Shady Knight

Shady Knight

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Oct 26, 2024 @ 4:11pm
Patch Notes / New AIR PARRY, Enemy Behavior Improvements, Bug Fixes
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Showing 1-7 of 7 comments
Rolahr Oct 26, 2024 @ 6:46pm 
really wasn't expecting this many great updates after the launch itself, tysm for continuing to improve this already fantastic game <33
cptnsigh  [developer] Oct 27, 2024 @ 8:32am 
Thanks Rolahr!
There will be more improvements and free updates <3
sezycei Oct 27, 2024 @ 11:10am 
Originally posted by Rolahr:
really wasn't expecting this many great updates after the launch itself, tysm for continuing to improve this already fantastic game <33
echoing this, air parry + landing when colliding with an enemy while doing sword chop is absolutely massive
Last edited by sezycei; Oct 27, 2024 @ 11:10am
DankSlayer Oct 27, 2024 @ 4:24pm 
>Fixed bug where a falling enemy would trigger Terminal Velocity multiple times.
Can you elaborate on that? I hope I wasn't getting higher results than I should've because throwing enemies off the map was giving me more points than intended
cptnsigh  [developer] Oct 27, 2024 @ 4:43pm 
I'm happy to hear that sezycei!

Hey DankSlayer,
Of course! Don't worry, this bug was quite rare as it was only related to shielded enemies and some specific death conditions. Also, Terminal Velocity is a Chaos style point, which doesn't affect your final score as much as Action and Parkour : )
DankSlayer Oct 27, 2024 @ 4:44pm 
Originally posted by cptnsigh:
I'm happy to hear that sezycei!

Hey DankSlayer,
Of course! Don't worry, this bug was quite rare as it was only related to shielded enemies and some specific death conditions. Also, Terminal Velocity is a Chaos style point, which doesn't affect your final score as much as Action and Parkour : )
oh, I see
VVakba Oct 28, 2024 @ 1:44am 
Best game on steam ; _ ;
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