Shadow Empire

Shadow Empire

NeoG Jan 18, 2021 @ 1:26pm
new SHQ, supplies bug - troops starving and being overun.
I had a minor join me, that was under protection agreement, when it was attacked by another major. We do not share a border and there is no way to establish a direct connection.

I already "learned" to establish a 2nd SHQ, and transfer all the troops in that zone to it, as well as to buy inventory to fill this new SHQ - lots of save scumming.

However, even with food, water, ammo, metals in the integrated minor zone, it DOES NOT REPLENISH SUPPLIES TO ANY OF THE TROOPS.

HOW! WHY! What am I doing wrong here? Are they all just going to die because they reach over an grab the food and replenishments they are sitting on because of some weird hierarchy I am not aware of?

Please help
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Showing 1-12 of 12 comments
Boernes Jan 18, 2021 @ 1:31pm 
does the new city have logistical buildings? and is the new city assigned to the 2nd SHQ as well?
NeoG Jan 18, 2021 @ 1:36pm 
it has a truck delivery, and the zone the city is in was added to SHQ2.

How do I add the city itself to SHQ2 (or see that info)?
maerchen Jan 18, 2021 @ 1:40pm 
The city in the zone is then added automatically. Humans cannot have zones without a city.
Last edited by maerchen; Jan 18, 2021 @ 1:41pm
CHOO CHOO Jan 18, 2021 @ 1:49pm 
You can assign Zones to SHQs and you must also assign all the units you want to be there to that SHQ, else they'll try and fail to get supplies from their old SHQ.
Boernes Jan 18, 2021 @ 1:52pm 
Sorry, I always equal city with Zone. If you attached the new zone to 2nd SHQ then it should in theory be okay. How are the logistics looking, is there maybe a bottleneck somewhere? IIRC the private truck depot only produces half as much logistical points as the public one.
I dont think I ever had the situation of completely separated territory, so I am not sure what else could be the problem.
maerchen Jan 18, 2021 @ 2:04pm 
I had that problem once, too.

I failed spectacularly and watched ~20k of 'my' troops wither and die until I connected with 1st SHQ and its logistics. I circumvent this now by only have protectorates within logistics or emergency logistics reach, i.e. enough IP to build a road connection in case of a situation like that you described happens.


To check yout post:

Zone, troops and logistics are all 2nd SHQ assigned.
Your inventory of that SHQ is filled.
The truck station is nationalized.
How many turns have passed?
NeoG Jan 18, 2021 @ 5:24pm 
Originally posted by maerchen:
I had that problem once, too.

I failed spectacularly and watched ~20k of 'my' troops wither and die until I connected with 1st SHQ and its logistics. I circumvent this now by only have protectorates within logistics or emergency logistics reach, i.e. enough IP to build a road connection in case of a situation like that you described happens.


To check yout post:

Zone, troops and logistics are all 2nd SHQ assigned.
Your inventory of that SHQ is filled.
The truck station is nationalized.
How many turns have passed?

All true above.

I save scummed back to the turn where i assumed possession (after i trial and error how to setup SHQ2 correctly), then setup everything correctly: Created SHQ2, assigned all the troops there to it, nationalized the truck delivery, used traders to fill stocks for metal, water, food (the new zone has no power though - could it be the problem?), adn on the second turn create 1000 ammo. And then nothing happens.

I retreated the troops back to the city and the other Major starts following. Several turns later, the troops are just not getting replenishment.

It's like those events when some people turn to your side but they are 30 (hyperbole, but true in this case) hex away from the nearest supply area - they just die out.

I wonder if I should rush a powerplant to get power? (Note the material costs here are about 10K credits - good thing i had hundreds of rare metals to dump).
maerchen Jan 18, 2021 @ 10:50pm 
As dying units is a logistics problem and logistics assets need fuel: Did you check that?
NeoG Jan 18, 2021 @ 11:40pm 
I think it was bugged. I tried again to the autosave just before i inherited the minor, and did the correct creation of the 2nd SHQ as soon as it happened, transferring all units in the zone to it, as well as stocking the resources as needed.

Then the units managed to hold the tide (properly supplied), until I managed to create an emergency paved road corridor.

Now, let me give you a tip: DO NOT CANCEL A SHQ DURING A WAR - wait until you can link the zones by rail (or until after the war) before you decide to disband it.

A couple of problems happen - morale issues (probably due to range to the 1st SHQ), as well as 1 turn where the logistics have to recalculate and you many not get much.

So yeah, it was just a bug. Thanks.
maerchen Jan 19, 2021 @ 5:10am 
Nice. Thanks for sharing your experience.
kingofmen13 Feb 1, 2021 @ 10:52am 
how do you specifically assign a zone to a new spq
maerchen Feb 1, 2021 @ 11:08am 
It is on the right side, top tab, middle there is Zone SHQ.
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Date Posted: Jan 18, 2021 @ 1:26pm
Posts: 12