you also have to ensure you have full hp, nourishment and pneuma.
Last edited by Jezoskoczek; Oct 1, 2022 @ 4:59am
Ullandon Sep 13, 2023 @ 7:33am 
Since there are two new achievements to get bumping the topic.
I guess the first one requires to just choose to not come back at the end, but the 2nd will be more problematic.
Kayedon Sep 13, 2023 @ 7:15pm 
For one of the new ones, The Traitor, you appear to just simply need to not return to Hovlavan.

Looks like for the other one, The Freedom Seeker, you need a certain amount of "Peace Points", earned by the end-game status of certain events (such as earning support of various tribes), to reach a certain "Peace Threshold", in the case of the achievement, you need to reach a score of 12.

In addition, you not only have to have a score of 12+, you also have to:
Clear the undead out of White Marshes, but don't destroy the city.
Convince Orentius, but don't attack the city.
Remove Thais from power, by convincing the druids.
Heal the plague of Old Pagos.
Get the support of Gale Rocks, which means convincing them to cut ties with Glaucia.
Last edited by Kayedon; Sep 13, 2023 @ 7:16pm
Ullandon Sep 13, 2023 @ 8:38pm 
Thanks for the details.
Edit: got it after following the advice above.
Last edited by Ullandon; Sep 16, 2023 @ 5:42am
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