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Winning fights with just the basic axe and combat skill works out for any class pretty well everywhere.
There are really, really few places where the cost of non-optimal combat choices is more than losing a point of vitality. In a majority of situations it has no cost. Most of the time your journal contains the information required to choose optimally anyway, which is part of the fun of the game, both combat wise and in other situations.
I'd prefer the mage to the fighter every time, I didn't find a single interesting interaction with the fighter in the bit of time I spent poking around with the class. Scholar is still better though.
Different strokes I guess.
I lost more vitality to the Beholder tree than everything else. You don't get around that by being a fighter. You do recover it, or substitute it if you're a mage though.
If you're being reckless the other big loss of vitality is from staying out past bedtime, which still happens to fighters.
I guess we just disagree! No big deal.
I could be equally flippant about having a mere chance of avoiding the loss of a vitality point a dozen or so times through the whole game.
Perhaps that's because the choice of class doesn't make a massive difference overall. Or perhaps it's because that isn't the only benefit the mage gets anyway.
The choice of classes doesn't make a huge difference but mage is certainly the hardest to manage. Like I said, you have to know the game well enough to spend mage's mana properly, and the other two classes have no such concerns on this same aspect.
Many?
How effective are those spirit stones from Eudocia?
Can get ahold of them for 4 dragons/pop at the end of her questchain..