Shadow Empire

Shadow Empire

japerson34 Nov 18, 2023 @ 12:09pm
Types of Spies
I use the individual spy to revel what fog has hidden. I am now getting Spy Team and Spy Ring cards. When and how do I use these?
< >
Showing 1-9 of 9 comments
Otikash Nov 18, 2023 @ 12:48pm 
Use them the same way you'd use the individual spy cards, they work the same.
japerson34 Nov 18, 2023 @ 1:41pm 
Originally posted by Otikash:
Use them the same way you'd use the individual spy cards, they work the same.

Seems such a waste.
AranwenL Nov 18, 2023 @ 4:39pm 
it just helps reveal the region faster. i normally end up with so many team/ring cards i can reveal 50-80% of the zone in one turn and some of the non align regions are massive so revealing all of them is really important for planning how to take everything
Last edited by AranwenL; Nov 18, 2023 @ 4:40pm
japerson34 Nov 18, 2023 @ 5:19pm 
By the time I get Spy Team and Spy Ring, I am done revealing the map so it makes no sense to me.
流れ星 Nov 18, 2023 @ 7:56pm 
The Supreme Council Director, if you allow it to produce stratagems, provides the most basic cards of every card-producing department. In the case of spies, that's the single spy card. As soon as you have a decicated Secret Service Director, you get better spy cards, like Spy Team and Spy Ring.

Spies provide recon. That's their whole purpose. And on Major Powers they occasionally provide the opportunity to strenghten a faction of your choice. Humanist factions are most likely to seek peace with you. In case you want that.

The single spy card places a single spy. Two spies on critical success (You can reliably get a critical success with a sufficiently skilled Secret Service Director). The spy ring card comes with a higher difficulty, it places 6 spies on critical success. The spy team 12. Makes a huge difference in PP cost per spy. With enough spies in a territory, you not only see the terrain, you see everything. Troop locations and strengths, population numbers, assets, name it. Information is key in warfare. It allows you to have your troops where you need them when you need them. The worse the relation to a country, the higher the difficulty of placing spies there.

Spies placed on enemy territories deteriorate over time. I don't know exactly how it works, what I know is that you have to place more of them occasionally if you want to keep your recon level.
Last edited by 流れ星; Nov 18, 2023 @ 8:06pm
japerson34 Nov 19, 2023 @ 8:11am 
Originally posted by 流れ星:
The single spy card places a single spy. Two spies on critical success (You can reliably get a critical success with a sufficiently skilled Secret Service Director). The spy ring card comes with a higher difficulty, it places 6 spies on critical success. The spy team 12. Makes a huge difference in PP cost per spy. With enough spies in a territory, you not only see the terrain, you see everything. Troop locations and strengths, population numbers, assets, name it. Information is key in warfare. It allows you to have your troops where you need them when you need them. The worse the relation to a country, the higher the difficulty of placing spies there.

Spies placed on enemy territories deteriorate over time. I don't know exactly how it works, what I know is that you have to place more of them occasionally if you want to keep your recon level.

Thank you for taking the time to explain this. I think most people who reply assume the other player knows way more. Therefore, the explanations are almost meaningless. You took the time to explain basic stuff I was missing. So thank you very much.

All I thought spies did was reveal land and borders. I also thought they only worked the one turn. I am just going to have to keep playing around with this learning a little here and there.
Spy ring and spy team are also cheaper to play for the amount of spies they give even if they don't crit, PP is used on so many different stratagems that you want to be efficient with it or you will find yourself needing more than you have.

A single spy will reveal the borders, two spies will usually give you a full view of the terrain, more spies is always good. Keeping enough spies in lands controlled by wildlife and marauders will also save you needing to keep troops nearby as you will know exactly where the pests are (and how many of them plus what kind they are, real handy knowing what the 10m apex predator has in terms of traits and stats before it munches on your poor infantry).
Overlord Nov 19, 2023 @ 4:54pm 
It's also worth noting they're very useful during war time as you can just use the multiple spy cards to essentially flood front line zones to find out the locations of all enemy forces in said zones. Also makes it easier to do deep strikes against critical targets with missile and air units without needing to risk recon squadrons.
japerson34 Nov 20, 2023 @ 2:38pm 
Originally posted by Khan Boyzitbig of Mercia:
Spy ring and spy team are also cheaper to play for the amount of spies they give even if they don't crit, PP is used on so many different stratagems that you want to be efficient with it or you will find yourself needing more than you have.

A single spy will reveal the borders, two spies will usually give you a full view of the terrain, more spies is always good. Keeping enough spies in lands controlled by wildlife and marauders will also save you needing to keep troops nearby as you will know exactly where the pests are (and how many of them plus what kind they are, real handy knowing what the 10m apex predator has in terms of traits and stats before it munches on your poor infantry).


Originally posted by Overlord:
It's also worth noting they're very useful during war time as you can just use the multiple spy cards to essentially flood front line zones to find out the locations of all enemy forces in said zones. Also makes it easier to do deep strikes against critical targets with missile and air units without needing to risk recon squadrons.

Thank you. My current game I am using spies much better now. Finding power sources in neutral areas which I am then claiming.
I saw enemy troop movement and was able to steer them away by placing troops in their path.
So this knowledge I am gaining is helping greatly. Thank you to everyone.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Nov 18, 2023 @ 12:09pm
Posts: 9