Shadow Empire

Shadow Empire

von_krysiak Jan 17, 2024 @ 5:19pm
How to: War Logistics?
SO I can win a game on easy no prob. I can get ahead of AI on Normal. Once I get into a war with aggressive majors it does not ♥♥♥♥♥♥♥ matter what level of truck I have in all my cities. Trucks and supply bases near the front, railheads near the front, lvl 6 trucks and lvl 4 trains in my capital - all for nothing...
My superior forces just run out of resources/ammo, grind to a halt and get slowly ripped to shreds...
ZOne>SHQ=full
SHQ>zone=full
SQH>Unit= I am lucky to be at 50%

...All that while AI does not require any logistic infrastructure and seemingly dances around my troops. What am I doing wrong here?
< >
Showing 1-3 of 3 comments
Slippy Jan 18, 2024 @ 12:14am 
Major regime AIs have unlimited logistic points and unlimited AP so they will always be supplied unless you cut them (or they run out of resources).

The issue will lie in your logistic network. Fighting a war for the player is a major logistical challenge and a network running fine before a war might not be able to hold up to the strain.

Remember that logistic points get halved at every fork in the road and will only travel so far before dropping off. If you have assets just off the main road/rail make sure they arent stealing 1000's of logistic points because of the split. You stop splits via traffic signs. If I have an asset just off my main line I will stick a traffic light down with 'block everything but pull points'. This means the asset will only get the few 100 logistic points it needs rather than half of the logistic points on the main road.

Even if they meet a new logistic point creating asset (refocusing) you suffer penalties to the number of points. The solution to this is to use a term called 'logistic injection' where you build logistic point producing assets just off your network and shut off logistic points travelling to the asset (as before) but allow logostic points to flow back down into the main network. This will allow you to 'inject' a lot more logistic points into your network than you otherwise would.

Here it is explained:
https://www.matrixgames.com/forums/viewtopic.php?p=4747235#p4747235
von_krysiak Jan 18, 2024 @ 2:39am 
Great info, thanks! I try to use traffic signs as often as possible but with wide front lines I end up with a few forks anyways. The traffic injection thing is new to me though so thank uou very much - will definitely give it a go later on Today!
Overlord Jan 18, 2024 @ 6:56am 
Also, don't ever stop building and upgrading your infrastructure, especially if you're running a govt profile regime. Don't be afraid to run deficits, as long as you're also expanding your resource extraction assets too so you can use those and income related cards to finance your empire. Use the mine expansion card as needed. It's all about finding the right pace, I often like to alternate between unit building and asset building cycles instead of doing everything at the same time, helps in keeping yourself from bankrupting yourself.

As a default if you can't build or upgrade resource extractors, upgrade your logistics sources, once maxed out add new stacks to inject pts into primary supply lines. Yes, even if you don't need Pts, it will help you future-proof your logistics network. Also, you don't necessarily need to max resource assets, up to lvl 2 or 3 is often ok. Only go for lvl 4 or 5s if you're really hurting for that specific resource. Don't neglect govt civ point structures either, they can help your pop growth in the mid to long term, and lets you be a bit more hands off when it comes to managing unrest and happiness.
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Jan 17, 2024 @ 5:19pm
Posts: 3