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Re the resources part, um, well you need to mine ruins to gain resources (kinda fundamental) and you won't always want to be founding a new city on a ruin hex to mine those resources. In fact, I don't think I've ever founded a city to mine a hex so perhaps that's something I need to think about. Seems a bit de trop to me, but hey, what do I know?
So you should try and avoid strip mining the old mega cities and instead spread them out.
5.5.2.4. sCavenGInGrulesYou can find scavengeable Items in Ruins Hexes. Build an appropriate Asset in such a Hex and you can extract Items as long as Scavenge Points remain in the Hex.
Rich Scavenging Area Rule You’ll get +25% extra Scavenge Items for each scavengeable Hex directly around the Assets Hex and +10% for such Hexes at range 2.
Don't strip mine your ruins!
And as Kadrush pointed out, recyclers give you early game rare metals for the trader.
Some turns I just get the regular resources and sometimes the 'extras'. Also the Recycler level might determine these extra gains, so I just build at least a lvl 2 on all Artifact hexes.